OAK Unholy Death Knight – San’layn (v1.0.3)

That’s how GSE works now. You must assign it to a keybind.

The sequence I just updated should import the OUTBREAK macro which is called from the sequence and will cast outbreak upon selecting a new target.

IF for some reason the macro is not imported (dont know why it wouldnt as I’ve tested this myself) but IF Not, make a macro using /macro then NEW, name it OUTBREAK and put this in the commands box

/cast [mod:ctrl, @mouseover, help, dead] Raise Ally; [mod:ctrl] Death Strike /castsequence [nomod, nochanneling] reset=target Outbreak, Rune Strike, null

1- imported your macro - added no problems.
2- using /macro there is OUTBREAK in which it says /cast [mod:ctrl, @mouseover, help, dead] Raise Ally; [mod:ctrl] Death Strike /castsequence [nomod, nochanneling] reset=target Outbreak, Rune Strike, null
3- I set the OUTBREAK macro in the command field
4- no reaction. the character just stands. the target does not attack
5- your macro starts working only when I select in GSE: Main Menu in keybinding ( New - Set key to bind select a key - select your macro - save ) and only then the macro works bound to the selected key

And OUTBREAK itself in the book of my macros on the command panel does not do anything at all…

You have to KEYBIND

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im getting this error Message: Interface/AddOns/GSE/API/Serialisation.lua:189: attempt to call method ‘sub’ (a nil value)
Time: Tue Aug 20 11:34:49 2024
Count: 1
Stack: Interface/AddOns/GSE/API/Serialisation.lua:189: attempt to call method ‘sub’ (a nil value)
[string “@Interface/AddOns/GSE/Lib/AceGUI-3.0/AceGUI-3.0.lua”]:300: in function `Fire’
[string “@Interface/AddOns/GSE/Lib/AceGUI-3.0/widgets/AceGUIWidget-Button.lua”]:22: in function <…s/GSE/Lib/AceGUI-3.0/widgets/AceGUIWidget-Button.lua:19>

Locals: self =

{
autoWidth = false
type = “Button”
AceGUIWidgetVersion = 24
parent =
{
}
disabled = false
text = AceGUI30Button10Text {
}
userdata =
{
}
events =
{
}
frame = AceGUI30Button10 {
}
base =
{
}
}
name = “OnClick”

can you please help me

Update your GSE to 3.0.10. There was an error with the new format. Tim has since fixed it.

For me its not doing much when staring combat, yesterday it was working fine with the combat sequence, dut now it is just like 25% of spells/abilities are used.

It is not fixed. I am on version 3.2.10-a and it still does not like the Wago exports. I have pulled the latest import strings from the threads of the UH DK and Ret Pal to get them working again.

There are issues with the wago integration. I’ve updated all my sequences on wago to include an alternative import string in the description. Tim is working on a fix. Working on it

Hi Oak

did you change this macro since youve gone to WA imports? or is it stillthe same? I imported your orginal version before you went to WA imports

it’s the same as it was. I just moved where the import is saved. It’s really just so I dont have to update everywhere… That and Wago auto updates the version numbers and update dates. It’s much easier on me.

Hi @OAK san,

Thanks for the macros. Used yours for my ret for a long time. Having a small issue with casting abom limb/soul reaper where I have to hold shift/alt for sometimes 5 secs or more before it fires off. Tried it while running at 150 and 250ms (my normal ms). Could I change something to make the macro stop whatever it’s doing and use abom/soul reaper when I press those keys? Small edit, I switched abom limb from shift/alt to just shift in the macro, stepped away from combat and it fired instantly when holding shift. At the dummies with shift held down, didn’t fire at all. Just to clarify, I didn’t edit the macro at all before then.

Also wondering how I could go about moving my big cooldowns like abomination/apoc/blood fury/unholy assault to a CD sequence and bind that to a separate key to use say at a boss pull instead of them being used 10 secs before that at some trash. Should I just use those on CD or save them for bigger pulls/boss pulls?

Again, I appreciate you posting your stuff for us to use and everything else seems to be working fine so I look forward to seeing what else you cook up.

1 Like

Are hero talents going to be incorporated?

All hero talents are Passives for DK so don’t need to do anything to implement them.

I had no issues getting my hunter to work with GSE but this sequence, when I press my assigned hotkey ( ` ) He makes one attack then just stands there… my dps doesn’t go above 10k

image

Its as if its not following the sequence. I used your talent import. I have not set the hero talents yet tho… you didn’t include those in your talent import so I am not sure what to do with those.

image

I just set my heroes…

and this is my result at the raid training dummy.

Any chance we could get a dual wield version? I tried myself to go in and remove the 2H abilities but I still get the 2h message when using this. Thanks!

hey OAK, is this macro up to date i see your talents are with out the hero talents

Not sure if I’m doing anything wrong, but the macro seems to kind of just stop spending runes after it goes through the first loop. It just skips step 2 completely according to the debugger.

Hi, Thx for all the updates etc. I seem to have a small problem with the WeakAuras import. I copy the supplied link in paste the text string into WA but nothing happens. No Import button comes up.

Any ideas?

It’s not a WA. It’s a GSE import.