Thank you, that is correct. I’m in the process of selling my home and moving across the state. My playtime is almost non-existent at the moment. The little time I can squeeze in is mostly just updating retail macros.
So I am dabbling a bit in MoP and made a starter macro for Paladin, Monk and Warrior. I haven’t played them super extensively, but will upload them if people want them. I’m going to mostly focus on Warrior Arms and Prot, but Ret Pally and WW Monk are workable for lvl 85.
Hey love the macro just a little problem , it keeps turning seal off then on any way to make it not do that at all I like to control them? I tried to get into the code but I cant get in.
No it works when you have seal of righteousness but if you have seal of truth on already it turns it off then re applies it a little later when mob is dead already so it dies slower.
noticed this myself, i think all it needs is something like [nostance] or whatever added to that line in the macro, i might be wrong tho, because i believe they arent classed as buffs in MoP if im correct they are classed as stances ? or to that effect ?
#showtooltip
/cast [nostance][stance:2] Seal of Truth; [stance:1] Seal of Righteousness
I do stuff like this to just switch back and forth for pve. then over lap my single target and aoe abilities. so just need to hit this to go from single targe to aoe
I really appreciate you giving me this, it’s a lot of macros that I’m maintaining and any help is always appreciated. I will spend time with this this weekend and make sure I get it to everyone.
On a completely unrelated note, I made an add-on for mop that is called TargetSlayer.
It should really help out with battlegrounds and raids. It’s on Curseforge right now.
Ok! So I got it working with stances. You will always go into the proper stance now immediately, and it will not recast it. It’ll automatically swap stances to the item you’re doing, so AoE = Righteousness, ST = Truth, and PvP = Justice.
If you want to min/max it abit more (PVE only), you can make a few changes.
The ST sequence is fine, but the rotation changes if there is 2-3 enemies, and it also changes with +4 targets.
1 : Create a copy of the ST sequence and call it CLEAVE (for 2-3 targets only)
2 : In the CLEAVE sequence you change Divine Storm in place of Templar’s Verdict
3 : In the AOE sequence, you change Hammer of the Righteous in place of Crusader Strike, and move this up to to nr 2 spot. Just below Divine Storm.
You now have 3 sequences. 1 for ST only, 1 for cleave (2-3 targets) and the last for pure AOE (+4 targets).
If you dont fancy making the changes, i can probably export my stuff here, if anyone is interested.