Ozy's Jungle ST macro

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OZY’S_JUNGLE

Talents: 2x3x123

This macro contains 2 macro versions. This Sequence was exported from GSE 2.6.31.

  • The Default macro is 1

Macro Version 1

Step Function: Priority

KeyPress: Rip, Prowl, Ferocious Bite, Rake, Cat Form

Main Sequence: Swipe, Feral Frenzy, Rake, Thrash, Rip, Tiger’s Fury, Ferocious Bite, Berserk, Shred

KeyRelease: Regrowth

Macro Version 2

Step Function: Sequential

KeyPress: Prowl, Cat Form

Main Sequence: Swipe, Feral Frenzy, Rake, Thrash, Rip, Tiger’s Fury, Ferocious Bite, Berserk, Shred

KeyRelease: Regrowth

2 Likes

dosent bite :frowning:

Version 1 ST? and Version 2 AOE?

use 1st version…2nd version is old macro

I still had to add bite manually for it to bites will do more testing tonight tho

1 Like

ozy i used your boomie, work perfectly but could we get an uppdate on feral with a burst key Ctrl, beserker+ convoke the spirits?:smiley: itsacualy sick in pvp!!! love how druids work but since i have problems with my arm i need to use this macros=D

1 Like

Could be my lack of knowledge on feral, but why would we want to do this:

/castsequence [mod:shift] reset=combat Rake, Ferocious Bite, null; reset=target Rake, Rip, null

its mean reset rotation for every target and starts from null again for smooth dps

It does do FB, all the time. I’m using a Corsair macro keyboard and it works fine.

After testing the macro tonight, it works yes but there are issues.

Issue 1 - Macro stops working after the initial sequence is finished. This is because the sequence says “/castsequence reset=combat/target” and breaks the macro for any long fights. For short fights, its perfectly fine.

Issue 2 - This relates to Issue 1, but the KeyPress area breaks the majority of the macro. When you delete the section in KeyPress, nothing really works other than anything with a /cast the main /castsequence also breaks even removing reset=combat/target.

Issue 3 - Primal Frenzy is not a good talent by Icy Veins. Bloodtallons is better.

Solutions - The cast=reset can be deleted in the main body section, it will help the macro flow better. But because the macro depends on KeyPress, that area needs to be fixed to make the macro better.

Feedback - The main cast sequence that you implemented is the best on this forum. It gets all the dots up quickly, and mobs die quickly. The issue is on longer fights, it locks up and just does not work.

I do hope you can take my feedback and improve on the macro a bit. I have made some of the modifications above, but sadly they did not work as well as I had hoped.

1 Like

TEST1 VERSION MACRO

GIVE A TRY PLS!

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OZY’S_JUNGLE_TEST1

Talents: 2x3x122

This macro contains 3 macro versions. This Sequence was exported from GSE 2.6.31.

  • The Default macro is 1

Macro Version 1

Step Function: Priority

Pre Macro: Swipe

KeyPress: Prowl, Cat Form

Main Sequence: Swipe, Thrash, Rip, Tiger’s Fury, Shred, Ferocious Bite, Berserk, Rake

KeyRelease: Regrowth, Ravenous Frenzy

Post Macro: Ferocious Bite

Macro Version 2

Step Function: Priority

Pre Macro: Ferocious Bite

KeyPress: Prowl, Cat Form

Main Sequence: Swipe, Thrash, Rip, Tiger’s Fury, Shred, Ferocious Bite, Berserk, Rake

KeyRelease: Regrowth, Ravenous Frenzy

Post Macro:

Macro Version 3

Step Function: Priority

KeyPress: Prowl, Cat Form

Main Sequence: Swipe, Thrash, Rip, Shred, Tiger’s Fury, Ferocious Bite, Berserk, Rake

KeyRelease: Regrowth, Ravenous Frenzy, Barkskin

1 Like

Bro, This new macro is AMAZING! so far. it actually BITES not like the last one that i would stay at 5 points most of the time unless i Mod:Shifted a bite

1 Like

It works well, there is an issue. It doesn’t reapply the dots when switching to a new target. Also I would like to see either an AOE macro or more Thrashes, this is a good example of a single target macro.

1 Like

hey it works great. i was wondering what MS to run this one on?

One thing I noticed, is that Rake doesn’t refresh after it’s initial sequence. I haven’t had a chance to work on this as much, but more testing is needed.

So far I’m really enjoying this macro. It seems to do really well and I haven’t noticed any issues at all, at least at lvl 58.

I do have one question in regards to the TEST version. I have been using version 1 (default) while questing and regular dungeons, but what are the differences with the other versions (2 and 3)? I’m assuming PvE and PvP…maybe one has more burst damage?

Sorry if the differences should be more obvious, I’m, trying to learn how these macros differ from each other so I can learn to either write my own or at least change some good ones to better fit my playstyle.

hi,differents rotations a bit and delates repeats etc…not much different but effective

What PvP Talants are you using with this one ?

Oh I see. Thanks for the reply.

If you’re looking for any feedback, and this has been my own experience, version 1 seems to be the smoothest. It’s the one that I have the least problems with. Version 2 is nice too…more burst damage but I seem to starve of energy more often. The 3rd version is in between the two. My fav. at least for questing and regular dungeons has been version 1.

Like I said, that has just been my results.

Thanks again for the smooth macro though.

1 Like

not using for pvp :confused: