SCG-Single Button blood death night macro sets for level 80, patch 11.0.5, update: 10/23/2024

If you like my macros, and want to provide me with some financial incentive to keep this and other macros updated, you can do so here: Paypal

Important:

  1. go to GSE options - TroubleShooting - turn off ActionButtonUseKeyDown, otherwise gse macro won’t fire off using this macro set.

troubleshooting

  1. BROKEN MACRO error on Different spec: gse - MACRO_NAME - Disable Sequence - save
  2. BROKEN MACRO error same spec: GSE-MACRO_NAME - tab:‘1’ - disable all spell blocks containing a spell you don’t know - save
  3. This is made for the English version of WoW. If you are using a different language, you will have to manually translate the spells to the language of WoW you are using.

Talents:

open the talent tree and import the following if you want to use the same talents as me:

CoPAtbMOTHlnKIwUyAn+DK70SjxMmZGjZMzMDjZMz0MMMzMzYAAAAAAmZmZmxsNzMjZAAAMzMzMAAAAzssNGGzYWasttMMZbYYBgZwG
  1. copy the following macro, paste it in game as a new macro, and drag the icon to the cast bar to be spammed there.
#showtooltip
/targetenemy [noharm][dead]
/cast [mod:shift] Dark Command
/cast [mod:ctrl,@player] Death and Decay
/cast [mod:alt] Marrowrend
/click [nochanneling] SCG_BLO
/cast [nochanneling] Death Strike
  1. import the following code into gse, but do not keybind it. (The /click MACRO_NAME line in the wow macro is what tells the gse macro with the same name: MACRO_NAME to fire off instead of keybinding the gse macro itself)
dGtRdaGlsbTnvLMjvkZw0nLu8ljL(Mkj7Ks7f2Tk2psu9tQu9xsrghsAGirCAjgSkPmCHdkLUmQJjvNdHwiPulvsQfljA5QupKuPNQSme9CkMiPIPsYKvvmDIlkj5Qir6zQQUovYJPITskXMjf12jf6JsQ6RKc8zjvEnPKgjsuUTkXOLeoSQCsKWWqW1ivDEQAAsX6ujv)gPgDOGTJnDRxtA7M7WscfwnpNBAduW2HcR1rk0hduW2HcZeCMW28vpv9ykFWyTosH(Gj(GXmbNjeyjHcZeCMW2jQNKijMYhmwRJuOpyIpymtWzcb2FOWmbNjSn)eP28JP8bJvnh8tWeFWyMGZecSnqHzcoty)P(t(LiMYhmwRJuOpyIpymtWzcbw9qHzcotyBisGKkMYhmwRJuOpyIpymtWzcb2VqHzcoty7eBO20GP8bJ16if6dM4dgZeCMqG9kOWmbNjS6jqTHet5dgRAo4NGj(GXmbNjeyPcfMj4mHL8QMU(VykFWyTosH(Gj(GXmbNjeyjcfMj4mHLStKkbIykFWyTosH(Gj(GXmbNjey7eGcJIJW3A8Ly)ykFWyvZb)emtWzc7F)l5prmXhmMj4mHaBVdfM4dgRi8fmLpySwhPqFWkcFbR)J56ueSiFE(gcSDsOWu(GXADKc9bt8bJve(cwr4ly9gmxNIGf5ZZ3qGGrXPsxLu0Y7U8QmzduqGabtd4NwBDD)mqbbZTNrO04Zt4pyKeiB6eiP2jj7DsSAy5PZtEqHrzCgz5OvSkejmxV2A)umo03F0W6QR26mSRtr4pyTUKkOVX0HLtrOKQCQGMYVgfMKny1VQ0cFBk0hy)j7xHvZ746LuCe(wJ8rk0hOnM9DHXMU1RjTDZDmDyn)CLcSDSfSdf6alPEcyk31f2ENabc6XQ6Oz6Bhwx6lXtEvwYI4H2qGabaa
1 Like

Hello, thank you for your work, but in this sequence the character takes a break between each blow, he does not stay in combat mode

are you able to create a nomod version of the macro @Thesairen ?

I might have to look into this class (I don’t play as tank class much) as I’m not certain if those skills I have on ass modifiers are also included within gse.