After much effort, I decided to continue and revise my rotation, talents, gear, etc.
My current item level is 718 for my latest parse/revision. Below will be a link directly to my armory page, for all your viewing (dis)pleasure.
http://us.battle.net/wow/en/character/wyrmrest-accord/Skybreeze/simple
Current talents: 3 (Crouching Tiger, Hidden Chimaera), 1 (Binding Shot), 1 (Exhilaration), 3 (Thrill of the Hunt), 3 (Stampede), 3 (Barrage), 3 (Lone Wolf)
*Exhilaration was taken simple to give myself a fairly large self-heal, as well as help relieve some of the strain on healers in difficult situations. So in short, it’s just a survival talent… so pick your poison on this tier.
**I currently have taken Stampede as it is a great DPS increase when used in conjunction with other talents, items, etc; however, A Murder of Crows is another great option if the encounter has frequent adds and you can keep the uptime fairly high.
***I have shifted my stance on using Glaive Toss over Barrage. Barrage is greatly superior on AoE encounters or single-target fights; however, ONLY use Barrage when Chimaera Shot is not up or within 1-3 seconds of coming off cooldown and do NOT use it when you currently have Thrill of the Hunt procs. This will mean you will simply be staring at the button a great deal of the time, but Aimed Shots do vastly more damage. If you are still concerned about using Barrage because of its quirky nature, it’s entirely understandable but note it will not have the same potency as Barrage.
Consumables:
Flask: Greater Draenic Agility Flask (250 Agility)
Food Buff: Pickled Eel (125 Critical Strike)
Rune: Empowered Augment Rune or Hyper Augment Rune
Potion: Draenic Agility Potion
*I typically use the Pickled Eel as my food of choice; however, if you can obtain 53% Critical Strike rating with only your Megawatt Filament, then by all means use another type of food (i.e. Multistrike or Haste).
And now without further delay, the rotation:
Sequences['SkyMMST'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/console Sound_EnableSFX 0
]],
'/castsequence [nochanneling] reset=combat !Kill Shot',
'/castsequence [nochanneling] reset=9 !Chimaera Shot',
'/castsequence [nochanneling] Aimed Shot, Aimed Shot, Aimed Shot',
'/castsequence [nochanneling] Steady Shot',
PostMacro = [[
/startattack
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
]],
}
*You will right away notice that Barrage is not in the macro itself. This is due to the infrequency in which I get a chance to use it, thus it has its own individualized macro.
#showtooltip Barrage
/stopcasting
/stopcasting
/cast Barrage
**All of my individual cooldowns/items have their own /stopcasting macro, this is because if you need to use that button NOW, it will interrupt more than likely Steady Shot.
***My apologies if you are using a different keyboard than the one I am currently using. I’m using the QWERTY keyboard, as I’m from the US. If you are using another style of keyboard, please be sure to change the apostrophe from the QWERTY to your keyboard type.
Below I will share a screenshot of my latest parse, that will include DPS, the total of the parse, and a breakdown of the shots with their percentiles of being used.
http://i64.tinypic.com/24zhgeo.jpg
*For this parse, I did NOT use Draenic Agility Potions, so my numbers are a touch lower than what they should be.
**I also did not use my legendary ring proc for this parse, so again it is a touch lower than what it should be otherwise.