Under LVL 30 Beast Master 1-does-it-all (Analyze)

Well gentlemen, most on the site was done for a very high level Beast Master, so I thought I would pop in and, after learning from all of you so well, contribute to some of the lower levels here.
For those who are level 30 or under, check out these nasty ones, totally evil at this level:

Extended Macro

/targetenemy [noharm][dead]
/petattack
/console Sound_EnableSFX 0
/castsequence reset=5 Arcane Shot, Steady Shot, Kill Command
/castsequence reset=15 Kill Command, Steady Shot, Concussive Shot
/cast Blood Fury
/castrandom Multi-Shot
/castrandom !Kill Command
/console Sound_EnableSFX 1
/run UIErrorsFrame:Clear()

Interesting though; I cannot get Concussive to fire in the above or below one, but the rest works quite nicely, although I haven’t tried them on bigger monsters or in Dungeons on Bosses. I know the multi shot was causes something interesting to happen on the pet attacks. Can’t remember the name of it but its like being more deeply pissed off? :smiley:

Extended Macro #2

/targetenemy [noharm][dead]
/petattack
/console Sound_EnableSFX 0
/castsequence reset=5 Arcane Shot, Arcane Shot, Steady Shot, Kill Command
/castsequence reset=10 Steady Shot, Steady Shot, Arcane Shot, Concussive Shot, Concussive Shot
/cast Blood Fury
/castrandom !Kill Command
/castrandom Multi-Shot
/castrandom Concussive Shot
/console Sound_EnableSFX 1
/run UIErrorsFrame:Clear()

I guess to get them working I will spam this key about 2-3 times per second until the thing dies.
I am sure there is a bit of unnecessary commands in it. Maybe someone can fine tune what I have done here.
The desired order would be:
Arcane - Steady - Kill Command - Concussive - Steady - (Multi or Arcane)

what I get on this lower one is
(auto+arcane+blood fury simultaneously) - multi - auto - steady - multi (in between also happens the kill command)

Concussive Shot is not the best thing to have in your shot rotation macro. The damage, focus cost is just not there.

Try this it is what I use when leveling a new hunter.

AoE:

/castsequence reset=5 Multi-Shot, Steady Shot, Steady Shot, Multi-Shot
/castsequence reset=15 !Kill Command

single target:

/castsequence reset=5 Arcane Shot, Multi-Shot, Steady Shot, Steady Shot
/castsequence reset=15 !Kill Command

Also as I said in your other thread:

Troll: You be cleva, mon. Tank ye!

So now i have this in general:

AoE:

/targetenemy [noharm][dead]
/petattack
/petautocastoff [group] Growl
/petautocaston [nogroup] growl
/console Sound_EnableSFX 0
/castsequence reset=5 Multi-Shot, Steady Shot, Steady Shot, Multi-Shot
/castsequence reset=15 !Kill Command
/cast Blood Fury
/console Sound_EnableSFX 1
/run UIErrorsFrame:Clear()

single target:

/targetenemy [noharm][dead]
/petattack
/petautocastoff [group] Growl
/petautocaston [nogroup] growl
/console Sound_EnableSFX 0
/castsequence reset=5 Arcane Shot, Multi-Shot, Steady Shot, Steady Shot
/castsequence reset=15 !Kill Command
/cast Blood Fury
/console Sound_EnableSFX 1
/run UIErrorsFrame:Clear()

Pet retrieval

/petstay
/petfollow

Tim if you want Concussive Shot to go off try add this

/castsequence reset=5 Concussive Shot

so your macro will look like this

/castsequence reset=5 Concussive Shot,Arcane Shot,Steady Shot,Steady Shot,Arcane Shot
/castsequence reset=6 Kill Command
/castrandom [combat] !kill shot
/startattack

and don’t forget to spam the macro