Forums Forums Classes Hunters Survival 8.0.x SVH BETA 8.0x

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • John Mets
    Warlord
    (Moderator)
    Post count: 550

    In an effort to keep many up and running as quick as possible, I’ve been working on some quick start macros
    on as many classes as I can.

    I don’t expect these to be optimal yet just to get things going from the Launch of BFA, they all work for me
    feel free to try and leave feedback, although I don’t intend to change anything until live or if they change a class drastically.
    I don’t mind you using these as a foundation for your own macro just some praise ????

    the new GSE uses a code string now for ease of importing,
    these are all tested using boosted 110s in Zulazar no leggos and bottom barrel gear so may perform better

    there are 2 mod shift one is disengage and the other is harpoon, left over when i was testing terms of engagement talent but left it in for fun,
    holding it down will disengage you from target then immediately harpoon back in.

    Carve is on a mod alt to weave in some aoe when needed avoid using if below 50% focus to prevent starving

    dCZ0baWsc0BfjVgkXSfXnjv(fv62aStfTxPDRs7hPHbOFlQbQuvdvPYGrz4eKdsO8yQ6yO64erlKiSucOfRuLLdvhg0tfwgjphYejunvGMScA6uUiuQEgr6YQ66uXgHsAReuBMu12jeNxbMLkMguCAIAKeGXrkJwHSnLYjjKoNsUgIUhukRtH6UIuFdHlVGDYBeclajWoOyDQkydqyYFnudPh1HF4h1r6H3q8xp0jX6K3ie69IkENksYgI5yJY4nImwKnhaY7hdsebEHOg6GE8SWposoFrfStEb7K3W1drg6L05V(NYOm8h9g28za7bnkJYuKlmARdLPixyw8dLX12ueapugxBtra8qzkYfgT1HY4ABkcGDQA46HiJYuBlcsENsB46HiJYuBBeeRoX0W1drgLPixywKn2LrMoOhpxWAne8hSd)rOc2jVHRhImklfG8WXOrY6T0ugHgVtvdxpezuwka5HJrJK1BPPm(c4sr2P0gUEiYOSuaYdhdtS0ugxJGaOwTgc(de4N8q0xWAn2H)6GE8CbR1iSxiS6C9MC(2iEjD(RjdtQvRHo41bMi61ECr(RjNVvIA1AbSVHBETA
    Talents 3,2,1,1,2,3,1

    This macro contains 1 macro version. This Sequence was exported from GSE 2.3.00.

    Macro Version 1

    Step Function: Sequential

    KeyPress: Disengage, Carve, Harpoon

    Main Sequence: Kill Command, Serpent Sting, Raptor Strike, Flanking Strike, Wildfire Bomb, Coordinated Assault

    Jimmy Boy Albrecht
    Stone Guard
    (Contributor)
    Post count: 418

    Hallo John

    can you pls show how it will look like, with the body and all? 🙂
    ty for all your hard work

    Jimmy

    DirtForSale
    Warlord
    (Moderator)
    Post count: 932

    It’s harder to show you with the body.
    GS is changing for BfA in that it will now be the strings that you see above. You will need to import it to see it.

    If it’s imported in verbose mode all you’d see is /cast spellidhere and it would still make no sense to you.
    It would take longer to then change all that into what you’re used to seeing.
    Best get used to the new view 🙂

    Jimmy Boy Albrecht
    Stone Guard
    (Contributor)
    Post count: 418

    Hello Cymiryc

    ty for the response 🙂
    ill just have to wait then, which is so hard 🙂

    Jimmy

    DirtForSale
    Warlord
    (Moderator)
    Post count: 932

    Current GS can import these strings, it’s a should be known feature but it’s never been enforced before.

    You can try importing it or even using the new GS client found https://wow.curseforge.com/projects/gse-gnome-sequencer-enhanced-advanced-macros/files/2563889

    Only thing that will break it if you don’t have beta is that the SpellId’s will change since some skills have been pruned

    Jimmy Boy Albrecht
    Stone Guard
    (Contributor)
    Post count: 418

    ty Cymiryc

    Jimmy

    John Mets
    Warlord
    (Moderator)
    Post count: 550

    updated for current build

    Drak Gaming
    Grunt
    Post count: 9

    Have you found a way to use the talent “Wildfire Infusion”? It changes the name of Wildfire bomb 3 times and any macro I have tried so far won’t use any of the 3. I have tried adding all 3 names, as well as just using Wildfire Bomb. Nothing has worked so far. Any advice?

    Jimmy See
    Grunt
    Post count: 7

    Hey all,

    I think I’ve improved this a little, but I would like your assistance and feedback on the structure of my script. I know what I want to do, but not necessarily the best way to do it.

    Changes:
    – Shrapnel Bomb changed to Wildfire Bomb
    – Improved uptime on serpent sting
    – More frequent use of Raptor Strike

    Let me know what you think.

    dCJecaWsQqVvf8AavZwjUjvPFHOBte7uO9kTBe2puddGFRudKiLHcidgYWPICqQOUmshJWXPs1cPkAPePAXubTCI6WQ6PIwgQEoOjsLYurXKvsMoLlsK0Jj1ZuGRRqBeqzRuj2Sk02PkCEf0SuPPrvDAbgjvGXHsJwfzBc6KujDosUMIUhrI1PI6UkP(gqxrzAu0mDXbEkvgNBKxMMm)cLWGnhC5xXvC53bxrt3Oh)XfRrrtNhTtB5M5g4b2OKaPLdx84jEyZ0jQ2v3AKpNn9(A5TluzyWMawMgfLPrrts9dni19rkHMIryKmfsnPO3sC4ByegXNkFw1fJ4tLVsCXi(u5RMxmsWgYbbCXibBiheWfJ4tLpR6Irc2qoiGg5nj1p0WiEOcCkACqts9dnmIhgccQA0VjP(HggXNkFwvJZMK6hAyeFQ8vZgdBsQFOHrc2qoiGgbBsQFOHr8PYxjAc0gAEFT8Um1A6iDiqYuiSmnkAsQFOHrhKSxDgEk4OTgJazfnYBsQFOHrhKSxDgEk4OTgJekak(SXbnj1p0WOds2Ro)l2AmsWcccGTwZ0OobSrcTfSjAMu3hPewWV0eizQ3xlVltTMoshkD6c9H0YuRwTMEFIXFXvcJk7bLWc2e1ZA1Ab

Viewing 9 posts - 1 through 9 (of 9 total)

You must be logged in to reply to this topic.