[11.1.5] 💠 AutoSpec: Affliction // Smart Unstable Affliction, Priority Target Designation, Dynamic DoT Tracking — Prioritizes Uptime and Shard Efficiency Across Shifting Targets

💠 AutoSpec: Homepage

🚀 Getting Started with AutoSpec

🚀 AutoSpec: Getting Started

    Your essential setup guide: install addons, configure your mouse, bind modifier keys, and import GSE sequences and WeakAuras.

:rocket: Getting Started Video!

📈 What Sets AutoSpec Apart

:prohibited: AutoSpec Is Not Just Another Damage Macro

    AutoSpec is a complete replacement for Blizzard’s standard combat experience, built from the ground up. Where most WLM posts offer basic GSE sequences focused only on damage, AutoSpec handles all your class and specialization abilities with custom sequences, a fully integrated WeakAura user interface, and real-time detection triggers for every situation.

:robot: Next-Level Optimization

    Instead of leaving you with a static macro and no dynamic feedback, AutoSpec uses responsive triggers and custom HUD elements to provide clear, on-screen guidance exactly when you need it.

    It replaces the standard UI and rotation guesswork with an adaptive combat engine—offering a smarter, cleaner, and more interactive way to play than anything else on WLM. Every detail, from live automation logic to in-game prompts and event-based triggers, is hand-built and maintained with a game developer’s mindset.

🔍 Preview & Guide

⏹️ Center Stack

    The Center Display contains everything you need to see for core combat decisions, organized by priority:

  1. Priority Display: Urgent abilities like defensives or major heals that override everything else.
  2. Core Abilities: Your main rotation and combat logic, visible when nothing urgent is active.
  3. Progress Bars: Shows active buffs, defensives, or movement effects you need to keep track of—always displays the most important bar.
⬇️ Action Button

    Shows you when to use interrupts or key cooldowns that aren’t part of your main attack sequence.

⬅️ Global Utility HUD (🚫 Unreleased)

    Started as a slot for general, non-spec-specific abilities—now includes raid buffs, racials, trinkets, and resurrection spells used to support the group.

➡️ Conditional Utility HUD (🚫 Unreleased)

    Displays only when a support ability (cleanse, dispel, save, focus-cast) must be used—if it appears, you’re expected to press it.

↔️ Situational Utility HUD (🚫 Unreleased)

    Appears only when relevant—glows when crowd control, interrupts, or utility actions are suggested. Designed for situational tools you need to react to enemy abilities or specific scenarios.

HUD shown expanded for reference—actual gameplay uses a smaller, minimalist display.

:skull: Affliction: Rot. Ruin. Remorseless pressure.

📝 Abilities, Nameplates, & Notes
:sparkles: Ability :clipboard: Description
Agony Applied automatically on target swap. Great for keeping GCDs active while moving, since it’s an instant cast and mobile-friendly.
Unstable Affliction Cast using the required /macro which also sets your target to focus! This designates a “priority target” which allows Haunt and Unstable Affliction to auto-refresh as you target other enemies.
Haunt Cast on cooldown at your priority target (set by the UA macro) for damage and synergy.
Summon Darkglare Is cast immediately after Soul Rot lands.
Vile Taint Prompted when off cooldown; time it to optimize Agony spreading—don’t fire it blindly!
Imp (Pet) Default for PvP and raids. Provides Singe Magic for utility.
Felhunter (Pet) Default for group content and dummy testing. Offers interrupt and magic dispel.
Voidwalker (Pet) Used in solo content. Offers tanking support for leveling or world quests.
Dismiss Pet Auto-used to dismiss incorrect pet. Ensures pet matches content role.

:desktop_computer: Nameplates

Wow_3NF1YxSANt.gif

Pasted image 20250614124247.png Unstable Affliction: Displays the UA icon above the highest-health nameplate if the debuff is not found on any enemy nameplates.

Pasted image 20250614124329.png Agony: Icon shows above enemy nameplates until 4 (adjustable) targets have it applied. Icons reappear and glow red when Agony drops below 5 seconds—click to reapply via the reset=target macro. Avoid overcasting; Agony ramps over time so don’t let it fade!

Pasted image 20250614124352.png Wither: Displays the Wither icon above nameplates until 5 (adjustable) targets have it applied. Icons disappear once active.

Pasted image 20250614124307.png Drain Soul: Shows the Drain Soul icon on enemies below 15% health. Target these enemies to maximize Soul Shard generation.

:writing_hand: Notes

    ‼️ It is essential that you use the Unstable Affliction /macro! It designates the target as your “priority target” and will automatically refresh Unstable Affliction and Haunt on that target.
     Mouseover-casting Wither deals more damage by bypassing the reset=target Agony GCD.

📥 Imports & Builds

:diamond_with_a_dot: AutoSpec: WeakAura

:robot: AutoSpec: GSE Sequences

🧬 Approved Talent Builds

    Approved talent builds are included in the ‘Talents’ panel of the ..._NOMOD GSE sequence. Each specialization provides, at least, an AoE and single-target PvE build.

  • Builds are based on top PvE/PvP guides and tailored to AutoSpec’s logic.
  • You may use other builds, but stability is only guaranteed with included imports.
  • Build requests for PvP or leveling are always welcome when based on trusted, reputable guides to ensure smooth integration with existing builds.
ℹ️ About /macro Imports

    Importing the GSE sequences adds a set of standalone macros to your /macro panel. These one-off tools are not part of the rotation but assist with targeting and utility. Examples include stance switching, context-sensitive casts, and focus or mouseover support.

🕹️ Controls & Keybindings
:dagger: Combat :prohibited: Combat :computer_mouse: Enemy :computer_mouse: Ally
Nomod Damage Smart Curse
Shift Malefic Rapture
Ctrl Wither Wither
Alt Seed of Corruption Seed of Corruption
⌨️ Keybinding Detection

    AutoSpec automatically scans your action bars on login or when you use /reload to detect and display your current keybinds.

    If you move abilities after this scan, the display will not update until you reload your UI again.


    To disable keybind text, remove %c from the Text 1 field on the Display tab of the relevant WeakAura. Do not delete the field entirely.

:warning: Druids & Warriors:

  • Use identical keybinds across all combat stances/forms.
  • Avoid placing combat abilities on Travel Form bars (Druids).

:card_file_box: Resources & Support

⚡Supercharge Development

    :diamond_with_a_dot: AutoSpec is a one-person project—Every sequence, macro block, WeakAura trigger, custom function, font color, progress par, cursor texture, patch update, specialization post, and file architecture maintenance is built, tested, and published by a single developer. All support requests and questions are answered personally.

    While building and supporting AutoSpec is a passion project, it takes a tremendous amount of time and energy to keep everything running smoothly for the community.

    If AutoSpec has saved you time, headaches, or made WoW better, please consider supporting ongoing development:

:money_with_wings: Support on Ko-Fi!      ☜( ゚ヮ゚)☞      :gem_stone: Patreon

    Every contribution helps to keep updates fast, new features rolling out, and makes it possible to keep support community—one spec at a time.

📚 Quick Answers & FAQ
🔻 What key should I bind for the macro?

Bind a mouse button to Numpad + using your mouse software (Razer Synapse, Logitech G Hub, etc). Avoid binding to 1, Q, or function keys.

🔻 Why is nothing firing when I hold the button?

Check the following:

  1. Continuous input is enabled (50ms)
  2. All four GSE sequences are bound to Numpad +
  3. No conflicting keybinds
  4. You’re holding the button, not tapping it
🔻 Why won’t modifier prompts go away?

Make sure your mouse sends continuous Numpad + while holding the button and pressing modifiers. Double-check there are no in-game modifier keybinds and that the WeakAura is imported.

🔻 Why do I need repeat functionality?

GSE macros need steady, repeated input. Set your mouse to turbo/continuous on Numpad + (suggested: 50ms).

🔻 Where do I find talent builds?

Talent builds are included in the NOMOD GSE sequence’s Configuration panel. Some spec pages also link recommended builds.

🔻 How do I update specializations?

Re-import the latest strings from the WLM spec page. Use the Wago Companion app to stay synced.

🔻 Do I still need WeakAuras with GSE?

Yes. GSE handles macros; WeakAura manages HUD, prompts, and tracking.

🔻 Why don’t I see movement abilities or cooldowns?

AutoSpec does not automate movement abilities or long cooldowns. Use those manually or as prompted.

🔻 Can this get me banned?

No. AutoSpec only uses Blizzard-approved addons—no bots or API manipulation.

🛠️ Get Help / Report an Issue

:bug: Bug Reports & Support

    For help or to report a bug, reply in this thread on WoW Lazy Macros, join the in-game AutoSpec community, or look out for the Discord (coming soon).

:receipt: What to Include

  • Spec & build
  • Using :gem_stone: AutoSpec+?
  • Input setup (mouse config, GSE version, etc.)
  • Steps to reproduce the issue
  • Expected vs. actual behavior
  • Error messages, skipped spells, or weird behavior
  • Screenshots (optional, but help a lot)

:triangular_flag: The more detail provided, the faster your issue can be addressed!

༼ つ ◕_◕ ༽つ <( COMMENT BELOW )

Updated during Patch 11.1.5 - Managed via Obsidian

AutoSpec Affliction is Here


This system was built to solve a very specific problem I kept running into as an Affliction Warlock: DoT management becomes chaotic fast, especially in high-mobility, multi-target situations where maintaining uptime and shard efficiency usually comes at the cost of focus and reaction time.

AutoSpec for Affliction is my solution—combining a GSE macro that dynamically sets a “priority target” via Unstable Affliction, with a WeakAura system that handles nameplate logic, visual prompts, and intelligent cast sequencing. The goal was simple: automate the routine, so you can focus on timing, movement, and survivability.

Everything here—from how Agony refreshes to how Drain Soul targeting works—is designed for real gameplay, not theorycraft. This isn’t a sim-optimized build; it’s battle-tested to make you efficient and lethal in actual content.

Let me know how it runs for you, and if you spot anything off, I’m actively maintaining this.