[11.1.7] 💠 AutoSpec: Affliction // Maximum DPS Output, Sophisticated GSE Sequences, Single-Target & Multi-Target Detection, Advanced Cooldown & Defensive Usage — Delivered Through a Custom-Built, Precision-Tuned Combat UI

💠 AutoSpec: Homepage

🚀 Getting Started with AutoSpec

🚀 AutoSpec: Getting Started

    Your essential setup guide: install addons, configure your mouse, bind modifier keys, and import GSE sequences and WeakAuras.

:rocket: Getting Started Video!

📈 What Sets AutoSpec Apart

:prohibited: AutoSpec Is Not Just Another Damage Macro

    AutoSpec is a complete replacement for Blizzard’s standard combat experience, built from the ground up. Where most WLM posts offer basic GSE sequences focused only on damage, AutoSpec handles all your class and specialization abilities with custom sequences, a fully integrated WeakAura user interface, and real-time detection triggers for every situation.

:robot: Next-Level Optimization

    Instead of leaving you with a static macro and no dynamic feedback, AutoSpec uses responsive triggers and custom HUD elements to provide clear, on-screen guidance exactly when you need it.

    It replaces the standard UI and rotation guesswork with an adaptive combat engine—offering a smarter, cleaner, and more interactive way to play. Every detail, from dynamic automation logic to in-game prompts and event-based triggers, is hand-built and maintained with a game developer’s mindset.

🔍 Preview & Guide

⏹️ Center Stack

Your go-to layer for critical combat info, ordered by priority:

  1. Priority Alerts
    Major defensives or emergency heals that block out everything else.
  2. Core Abilities
    Your primary offensive abilities and logic, shown when no alerts are active.
  3. Progress Bars
    Key buff timers, cooldowns, and movement effects, displaying only the highest‐priority bar at once.
⬇️ Action Button

    Shows you exactly when to use interrupts and key offensive cooldowns that aren’t part of your main attack sequence.

Includes:

  • Rotational CDs: Major offensive or defensive cooldowns outside your core cast rotation
  • Interrupts & One-Offs: Spells like Kick, Purge, etc., prompted as soon as they’re expected to be used

    Icons appear only when the ability is off cooldown and contextually appropriate, complete with your keybind overlay.

⬅️ Global Utility HUD (🚫 Unreleased)

    Common abilities that every player should have at hand—no spec filtering.

Includes:

  • Combat Resurrections: Rebirth, Soulstone, Redemption
  • Out-of-Combat Resurrects: Revive, Ancestral Spirit, etc.
  • Class-Wide Toggles & Auras: Paladin Auras, Shaman Totems, Warrior Shouts
  • Persistent Racial Effects: All passive racials or toggled racials

    Icons are loaded at login and never hidden—this HUD is a static toolbox for universal mechanics.

➡️ Conditional Utility HUD (🚫 Unreleased)

    Surface support spells only when their explicit use conditions are met—if you see it, press it.

Includes:

  • Cleanses/Dispels: Magic, Poison, Disease removal
  • Ally-Targeted Saves: Focus-cast barriers, shields, emergency heals
  • Conditional CC: Imprison, Sap, Psionic Trap (based on enemy type or status)

    Abilities are hidden by default and appears when its trigger logic fires, and may glow when ugent (e.g., dispel-worthy debuff detected).

↔️ Situational Utility HUD (🚫 Unreleased)

    Reactive/tactical crowd-control and niche utilities for enemy-facing scenarios—your “catch all" CC deck.

Includes:

  • Interrupts: Kick, Counterspell, Pummel
  • Soft CC & Displacements: Cyclone, Typhoon, Scatter, Gouge
  • AoE Control: Ring of Frost, Fear, Freezing Trap
  • Other Situational Utilities: Abilities that don’t fit the above categories but are used reactively

    Icons show on cooldown readiness; glow or highlight when the situational conditions (enemy casting, proximity, etc.) are met.

HUD shown expanded for reference—actual gameplay uses a smaller, minimalist display.

:skull: Affliction: Rot. Ruin. Remorseless pressure.

📝 Specialization Notes
⚙️ Ability Usage & Features
:magnifying_glass_tilted_left: :clipboard: Description
Agony Applied automatically on target swap. Great for keeping GCDs active while moving, since it’s an instant cast and mobile-friendly.
Unstable Affliction Cast using the required /macro which also sets your target to focus! This designates a “priority target” which allows Haunt and Unstable Affliction to auto-refresh as you target other enemies.
Haunt Cast on cooldown at your priority target (set by the UA macro) for damage and synergy.
Summon Darkglare Is cast immediately after Soul Rot lands.
Vile Taint Prompted when off cooldown; time it to optimize Agony spreading—don’t fire it blindly!
Imp (Pet) Default for PvP and raids. Provides Singe Magic for utility.
Felhunter (Pet) Default for group content and dummy testing. Offers interrupt and magic dispel.
Voidwalker (Pet) Used in solo content. Offers tanking support for leveling or world quests.
Dismiss Pet Auto-used to dismiss incorrect pet. Ensures pet matches content role.
🖥️ Nameplates
:magnifying_glass_tilted_left: :clipboard: Description
Unstable Affliction Displays the UA icon above the highest-health nameplate if the debuff is not found on any enemy nameplates.
Agony Icon shows above enemy nameplates until 4 (adjustable) targets have it applied. Icons reappear and glow red when Agony drops below 5 seconds—click to reapply via the reset=target macro. Avoid overcasting; Agony ramps over time so don’t let it fade!
Wither Displays the Wither icon above nameplates until 5 (adjustable) targets have it applied. Icons disappear once active.
Drain Soul Shows the Drain Soul icon on enemies below 15% health. Target these enemies to maximize Soul Shard generation.

‼️ To see what specific conditions prompt a WeakAura cast, search for the ability name in /wa and navigate to its "Trigger" tab inside the aura.

📥 Imports & Builds

:diamond_with_a_dot: AutoSpec: WeakAura

:robot: AutoSpec: GSE Sequences

🧬 Approved Talent Builds

    Approved talent builds are included in the ‘Talents’ panel of the ..._NOMOD GSE sequence. Each specialization provides, at least, an AoE and single-target PvE build.

  • Builds are based on top PvE/PvP guides and tailored to AutoSpec’s logic.
  • You may use other builds, but stability is only guaranteed with included imports.
  • Build requests for PvP or leveling are always welcome when based on trusted, reputable guides to ensure smooth integration with existing builds.
ℹ️ About /macro Imports

    Importing the GSE sequences adds a set of standalone macros to your /macro panel. These one-off tools are not part of the rotation but assist with targeting and utility. Examples include stance switching, context-sensitive casts, and focus or mouseover support.

🕹️ Controls & Keybindings
🔄 AutoSpec Controls

    The WeakAura is built to make ability usage and gameplay as intuitive as possible.

General behavior across all AutoSpec systems:

  • When no modifier is pressed, you’re running the ...NOMOD sequence, which handles your core damage or healing rotation.
  • The ...NOMOD sequence will auto-target enemies, but it will not start combat until you press Shift.
  • The ...SHIFT sequence doubles as the initiate combat button while out of combat. It’s intentionally required to begin pulling, acting as a safeguard to prevent accidental engagement.

    When a modifier is needed, you’ll get a clear on-screen prompt or alert.
If the ability requires mouseover or cursor targeting, it will attach to your cursor and display the required modifier if applicable.

Just follow the in-game prompts—no memorization required!

⌨️ Keybinding Detection

    AutoSpec automatically scans your action bars on login or when you use /reload to detect and display your current keybinds.

    If you move abilities after this scan, the display will not update until you reload your UI again.


    To disable keybind text, remove %c from the Text 1 field on the Display tab of the relevant WeakAura. Do not delete the field entirely.

:warning: Druids & Warriors:

  • Use identical keybinds across all combat stances/forms.
  • Avoid placing combat abilities on Travel Form bars (Druids).

:card_file_box: Resources & Support

📚 Quick Answers & FAQ
🔻 What key should I bind for the macro?

Bind a mouse button to Numpad + using your mouse software (Razer Synapse, Logitech G Hub, etc). Avoid binding to 1, Q, or function keys.

🔻 Why is nothing firing when I hold the button?

Check the following:

  1. Continuous input is enabled (50ms)
  2. All four GSE sequences are bound to Numpad +
  3. No conflicting keybinds
  4. You’re holding the button, not tapping it
🔻 Why won’t modifier prompts go away?

Make sure your mouse sends continuous Numpad + while holding the button and pressing modifiers. Double-check there are no in-game modifier keybinds and that the WeakAura is imported.

🔻 Why do I need repeat functionality?

GSE macros need steady, repeated input. Set your mouse to turbo/continuous on Numpad + (suggested: 50ms).

🔻 Where do I find talent builds?

Talent builds are included in the NOMOD GSE sequence’s Configuration panel. Some spec pages also link recommended builds.

🔻 How do I update specializations?

Re-import the latest strings from the WLM spec page. Use the Wago Companion app to stay synced.

🔻 Do I still need WeakAuras with GSE?

Yes. GSE handles macros; WeakAura manages HUD, prompts, and tracking.

🔻 Why don’t I see movement abilities or cooldowns?

AutoSpec does not automate movement abilities or long cooldowns. Use those manually or as prompted.

🔻 Can this get me banned?

No. AutoSpec only uses Blizzard-approved addons—no bots or API manipulation.

🛠️ Get Help / Report an Issue

:bug: Bug Reports & Support

    For help or to report a bug, reply in this thread on WoW Lazy Macros, join the in-game AutoSpec community, or look out for the Discord (coming soon).

:receipt: What to Include

  • Spec & build
  • Using :gem_stone: AutoSpec+?
  • Input setup (mouse config, GSE version, etc.)
  • Steps to reproduce the issue
  • Expected vs. actual behavior
  • Error messages, skipped spells, or weird behavior
  • Screenshots (optional, but help a lot)

:triangular_flag: The more detail provided, the faster your issue can be addressed!

⚡Supercharge Development

    :diamond_with_a_dot: AutoSpec is a one-person project—every sequence, macro block, WeakAura trigger, custom function, font color, progress bar, cursor texture, patch update, specialization post, and file architecture is designed, built, tested, and maintained by a single developer. All support requests and questions are answered personally and with professionalism.

    This passion project takes a tremendous amount of time and energy to keep running smoothly for the entire community.

    If AutoSpec has saved you time, reduced frustration, or enhanced your WoW experience, please consider supporting ongoing development using the links below:

Thank you in advance,
        — Aerrek


:money_with_wings: Support on Ko-Fi!      ☜( ゚ヮ゚)☞      :gem_stone: Support on Patreon


༼ つ ◕_◕ ༽つ <( COMMENT BELOW )

Updated during Patch 11.1.7 - Managed via Obsidian
1 Like

AutoSpec Affliction is Here


This system was built to solve a very specific problem I kept running into as an Affliction Warlock: DoT management becomes chaotic fast, especially in high-mobility, multi-target situations where maintaining uptime and shard efficiency usually comes at the cost of focus and reaction time.

AutoSpec for Affliction is my solution—combining a GSE macro that dynamically sets a “priority target” via Unstable Affliction, with a WeakAura system that handles nameplate logic, visual prompts, and intelligent cast sequencing. The goal was simple: automate the routine, so you can focus on timing, movement, and survivability.

Everything here—from how Agony refreshes to how Drain Soul targeting works—is designed for real gameplay, not theorycraft. This isn’t a sim-optimized build; it’s battle-tested to make you efficient and lethal in actual content.

Let me know how it runs for you, and if you spot anything off, I’m actively maintaining this.

This only has GSE macros for Demo and Destruction, not Aff. I clicked your import link above and that’s all I got. Can you double check you have the right one? (The destruction one works fine)

Oops, I must have uploaded the wrong ones. Destruction exists but its way outdated; they may not even be compatible with what’s in the weakaura any more.

Demo and Aff are working and I updated the import :+1:

1 Like

Legend!!! Thanks Aerrek!!! FYI, freaking love your macros and just general approach, it’s bang on.

Happy to hear it!

As a word of advise since you are familiar with my other setups, Affliction feels a bit different. It’s more reliant on looking at both the modifier prompts and the nameplates due to dot management. The notes area above has a the logic behind how it works

1 Like

Updated and Aff spec working great (even while levelling).

One question though, in your Ability Usage & Features esction, you mention a /macro for UA. Where is that? I can’t see it in GSE macros, or my own macros from the import.

Many thanks again.

I’m convinced there’s a troll or goblin or something that goes in and edits all my stuff when I’m not looking. :confounded_face:

Yeah, not sure what happened to it. You can re import or just add the /macro:

Also made a slight improvement to the WA to remind you that you have an option to spread wither,

image

Name: Unstable Aff.

#showtooltip
/focus [harm]
/cast Unstable Affliction
1 Like

lol, thanks again, I appreciate it. If I lay eyes on that troll or goblin, I’ll squash it with my wither for ya :wink:

Love the WA update too!!!

1 Like

I’ve used all 3 now. Demo/Destro/UA. They are all good.

1 Like