<11.1 - Season 2> Archy's BM Packleader M+

First post, keeping it simple

(GSE VERSION: 3.2.23)

Both sequences for me get within 5-8% of SIM – usually. **

Modifiers Active on Both - Shift = Mend Pet / CTRL = Kill Shot / ALT = Exhilaration
Running at 100ms

Let me know your experience and give some positive feedback to let others know this can be their go-to sequence!

Single Target (no trinkets) Label ARCHY_PACK-BM-st

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AOE (trinkets included) Label ARCHY_PACK-BM-mt.V4 (Updated on 03.13.2025)

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Talents

C0PAIKKe/J2LdooRW3uJg8yy0DMmxwCZDmRDNsBAAAAAgxY2m5BGzMDMzYGWMzYmxYmxkZMjZGzYMzYGGjZMMGmZZGsBAAAAAAA
3 Likes

Testing them on the dummy, your ST macro works really well for me and does almost 100% sim damage, it’s crazy. But the AOE one seems underwhelming for some reason.

Gonna do more testing using it in M+ later, but it looks like the best macro I’ve seen yet for ST. Awesome job on that one ! AOE is not there yet I think, had better results with other macros, I’ll dig into it deeper to try to figure out what’s up when I have time.

Updated

Thank you for the feedback! I went ahead and reviewed the AOE sequence and refined it to account for variations in stats and and focus. I’ve seen slight improvements on my end.

Thank you! Just a quick heads up, had to edit a couple of macro lines because there was a typo, it said “/csat” when it should be /cast. Should be an easy fix. :slight_smile: Thank you for your contribution to the BM macros. The macro is spot on!

It’s a massive improvement on my end, went from 1.2M to 1.5M on 3 dummies without using Call of the wild. I’ve been trying a lot of macros and it’s quite funny how yours has such an unusual setup with a lot of very basic blocks instead of a few complicated ones with priority/sequence/whatever, but it works so well.

Awesome job really, had to fix the typos and I still added a few convenience lines for trinkets/petattack/revive, but it’s performing very well right away.

Gonna use both your AOE and ST through M+ now and see if anything weird happens but it looks really solid.

You should make macros for other classes too :grin:

Update - typos corrected :joy:

Thanks for the great feedback and I try to keep the sequence as simple as possible to prevent any hiccups in its execution.

I am actually working on a couple classes, just fine tuning things to make sure it’s something people can actually use and see results from.

Trying macro now in Dorn

Update: Nice work! Keep it up, I would put this in my top 3!

going to test this, i removed all the modifiers, i tend to use mend pet and others as seperat mouse buttons , but its pretty close to my sim. nice work. i did change the talents for ST as i dont use Multishot in my ST rotation and moved some talents around, I use this for my ST setup and the macro. C0PAAAAAAAAAAAAAAAAAAAAAAAMmxwCsBzohG2AAAAAAwYMLDzyMzgZGmZswMmZMzMjJzYGzwMmZmxMMGzMDjhZWmBAAAAAAAA

in Delves i use the AOE with multi shot, but on the boss’s i use ST. esp in T11’s the AOE one works, just takes longer to kill them as Multi shot and Cleave dont do much on ST boss’s.

no macros anyone point me to what happen

this was the parses in lfr using this. my hunter is like 612ilvl I seem to have around 40-55% ish uptime on barbedshot but overall not a bad sequence
image

Respectfully, you’re also using it for content that it’s NOT suggested for. This is a M+ intended setup not delves, raid, or world content. You’re not changing your talents in the middle of a +12 --which isn’t doable without zoning out and back in/wasting time.

Talents in this for all intents and purposes is for M+. There’s only two builds ran right now which is explosive shot or dire beast which both sim relatively the same in which these sequences are tailored towards.

I would suggest deleting and reimporting. The modifiers will only work while the sequence is being ran.

That’s interesting as it’s completely different on my end along with several people I’ve tested with. I would suggest ensuring you’ve changed the settings in GSE to run at 100MS and let me know if that’s changed anything as the default for GSE is 250MS - and if you’re running a 3rd party keybind macro as an example razor synapse you’d also need to make the corrections there too.

I’ve tested both sequences and had a 91-95% uptime on barbed shot. I’ll be reviewing the sequence and having others test with me again to verify if this is a random occurrence or can be reproduced and change the sequence accordingly then.

oh yea that could be it. I dont usualy change the ingame setting but i’l look into doing that. I use a ahk script that runs at 50ms and i completely understand this wont perform as good in a raid setting.
I’ll go ahead and attach the logs for this though. My name is Pershizzle. My hunter still needs a ton of work but def love your sequence out of them all and plan to keep using it =)
https://www.warcraftlogs.com/reports/FYgGbRvHWzc1mjDx