Sequences['1PureMM'] = {
-- This Sequence was exported from GSE 2.1.02.
Author="NotKosher",
SpecID=254,
Talents = "2333331",
Help = [[Talents 2333331, Added a wee bit to your great Macro with a wee bit of a PVP line]],
Default=1,
Icon=132216,
MacroVersions = {
[1] = {
StepFunction = "Priority",
LoopLimit=6,
KeyPress={
"/startattack",
"/petattack [@target,harm]",
"/petautocastoff [group] Growl",
"/petautocaston [nogroup] Growl",
"/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
"/cast [combat] Trueshot",
"/cast [combat] Blood Fury",
"/cast [mod:alt] Mend Pet",
"/cast [mod:ctrl] Exhilaration",
},
PreMacro={
"/targetenemy [noharm][dead]",
},
"/cast [pvptalent:4/1] Viper Sting; [pvptalent:4/2] Scorpid Sting: [pvptalent:4/3] Spider Sting",
"/cast [pvptalent:6/3] Sniper Shot",
"/cast [nochanneling] Sidewinders",
"/cast [nochanneling] Aimed Shot",
"/cast [talent:6/1] A Murder of Crows; [talent:6/2] Barrage; [talent:6/3] Volley",
"/cast [nochanneling] Marked Shot",
"/cast [nochanneling] Aimed Shot",
"/cast [nochanneling] Marked Shot",
"/cast [nochanneling] Windburst",
PostMacro={
},
KeyRelease={
},
},
},
}
This a is a wee pvp version of your great work cheers it working great for me
Sequences['1PureMM'] = {
-- This Sequence was exported from GSE 2.1.02.
Author="NotKosher",
SpecID=254,
Talents = "2333331",
Help = [[Talents 2333331, Added a wee bit to your great Macro with a wee bit of a PVP line]],
Default=1,
Icon=132216,
MacroVersions = {
[1] = {
StepFunction = "Priority",
LoopLimit=6,
KeyPress={
"/startattack",
"/petattack [@target,harm]",
"/petautocastoff [group] Growl",
"/petautocaston [nogroup] Growl",
"/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
"/cast [combat] Trueshot",
"/cast [combat] Blood Fury",
"/cast [mod:alt] Mend Pet",
"/cast [mod:ctrl] Exhilaration",
},
PreMacro={
"/targetenemy [noharm][dead]",
},
"/cast [pvptalent:4/1] Viper Sting; [pvptalent:4/2] Scorpid Sting: [pvptalent:4/3] Spider Sting",
"/cast [pvptalent:6/3] Sniper Shot",
"/cast [nochanneling] Sidewinders",
"/cast [nochanneling] Aimed Shot",
"/cast [talent:6/1] A Murder of Crows; [talent:6/2] Barrage; [talent:6/3] Volley",
"/cast [nochanneling] Marked Shot",
"/cast [nochanneling] Aimed Shot",
"/cast [nochanneling] Marked Shot",
"/cast [nochanneling] Windburst",
PostMacro={
},
KeyRelease={
},
},
},
}
What is the point of this macro toggling volley on and off? Am I missing something? thanks
There is no need to have volley in the macro. Just toggle volley from an action bar icon. It is a click to be on and then again to click off. I don’t include it.
If you can’t make an icon for your action bar, you have too many macros in you character’s macro menu. Delete a few and you can use them.
Any reason why you’ve included? : -
“/use [combat]13”,
“/use [combat]14”,
GSE2 has a panel on the right that does all this with a tick box
Plus you don’t need to cast Volley as it’s an on/off toggle from your action bar.
Not being critical, just wanting to learn