Hello everyone, I’m back with more lazy macros. This time is for Blood spec DK’s, it consists of a decent rotation to keep the runes in cooldown to gain extra buffs and Festering Strike to extend the time on the diseases.
There are 2 flavors of versions, 1 of them is for DK’s with talent points on Crimson Scourge and 1 for those who does not have this talent.
/castsequence [fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"][mod]Blood Boil;reset=target/5 Icy Touch,Plague Strike,null /castsequence Heart Strike,Death Strike,Festering Strike,Rune Strike /castsequence reset=20 Horn of Winter,Blood Tap,Outbreak,Dancing Rune Weapon /cast Empower Rune Weapon /use 13
/castsequence [mod]Rune Strike;reset=target/5 Icy Touch,Plague Strike,null /castsequence Heart Strike,Death Strike,Festering Strike /castsequence reset=20 Horn of Winter,Blood Tap,Outbreak,Dancing Rune Weapon /cast Empower Rune Weapon /use 13 /use 14
Don’t forget you can remove /use 13 or 14 if do not have “click use” trinkets, can add other number if got other gear enchants (refer to How to’s)
UPDATED July 6, 2011: Reworded the macro so it does not lock up when change targets and want to use a modifier.
UPDATED August 28, 2011: Removed Empower Rune Weapon from the second cast sequence, it was locking up this sequence. Removed lower trinket from the Blood Boil spec to fit Empower Rune Weapon on its own.