Your single Macro has helped simply my game and also a nice dps boost. Thank you very much. Best macro on here. Here is mine.
/targetenemy [noharm][dead]
/castsequence [mod]reset=0.7 0,0,Multi-Shot
/castsequence [mod]reset=0.7 0,Glaive Toss
/castsequence [mod]reset=0.7 Cobra Shot
/castsequence reset=target Serpent Sting,null
/castsequence [nomod]reset=0.7 0,0,0,0,0,Explosive Shot
/castsequence [nomod]reset=0.7 0,0,0,0,Glaive Toss
/castsequence [nomod]reset=0.7 0,0,0,Black Arrow
/castsequence [nomod]reset=0.7 0,0,Explosive Shot
/castsequence [nomod]reset=0.7 0,A Murder of crows
/castsequence [nomod]reset=combat Arcane Shot,Cobra Shot,Cobra Shot
/use Kill Shot
/use Rapid Fire
/use fervor
/use stampede
/use berserking
/mtce
[quote quote=12719]as far as goes…
/targetenemy [noharm][dead
You have the command to target your enemy of course, with the arguments of [noharm] (non-hostile) and [dead]. Basically meaning it will only select target(s) that are the opposite. Both Hostile to you, and alive.
/startattack can be used in it’s place or in conjunction even, but generates to much aggro for my taste. (your basically becoming hostile to an enemy over and over again). Which, regardless who wants to argue that point, my threat meter says different. So it’s a personal preference not too.
If wanted,no command at all can be used, it will still target the nearest enemy MOST of the time. lol
The rest of it, yes you are correct in your logic. The reason Explosive Shot in there twice is for the Lock and Load procs of course. (you could have probably guessed that!)
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