I made a macro to heal up in a tough fight. It stops combat and Paralysis the target, casts effuse twice.
Sequences['Oshi'] = {
PreMacro=[[
/console Sound_EnableSFX 0
]],
"/stopcasting",
"/stop attack",
"/cast [harm,nodead] Paralysis",
"/castsequence [nochanneling] Effuse, Effuse",
postMacro=[[
/script UIErrorsFrame:Clear();
/console Sound_EnableSFX 1
]],
}