Any changes to prot in 5.3?

Just wondering if there were any significant changes to prot in 5.3 to require a new macro?

I am currently using the following:

#showtooltip Charge
/script UIErrorsFrame:Hide()
/targetenemy [noharm][dead]
/cast [no combat] Charge
/castsequence [combat] reset=0.3 0,0,0,0,0,Shield Barrier
/castsequence reset=0.3 0,0,0,0,Shockwave
/castsequence reset=0.3 0,0,0,Revenge
/castsequence reset=0.3 0,0,Shield Slam
/castsequence reset=0.3 0,Commanding Shout
/castsequence reset=5/target Devastate,Thunder Clap,Devastate,Devastate,Devastate,Thunder Clap,Devastate,Devastate,Devastate,Devastate
/cast [combat] Berserker Rage
/cast [combat] Demoralizing Shout
/cast [combat] Avatar
/cast [combat] Recklessness
/startattack

Any information or help to make what I have better appreciated!

Correct macro…

#showtooltip Charge

/script UIErrorsFrame:Hide()

/targetenemy [noharm][dead]

/castsequence reset=0.3 0,0,0,0,0,Shield Barrier

/castsequence reset=0.3 0,0,0,0,Shockwave

/castsequence reset=0.3 0,0,0,Revenge

/castsequence reset=0.3 0,0,Shield Slam

/castsequence reset=0.3 0,Commanding Shout

/castsequence reset=5/target Devastate,Thunder Clap,Devastate,Devastate,Devastate,Thunder Clap,Devastate,Devastate,Devastate,Devastate
/cast [combat] Berserker Rage

/cast [combat] Demoralizing Shout

/cast charge

/cast [combat] Avatar

/cast [combat] Recklessness