This macro works great for damage but takes a lot of damage. Is there a way to add in healing surge? I put it at the end but it would fire 3-4 times in a row for some reason. It was firing way too often and eating up my mana. I just need it to fire off somewhere in the sequence to keep up my HP.
Sequences['HP_enhST'] = {
-- This Sequence was exported from GSE 2.0.14.
Author="Rocktris",
SpecID=263,
Talents = "3,2,1,3,1,1,2",
Help = "Talents are 3213112",
Default=1,
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
"/targetenemy [noharm][dead]",
},
PreMacro={
},
"/cast Stormstrike",
"/cast Boulderfist",
"/castsequence [combat] Crash Lightning, Crash Lightning",
"/cast Flametongue",
"/cast Frostbrand",
"/castsequence Lava Lash, StormStrike",
"/cast [combat] Feral Spirit",
PostMacro={
},
KeyRelease={
"/startattack",
"/cast [combat] Doom Winds",
"/use Crystal of Insanity",
},
},
[2] = {
StepFunction = [[Sequential]],
KeyPress={
"/targetenemy [noharm][dead]",
},
"/cast Stormstrike",
"/cast Boulderfist",
"/cast [combat] Crash Lightning",
"/castsequence Flametongue, Frostbrand",
"/cast [combat] Feral Spirit",
KeyRelease={
"/startattack",
"/cast [combat] Doom Winds",
"/use Crystal of Insanity",
},
},
},
}