Celbone's Blood DK Midnight Season 2 ready - Updated 11.Aug.26

First of all, thanks for taking such good care of this. I’ve now used the sequence several times on the training dummies. The first time, Dancing Rune Weapon wasn’t used at all, but Reaper’s Mark was. Another try. The second time, Dancing Rune Weapon was used perfectly, but Reaper’s Mark wasn’t.
In all tests, Death and Decay was used very rarely—at most 1–3 times during each 2–3-minute combat session. I´ll put Death and Decay on Shift Modifier and give it a try.
Here’s a log and the debug report.

https://www.warcraftlogs.com/reports/YwzWMahGFcPvTbfJ?fight=last&type=auras&source=2

Pls dont get me wrong. Im still rocking your V3 ( which still works best for me). Out of all BDK sequences this is still the best.

understood, got it and thank you for this warcraftlog.

Quick question, have you tried out the big tanking dummie? the one with growing dmg buff ? Really a silly question, but DK’s work better when they are getting hit by something.

ANyways, I believe now we have something that’ll wrok properly (I hope)

!GSE3!zVVNbxJBGBaPjT/AehoTEzVBobWl2KRJ6UIqCRQFrIemaV5232WnOzuzzsxC6QnjRX+FactNL978I/4Mj72YmDiwUCgFTTzUXsjL5v14nmeemfe0GUKHCXB6dBckhQZD1XXLYEuhuqzAMECuLRFxnaA1fBsht1GdtBpMCMc/cBC015CUN1EetFZ69A2Cn4skqK63i1JRwdW702bO1v3oQ8+pd0J0qxiaOkebGIP+pPj36EdKaZAatAbbX0jZoDTZC4SzbmvJklzYHnCOzEzbJ9tCokuROw8V2Tbzwsl8YDppi6ABeqoq38dLalpSH+MCNeRE9i5nEiJRod5YJWSrz5VsCcqSMxpMF1aBKuznOQupyER7M4GQpWdekWuULWC3/yLLx+tRYppIHrhtAlKNOBJzrqHgF5ATZ0NsYcxxM2TQQTlrVNLnos3XLUkDJTip2SKSTdwflYyQAHdMZEPnz6qtTMgTqxZ7qzfE8+26XTMb59g8uxCEVFI7dlFyrpmu8IrdMDbJSPH3/8cNVWMAlKZpGaQ/5xBGED9fF8RhIpmRaXpbYE5B/aOfxsJfvZBfb8zTdH9wOeOi5NS/S+6asNSYWmKO6YY0P90YmpOXxvhPirY0c8Mib0SU6Yu9deJag5Hnfsn0fR06horDl9PLmXQ2nUmvpbOrWa+MGvKg4Yv3AlloRvlHi57WoVpPpdqizeC4M6Cvnhr8bi7SnpDyVQTHGEKwWdNCBhKaeLhdKww33OKdX7IMPAIWC2sWpvl6rgvcFdJGgyk08xqUUd05b+bRhYjphNMff7Rh1asl8oS8NBuP5CoF0pQ0JI8ccw7c6b++5snUwEzLxwu5Ut1kTgrI8oM8ox5FdTba2hOLfLyyu24tRLuYv/vTrlese7cS3x84OxDgnE3uWR7avooCv7W0vpRpuJnna9mBXQ6tSqlUsOrFys5v

If possible, please test it against the tanking dummie that hits like a comet when buffed. Thank you for your assist so far.

I’ve now used the tank dummy. I’ll post two logs right away. One is your version, and the other is a version I tweaked a bit. In the first log, you can see pretty clearly that Reaper’s Mark isn’t being cast at all—instead, the runes are being used for something else. In the second log, it’s still not implemented perfectly, but it is being used.

And thanks again for your effort.
If you want, I can post the slightly modified version which I made after all the work you did to prepare. I don’t know nearly as much about this as you do. I just tried everything out.

https://www.warcraftlogs.com/reports/tJ8yKQX6mjdWCL3w?fight=1&type=damage-done&source=5

https://www.warcraftlogs.com/reports/CMNBFPtWY96qbx2V?fight=last&type=damage-done&source=5

all right, i think now it’ll play through the correct way.

!GSE3!zVVBbxJBFBaPjT/AehoTEzVBgdI2bZMmpQupJFAUsB6apnnsvmWnOzuzzsxC6QnjRX+FactNL978I/4Mj72YmDiwUCgFTTzUXjZvN+/N+75vv3nvrBlChwlwenQPJIUGQ9V1y2BLobqswDBAri0RcZ2gNXwbIbdRnbYaTAjHP3QQtNeQlDdRHraWe/QNgp+LJKiut4dSUcHVu7Nmztb96EPPqXdCdKsYmjpHmxiDfqf4efwjpTRIDVqD7S+kbFCa7AfC2bC1ZEkubA84R2a6HZAdIdGlyJ3HiuyYfuFkPjCdtEXQAD1Vle/jJTUtqY9xgRpyIvtXMwmRqFBvrhCy3edKtgVlyRkHTBdWgSrs5zkLqchE+zOBkEzWK3KNsgXs7l9k+XgzSkwTyQO3TUCqEUdi/mso+CXkxPkQWxhz3AoZdFDOapX0uWjzDUvSQAlOaraIZBMPRiUjJMAdE9nQ+bNqyxPyxKrF3uoN8Xy7adfMxjk2zx4EIZXUjl2UnGuma7xiN4xNMlL8/f9xQ9UYAKU5tAzSnwO2N/bHnIwhh0+38m4bZlK0pek70vrzTWk9TCQzMs3ZFhi86h8vxthB1yfL11vzHx4OpkxclJx6u3JNJswUFnkjokxf7q1T1xoAuvBLpuvr0DGGc/hSemk1vZZezWQy6cyKV0YNedDwxXuBLDRA/ONFT+tQbaRSbdFmcNIZiKOeG3ZuLtKekPJVBCcYQrBV00IGEpp4tFMrDDfc4r1fsgw8AhZLbRam+XqhC9wV0kaDKTT9GpRR3blo5tGFiOmE029/vGnVqyXyjLw0G4/kKgXSlDQkTxxDkDv96WtGpgZmjny6kCvVTeakGiw/yDPaUlTno609scjHK7vr1kK0i/n7P+16xXpwJ/H9kbMLAc7Z5J7loe2rKPBbmY3sOmbd7PrawEBHVqVUKlj1YmX3Nw==

I’ll probably restore my game time in the near future, hopefully, and be able to try that more consistently

Now, this the reviewed version based on your comparisson, and sure you can post here the sequence you have edited.

Yep that works. Thank you. Way better than “my” version :smiley:

now it is playable ? if you run it during a m+ key, please provide me the warcraftlog if possible? that’ll give me even more horizon to work on.

it is indeed playable. Sometimes I still cast Reaper’s Mark myself. I don’t think you can write the sequence in a way that reserves runes for Reaper’s Mark. Out of the 24 times Reaper’s Mark was cast, I cast it myself 4–5 times. Everything else was taken from your most recently revised version.

Anyway here is a Log.

https://www.warcraftlogs.com/reports/QX61xB9yZW4Pk8hb?fight=13&type=damage-done&source=442

important uptimes like Boneshield was 95-98 %. Dont get confused. We wiped at the last boss because 2 Dps thought you had to catch the balls instead of dodging them… :smiley:

Thank you so much for this log mate, I was able to run it through wowanalyzer and ended up with more thoughts about it


From that analisys and data, I’m able to figure out a better version from this version 4.

As you said, this is playable, but from charts this is not yet enjoyable.

@Robinho2412 would you mind testing this one out?

!GSE3!zVVPTxNBFBePxA8gnobERE2qLQjVNCGhbBts0lJtKx4IIa+zb7vDzs6sM7Mt5VRv+ikM0JuePPlF/BgeuZiYONs/tpQiN/Aymd28N7/3+71/p60IulyC22e7oBg0OeqeVwGqpO7xIscQhXFkLMwCq+P7GAVFfdJucind4MBFMH5TMdFCddBe77N3CEE+VqB7/i4qzaTQH05beWqS28e+2+hG6NUwsn6usXcME6ThefQzrQ0oA8YADRbTFLQhe6F0c9QonhKS+iAEcou2T7alQo+hcB9psm3xoml74CZFZdgEM+NVSOIldaNYgEMHPeJE9i5aEqJQo9lYJ2Qr4Uq2JOOpOQ/MOtaAaUzs3MV0bG97cwMhK8/9kjCo2sDvXiPLp5tRYpZIAQS1F1KLBRKb10iKSchno9i+33SW5qs5SdYuhBFTjA6zlroyeVMyT6s/5lUb5m4z4tBFNS/MVCBkR+QcxUItBalTGasW7o9d9snyEA6Ea4EpdC8hDrtijPjlprI8MiRzLO3bDlgp9b9Ld+0aKp9vt3XHtVCzNYvKglRABankVLKjLO5Vub+C1ohV73bacFLA/Un7XR4S3/6bcbk8GBhDp9Ts14UWnNI+KolmzLj5u4NOPGcQ0XlQtrBvIxcMumI1s5rNvMxkV7Kra5mMX0EDBTDw1X+FPLKRBEdLvjGRzqXTHdnhcNwdqKOfWXpePja+VOpNDMcYQbhZN1KFClp4uF0vjrbV0r3fqgIiBj7U2i4/+/fcFIUnFUUbU2Txmowz0z1vFdCDmJsFN4E/2nAatTJ5Sl7b7UXy1SJpKRaRx64lKNxkktoxYYDbJ58s5ssNazmtBi8M7Ky4DPXZeANPLeXJ+u159QhpqXD/F21UnQd3Fn48dHcgxPlbec13fKSBjsOgvZJ7Qdez1FvPDCro0KmWy0WnUaru/AE=

As soon as possible! I’ll be away until Tuesday. Sorry, mate :confused:

all good mate, your time in irl is always better spend in irl

Hey im looking to run Blood dk Going into Season 2, is there anything as of now i should know about the sequence? or can i start practicing in some 10-12 keys?

Also is the sequence good for San’Layn too?

Yes it is ready to run, just need a feedback and a warcraftlog if possible after you use it, our mate @Robinho2412 was using my sequence to run 11s.

About San’Layn, you gonna need to hard cast Consumption, that is only thing not in the sequence. Also, the block with Reaper’s Mark needs to be disabled to play as San’Layn.

This sequence was originally created to Deathbringer.

Ok thanks got it!, once Season 2 hits i will disable the reapers mark block and start hard casting consumption. As far as the sequence goes for right now its really good. I have been running 12s all day. i will try to get some logs for you.

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Ty mate, appreciated

Sooooo i did a +10. I really liked this version! It made use of everything, and there were even runes set aside for Reaper’s Mark. I have no idea how it works, but it was always activated with a delay of no more than 5–10 seconds. I played really poorly in this log, which probably doesn’t do the sequence justice.

https://www.warcraftlogs.com/reports/qzYW7TGbcRJBFxD4?fight=last&type=damage-done&source=7

Thanks again for your reply mate, this log is actually quite good for the testing of this sequence. I’ll post it as official last version.

As you can see, Blood Boil usage is near the normal human rating, Dancing Rune was on point, Death and Decay you probably using manually as well but also very near human behavior. All others are also on the same point.

Reaper’s Mark are now set to less “repeat” condition and lower priority over other stacks. I’m really surprised about the 5-10s usage, it should go short when you start to pull stronger packs.

I’ll have to dig a bit more around Death Pact usage and AMS, but that is for later =)

I believe this version is ready to be used in 15’s when you get more geared.

A more detailed point of view for you:

Got it posted with minor adjustments, now yall have SHIFT to cast DnD at player’s location.

!GSE3!1Va9bhNBECaUEQ9AqDYSEiAZHBvyI0uR4pytYMmOwTahsKJofDfn29ze7rG7Z8epTEfJG6AkLqmoqGh5Ah6CgjINEhJ7/okdxyEFUiDNae5uvvn7Zmf2uBlChwlwenQHJIUGQ9V1S2BLoboszzBAri0RcT1Hq/gmQm6jOmo1mBCOv+cgaK8hKW+i3Gst9+hrBD8bSVBdbwelooKrt8fNrK1j6V3PqXVCdCsYGpyjjYxB7GnwPPiRVBqkBq3B9ueTNihN6oFwMraWLMGF7QHnyIy3XbIlJLoUufNAkS3jL5zUB6YTtggaoKdQuTheUtWS+jgAqGFOpH5ekxCJCvX6MiGbca5kU1CWmGFgGlgBqjDWc+aTkZHqMwMhqadegWuULWC3ryjL1+upxACgPOrOhCQ2QgYdlCMocMdINnRmlyEH3DYCqUQciemKUPBxwifDzD5fN8ezuRhTvQNBSCW1B5wnLqV+gqRJ7kZ5vf/Lgvb7Zvh7JtTnos0zlqSBEpxUbRHJJu7WzywuTpm8EO/gRI7i/X4zOmyIITP8mMgsMDSqPx+6Z1cU4sO/HTqjPqyY84LSOCmB9BPxU4q2NH4v67tL0hpm9eVm0Hve/vjo9caD4+Jw/PTfrInF/qgbgBLTb+eGxwRzYYE3Isr02e49cq1+RKd+0bh9FTqg0eHppfTK0loqlUovraRXvRJqyIGGj95zZKGJxD9Y8LQOVSaZbIs2g8NOvzrqiUnPzUbaE1K+jOAQQwg2qlrIQEIT97eq+eGWXrjzS5aAR8AGtTZL33w91XnuCmmjiSk0/hqUUd05bebQhYjpOSd2f7Bu1SpF8pi8MFubZMt50pQ0JA8dkyB34h1gRpQGZkw+ms8Wa0Zzshos19czxaWoTkY3j4nLyPja0XWrIdqF3N2fdq1s3bs19+2+sw0BXnIb8SwPbV9Fgd9KZdZWXUyl02v9Dtq3ysVi3qoVytu/AQ==

(same as oficial post up there)

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Looks awesome! Are there any plans for a San’layn version down the line?

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It also felt extremely natural. Shift Death and Decay is perfect. Thanks again for the great sequence.