So, thought I’d post the edits here, mostly because I want to make sure I didn’t do any dumbfuckery xD
So, I wanted to have more control, so I removed Incarnation from the macro. This is where I got a bit confused.
You list “/cast [notalent:5/2,combat] Berserking” under cooldowns and “/cast [combat] Berserk” under racials. Isn’t it the other way around? Berserk is the ability that Incarnation replaces and Berserking is the racial for trolls?
I also removed the auto target and charge because I died to poor decision making
I just wanted to check if I messed something up, so here is the edited one. I’m using MayronUI with everything associated with it, so my bars has different names.:
Sequences[‘DarkKitty’] = {
– This Sequence was exported from GSE 2.2.02.
Author=“Darkmanz”,
SpecID=103,
Talents = “any”,
Default=1,
MacroVersions = {
[1] = {
Combat=true,
Trinket1=true,
Trinket2=true,
StepFunction = “Sequential”,
KeyPress={
“–Combo point Spenders, Modifiers”,
“–ATTENTION!!! You must edit the next line so that each <Replace Me> is replaced with the button that Corresponds to the correct Combopoint Spender macro button and remove the --”,
“/click [mod:shift] BT4BUTTON116;[mod:alt] BT4BUTTON4;[mod:ctrl] BT4BUTTON5”,
“–General stuff”,
“/cast [noform:2] Cat Form”,
“–If you do not want the macro to immediately target and attack the next target then remove the next line (this can be problematic in dungeon groups if you are not careful)”,
“–If you do not like for the macro to stealth constantly then remove the next line”,
“/cast [notalent:5/2,nocombat,nostealth] Prowl”,
“–Cooldowns Feel free to remove any CD that you want to control yourself from this list”,
“/cast [notalent:5/2,combat] Berserking”,
“/cast [combat] Tiger’s Fury”,
“–Troll Racial (Can be changed to any Racial)”,
“/cast [combat,talent:7/3] Elune’s Guidance”,
“–This is insanely hard to control at times (It leaps around like a crackhead) If you do not like this you may remove the next line.”,
“/cast [talent:2/3] Wild Charge”,
},
PreMacro={
},
“–Opening Sequence”,
“/castsequence [nomod,notalent:1/3] reset=target Rake, null”,
“/castsequence [nomod,talent:1/3] reset=target Rake, Moonfire, null”,
“/castsequence [nomod,talent:6/3] reset=target Savage Roar, null”,
“/cast [nomod,combat] Ashamane’s Frenzy”,
“/castsequence [nomod,notalent:6/3] reset=target Rip, null”,
“–Main Rotation”,
“/cast [nomod,combat] Thrash”,
“/cast [nomod,talent:1/3] Moonfire”,
“/cast [nomod,notalent:6/2,combat] Shred”,
“/castsequence [nomod,notalent:6/2,combat] Shred, Rake”,
“/cast [nomod,talent:6/2,combat] Brutal Slash”,
“/castsequence [nomod,talent:6/2,combat] Brutal Slash, Rake”,
“/cast [talent:6/1,combat] Ferocious Bite”,
“/castsequence [talent:6/2,combat] reset=combat Ferocious Bite, Rip”,
“/castsequence [talent:6/3,combat] Rip, Ferocious Bite, Savage Roar”,
“/cast [nomod] Rake”,
“/cast [nomod,talent:1/3] Moonfire”,
“–PVP Stuff”,
“/castsequence [nomod,honortalent:6/3] reset=target Rip and Tear, null”,
“/cast [nomod,honortalent:3/3] Thorns”,
“/cast [honortalent:5/2] Enraged Maim”,
“–Self Heal (Renewal if talented)”,
“/cast [talent:2/1,combat,nomod] Renewal”,
PostMacro={
},
KeyRelease={
“–Self Heal (Regrowth spam to use OoC procs without Bloodtalons talent)”,
“–ATTENTION!!! You must edit the next line so that the <Replace Me> is replaced with the button that your Regrowth macro resides on, and remove the --”,
“/click [nomod] BT4BUTTON97”,
},
},
[2] = {
Combat=true,
Trinket1=true,
Trinket2=true,
StepFunction = “Sequential”,
KeyPress={
“–Combo point Spenders, Modifiers”,
“–ATTENTION!!! You must edit the next line so that each <Replace Me> is replaced with the button that Corresponds to the correct Combopoint Spender macro button and remove the --”,
“/click [mod:shift] BT4BUTTON116;[mod:alt] BT4BUTTON4;[mod:ctrl] BT4BUTTON5”,
“–General stuff”,
“/cast [noform:2] Cat Form”,
“–If you do not want the macro to immediately target and attack the next target then remove the next line (this can be problematic in dungeon groups if you are not careful)”,
“–If you do not like for the macro to stealth constantly then remove the next line”,
“/cast [notalent:5/2,nocombat,nostealth] Prowl”,
“–Cooldowns Feel free to remove any CD that you want to control yourself from this list”,
“/cast [notalent:5/2,combat] Berserking”,
“/cast [combat] Tiger’s Fury”,
“–Troll Racial (Can be changed to any Racial)”,
“/cast [combat,talent:7/3] Elune’s Guidance”,
“–This is insanely hard to control at times (It leaps around like a crackhead) If you do not like this you may remove the next line.”,
“/cast [talent:2/3] Wild Charge”,
},
PreMacro={
},
“–PVP Stuff”,
“/cast [nomod,honortalent:3/3] Thorns”,
“/castsequence [nomod,honortalent:6/3] reset=target Rip and Tear, null”,
“–Opening Sequence”,
“–This also applies a Fresh Rake at each new target swap”,
“/castsequence [nomod] reset=target Rake, null”,
“/castsequence [talent:6/3] reset=combat Savage Roar, null”,
“–Modifiers”,
“–ATTENTION!!! You must edit the next line so that the <Replace Me> is replaced with the button that your Regrowth macro resides on, and remove the --”,
“/click [mod,talent:7/2] BT4BUTTON97”,
“–Combo point Builder (Main Rotation)”,
“/cast [nomod,combat] Ashamane’s Frenzy”,
“/cast [nomod,talent:1/3] Moonfire”,
“/cast [nomod,combat] Thrash”,
“/cast [nomod,notalent:6/2,combat] Shred”,
“/cast [nomod,talent:6/2,combat] Brutal Slash”,
“–PVP Talent”,
“/cast [honortalent:5/2] Enraged Maim”,
“–Self Heal (Renewal if talented)”,
“/cast [talent:2/1,combat,nomod] Renewal”,
PostMacro={
},
KeyRelease={
“/cast [combat] Ashamane’s Frenzy”,
“–ATTENTION!!! You must edit the next line so that the <Replace Me> is replaced with the button that your Regrowth macro resides on, and remove the --”,
“/click [nomod,notalent:7/2] BT4BUTTON97”,
},
},
},
}