Destruction 5.2

[quote quote=8053]is there any macro commend to cast Rain of Fire at a specific location relative to your characters facing/distance?

so that you may lay out a rain of fire with a single button rather than having to use your mouse to specify the location.
[/quote]

No, unfortunately any radius spell has to be done totally manually.

[quote quote=8053]is there any macro commend to cast Rain of Fire at a specific location relative to your characters facing/distance?

so that you may lay out a rain of fire with a single button rather than having to use your mouse to specify the location.
[/quote]

Hello Nick, unfortunately there is no way to achieve this kind of behavior in the game anymore with a macro. In the old days (long time ago) you were able to do this by using coordinates from the minimap.

RoF is a good ember fire generator but if you do enough incinerates and with enough crit you won’t need it. Plus RoF is getting it’s ember generation reduced next patch.

Michael, On your Demon Lock what are your talent points in?

Sorry I mean what are your talent pts for your destruction lock. Readying all the posts for the single target macro, I am guessing the macro on 1st page first page, first post by Michael? Thanks

Has something changed? I am not getting several errors when using this macro …

377x FrameXML\ChatFrame.lua:903: Usage: CastSpellByName(name[, target])
<in C code>
FrameXML\ChatFrame.lua:903: in function <FrameXML\ChatFrame.lua:835>
FrameXML\ChatFrame.lua:1106: in function "?"
FrameXML\ChatFrame.lua:4296: in function <FrameXML\ChatFrame.lua:4263>
<in C code>
FrameXML\ChatFrame.lua:3962: in function "ChatEdit_SendText"
FrameXML\ChatFrame.lua:2623: in function <FrameXML\ChatFrame.lua:2616>
<in C code>
FrameXML\SecureTemplates.lua:452: in function "handler"
FrameXML\SecureTemplates.lua:633: in function <FrameXML\SecureTemplates.lua:581>
<in C code>
FrameXML\ChatFrame.lua:1502: in function "?"
ChatFrame.lua:3962: in function "ChatEdit_SendText"
FrameXML\ChatFrame.lua:2623: in function <FrameXML\ChatFrame.lua:2616>
<in C code>
FrameXML\SecureTemplates.lua:348: in function "handler"
FrameXML\SecureTemplates.lua:633: in function <FrameXML\SecureTemplates.lua:581>
<in C code>
FrameXML\SecureHandlers.lua:264: in function <FrameXML\SecureHandlers.lua:261>
<in C code>
FrameXML\SecureHandlers.lua:294: in function <FrameXML\SecureHandlers.lua:277>
(tail call): ?

Locals:
sequence = "reset=0.3,0,Conflagrate"
target = nil
entry = <table> {
 items = <table> {}
 index = 1
 timeout = 0.26700001396239
 spells = <table> {}
 spellNames = <table> {}
 reset = "0.3,0,conflagrate"
}
timeout = "0"
item = nil
spell = nil
CastSequenceManager = <unnamed> {
 0 = <userdata>
 elapsed = 0.26700001396239
}
CastSequenceManager_OnEvent = <func> @FrameXML\ChatFrame.lua:754
CastSequenceManager_OnUpdate = <func> @FrameXML\ChatFrame.lua:817
CastSequenceTable = <table> {
 reset=0.3 0,0,Shadowburn = <table> {}
 reset=0.3,0,Conflagrate = <table> {}
 reset=target Immolate,Incinerate,Incinerate,Incinerate,Incinerate,Fel Flame,Incinerate,Incinerate, Incinerate, = <table> {}
 reset=target Curse of the Elements,null = <table> {}
}
CastSequenceFreeList = <table> {
 reset=target Curse of the Elements,null = <table> {}
}
CreateCanonicalActions = <func> @FrameXML\ChatFrame.lua:714
SetCastSequenceIndex = <func> @FrameXML\ChatFrame.lua:735
SetNextCastSequence = <func> @FrameXML\ChatFrame.lua:746

it might just be the way that it’s formatted but

sequence = “reset=0.3,0,Conflagrate”

is a typo, missing a space and 0 or has an extra , which ever way you want to take it

reset=0.3 0,0,Conflagrate / reset=0.3 0,Conflagrate