Elfyau's (GSE 3) 9.2.7 Beastmaster Hunter Macro **Updated 13-Oct-22**

A significant DPS improvement for me. You made several changes (e.g. increasing the loop count) that made a big difference. Thank you!

1 Like

@HOVA you will need to add this to all the tabs (ie- Tab1, Tab2, etc)

@skjoldborg I will consider this in the next update

Thanks chief. You’re a hero, don’t let anyone tell you otherwise.

1 Like

Why you not using number 3 in last tier talents ? Bloodshed ? its a dps loss - I posted that also by mistake in MM section was meant for here. Also recommended in icyveins as a raid talent and you arent using it just wondering why

because it edits your playstyle by adding a bleed and also over longer fights killer cobra beats it in numbers

Not if it sims better for that particular character.

Icy Veins is an awesome site and Azortharion knows his stuff but he also recommends simming your character which should include Talents.

omg what did you do to the macro, its so bad now
dos is shit, no mend pet anymore, cannot even get through flawless torghast with this update
How do I get back previous version that was so much better for me

Ok so where is the macro to use mend pet, MD etc ?

You added in dedication to someone, what does that actually mean to us using macro?

What is Template 1 Default you talk of ? If that is suppose to have MD how do you use it ?
Because in Torghast there is NO MD, No heal, But when I exit Torghast it MD’s

How do You actually Toggle between this templates now ? No detail info, cannot assume everyone just knows.

Cant you just put the macro’s back like they were in seprates, so we just copy, import, paste,and use ? Without extra issues that give us a headache when changes are made without any proper detailed info to the user who is using your stuff.

Check your macro, if that default template is 1, your saying it should use the md + heal right? does nothing when inside Torghast, but when your not inside an instance it works which is useless as you are not killing people in the open world (not talking pvp/arena) rested area’s

Hi Embrace, thanks for the reply, however, I don’t know what to put in key release. I need to cast the following: -
/castsequence [@target,exists,harm,nodead] reset=combat Hunter’s Mark, nul
/castsequence [mod:ctrl, @cursor, combat] Wild Spirits, Aspect of the Wild, Blood Fury
I suppose I could put Multi-Shot there.
Thanks again

can you please explain, tabs how to use toggle it ?
I cant get throuh Torghast now without MD + Pet Heals.

And what has changed ? My ivl is 242, with Legendary Bow, Max Legenary pants, x2 BiS trinkets and barely doing 4k dps - I’m going to get kicked out of Mythic Progression tonight if i cant sort it.
Or anyone know what other macro works I can use

look at the modded version i posted in mine has /castsequence [mod:ctrl, @cursor, combat] Wild Spirits, Aspect of the Wild but you want to add /castsequence [mod:ctrl, @cursor, combat] Wild Spirits, Aspect of the Wild, Blood Fury just add it and save? the hutners mark is already in there under key press

made a version for you

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Usage Information

This macro is dedicated to one of my AWESOME Patreons/Buymeacoffee members <3
Run @250ms
Hold ALT for Binding Shot (Lands at cursor)
Hold SHIFT for AOE

This macro contains 2 macro templates. This Sequence was exported from GSE 3.0.47.

  • The Default macro template is 1
  • Raids use template 2
  • PVP uses template 2
  • Normal Dungeons use template 2
  • Heroic Dungeons use template 2
  • Mythic Dungeons use template 2
  • Arenas use template 2
  • Timewalking Dungeons use template 2
  • Mythic+ Dungeons use template 2
  • Open World Parties use template 2

do you know how to edit or moddify a macro or have a undersrtadning on how gse works? just asking

here ya go i did the edit my self its for Nightfae and its modded for my setup i pulled 7k avg in 14-16 yesterday

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Usage Information

This macro is dedicated to one of my AWESOME Patreons/Buymeacoffee members <3
Run @250ms
Hold ALT for Binding Shot (Lands at cursor)
Hold SHIFT for AOE

This macro contains 2 macro templates. This Sequence was exported from GSE 3.0.47.

  • The Default macro template is 1
  • Raids use template 2
  • PVP uses template 2
  • Normal Dungeons use template 2
  • Heroic Dungeons use template 2
  • Mythic Dungeons use template 2
  • Arenas use template 2
  • Timewalking Dungeons use template 2
  • Mythic+ Dungeons use template 2
  • Open World Parties use template 1
  • Torghast is 1

here is a version that has for torghast md to pet , mend pet and for those whole still like the tar trap its on a alt modifier

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Usage Information

This macro is dedicated to one of my AWESOME Patreons/Buymeacoffee members <3
Run @250ms
Hold ALT for Binding Shot (Lands at cursor)
Hold SHIFT for AOE

This macro contains 2 macro templates. This Sequence was exported from GSE 3.0.47.

  • The Default macro template is 1
  • Raids use template 2
  • PVP uses template 2
  • Normal Dungeons use template 2
  • Heroic Dungeons use template 2
  • Mythic Dungeons use template 2
  • Arenas use template 2
  • Timewalking Dungeons use template 2
  • Mythic+ Dungeons use template 2
  • Open World Parties use template 2

Probably my not totally understanding variables but I have tried to delete the KeyRelease variable /cast [nochanneling] Aspect of the Wild since I like to do it myself and time it with Wild Spirits but when I do I get spam in the chat channel
spamchat
How do I take out the Aspect of the Wild without the spam? Any help would be greatly appreciated.

Thanks just tried it, managed 3.5k dps with that. Worst then Original macro

I just want to know how do you toggle the templates and raid ones as that is what the author has said they added another template, one has MD and Pet heal, other does not. So how do you toggle it, why not just have separate macros, example, one ST & AOE, both have MD + Heal and then ST and Sep, has Raid based no MD or Heal would be far easier Or give a detailed explanation in what the hell it means when you write something up for the masses

Cool. Where/ How is this feature? Don’t see anywhere anything written about how you do that, do you ?

Ok what I have learnt

  1. Add macro, go dungeon, Torghast in my instance, it works for MD etc. But when You LEAVE the instance, then re-enter MD does No work, neither will Heal pet, Unless you

  2. Delete macro Again, re-add it and it will work o MD/Heal. If you leave instance and re-enter same thing happens it won’t work.

So why is that ?

torghast is a scenario

not sure what your doing but I only changed what was asked by a few people for that they where looking for I never changed anything in the body of the macro only whats in the key press section

list off what you want changed in short expos then look in the macro at where you may wan them, most of the time there in the keypress section

keep in mind everyone plays different and has different legos and stats and conduits and soulbinds y ou need to take that into account when posting numbers also target dummies are good at testing bit not real numbers take it in to LFR or a +5 key and test it

take a ss of your macro its a simple spelling mistaek or wrong symbol

just add /cast [combat] Bloodshed in that area and leave it in the 2nd variabloe section or just hit the RED Minus to remove and hit save

Macros are tailored to the person making them not the other way around. His (or your) ilevel, Gear, etc. could’ve changed as well and it’s reflected in any macro unless you make one yourself.

1 Like

@trustno1 edit the desired macro → go to the configuration tab → scroll down until you see scenario → use the drop-down box and select 1 → the drop-down box will appear blank, this means it will use the default macro (tab1) which has the mend pet and MD. This should resolve your issues.

@talonness just put /cast null into the ~~ KeyRelease ~~ after you remove Aspect of the Wild - This should resolve your issue :slight_smile: