Elfyau's Midnight v0.2 Fury Warrior **Updated 06-May-26**

NOTE I have created a plugin for all of my Warrior sequences, they are available at both Curseforge and Wago. Just search for ‘Elfyau’ or ‘GSE’

This is my first max-level release of the sequence, built so you can jump straight into endgame and let the rage flow without setup friction. There’s still some tidying to do, but the core loop is in place, and it should feel smooth as you keep Enrage up and chain your big hitters.

From testing, it’s already delivering solid output and holding up well in real fights. I’ll keep refining it, but for now it should feel fast, aggressive, and very Fury :grinning_face_with_smiling_eyes:

TALENTS:-

CgEAjLzRlq54bI5v+r8Sr9Xw4DAAAAAAgGDjZMzmZmZGzMjZGzYGzsMzMGzMLjZmBAAiZ22GbsYZxMNmZGmMLMzYBwMY2GAMzAYYmZGMYA

SEQUENCE:-

Elfyau’s Midnight v0.2 Fury Warrior

!GSE3!3VZNc9pGGK6T9sL0B7SdHvZeEvQJwp3OVEEfyJYgNTgBMZ7MIhYQllaKdoUDJ/faa++dSezO9NKf0f6C/pPW964QGCVj4sy0TjPVAeldvez77LPPu3pemTFcBBEcXVpPYOLDYYDIueFAL4nIua0HKESYNqIU0z2rg56nCHuIvDzQ1WfG02dz7qFwaT1F8FRNE0jOm09QQvwIk+8vHlt4mPoBvZ70pdGIwiGkV6bq0Sznh5+17iJGxhGKEaRNzSdZ3uivpoUpSuYwUEWNsgQ9zMDkv70fKxQmE0QRRuECDHA0hUl4MhghODopVTxIKFmDBIMwGu2TqT+mZRx5U4gxCnw8OQE8x32d/bU4BkCCCKLfeCuMAAiiovBlUKsJ+axgkL95YypBrAvcxRqbeyu22zDdWKMqSmKRqQIpl+vKg7uprMiCouwovd0lYYMi+df25kY0vCKJ1VoZ8FWFK6+jmwEVIe8Q2Rry8T8m7o2xqihw/BaKVAC4kcnvd0vTRsl5EQBESRKUMhAVmZPr5Tx8q6Z5ribXpLen1Pj6LkkW27eQsl48vmONSFXpWiHs+YZe+RBPkFt7TP5l738pn/xTUFjyvYs77cwdVe+/jyN8W66I4uONLkfv4/Qsiuv6LCzC+eQ/4X8t/fur15odRbHdoSg2UrzKbB+hOTMW6HHiR4lPF5fXzeBUUsL4+DYO4AIlr8Eo5zQwRfNi6Z3SpB3otqjWOO+9hu4gt0XUh4FuwyEKTA2NYRrQQ5uxdByPIEWjlsAJVU4S6nxVEiW56SAKNUjhr80mCmIG5PR4SmlM9isVFIwXD2FayQaJ2YUBm5u5JxtNoLd4ZeUDHUR748ZEV2f28ih4LktDS55/lSidpN47kzR1dU1MbeY6y9A1l/2QPfSze+CGL1jEQkdVv3OWgtCfGf3QDN3+gpw5M0PVnKGmhq7qsBTNVA81RLzEj7O19r5sJ/7ExzAAGzMIckAspoaa0mmUGDpbAUwPzI6+9oOff/rnkQNxCoP8RMvYivBVszFF3ilJw8M5vy/J8lDxPG7D3p6WMdP7KfOY4AFwMgsKfQy6bOtQqdO0jO7+A2BECWhMM6WWSl3V1lvdDht9Z2IyapxZxo+5JGy5LLJnbvhIVX1XEMwh6bsvnBbLCh2b8ffozOkLpuos1T6j0HT6qtaCISq4YVtjCsEjRoyPyMXGRxes9dZEnxudGHmW9lmz0W03vvho74/fujoeR4mHmFOOmTiGfsDUfrWS4kGjbdt6o2u1W38D

This package consists of 1 elements.

Sequences

  • EA_FW_v0.2

CHANGES:-
TALENTS: Minor talent changes.
SEQUENCE: Moderate changes to the sequence.
MACROS: None.

Your feedback is the secret ingredient that transforms great macros into legendary ones! Every click, comment, and suggestion is a building block for future awesomeness.
Let’s work together to create macros that elevate your gameplay to the next level. Help me make them smoother, stronger, and faster! Let’s unlock the full potential of your character together!

P.S. You can find me on Patreon and other social links at: Links - Elfyau

Updated the talents, all updates in the original post.

1 Like

Hi Elfy, I am using all your macros, some I have edited for different preferences mainly more shift, ctrl and alt added. The main problem is since todays GSE update it no longer shows the talent string down the bottom of each config page. So I am hoping this is the right talent string for your plugin I am using. It looks the part so far. Just check the new GSE to see why the talent string has now gone or am I the only one, I did delete it and reinstall but same problem.

That is the string for v0.1 and not max level. I will have the newer one out with v0.2

1 Like

The creator of GSE, has decided that dont need the talent window anymore inside the GSE addon.

1 Like

Hello there, im hoping you update this at some point but i know you do a lot so im not bugging you, i just wanted to know if you will be adding your setups on the new companion desktop app?

I will be eventually, yes.

Its on the list and will be updated as soon as its turn to be worked on. :slight_smile:

He will be putting it there as soon as he gets a chance to check it out.

1 Like

The macro has been updated and is available in the original post and via both the Wago and Curseforge app. Let me know what you think, Cheers!

Thank you for this, it sworking brilliant for me, i really appreciate the work you do.

this doesent work for slayer build does it? :confused:

it works for the talent Elf put out.

I get the following error running the macro:

GSE/API/Storage.lua:1175: attempt to index field ‘?’ (a nil value) [Blizzard_RestrictedAddOnEnvironment/RestrictedFrames.lua]:698: in function <…zard_RestrictedAddOnEnvironment/RestrictedFrames.lua:696> [C]: ? [C]: ? [Blizzard_RestrictedAddOnEnvironment/RestrictedFrames.lua]:702: in function <…zard_RestrictedAddOnEnvironment/RestrictedFrames.lua:701> [Blizzard_RestrictedAddOnEnvironment/RestrictedFrames.lua]:833: in function ‘CallMethod’ [ local mods = “RALT=” .. tostring(IsRightAltKeyDown()) .. “|” .. “LALT=”.. tostring(IsLeftAltKeyDown()) .. “|” .. “AALT=” .. tostring(IsAltKeyDown()) .. “|” .. “RCTRL=” .. tostring(IsRightControlKeyDown()) .. “|” .. “LCTRL=” .. tostring(IsLeftControlKeyDown()) .. “|” .. “ACTRL=” .. tostring(IsControlKeyDown()) .. “|” .. “RSHIFT=” .. tostring(IsRightShiftKeyDown()) .. “|” .. “LSHIFT=” .. tostring(IsLeftShiftKeyDown()) .. “|” .. “ASHIFT=” .. tostring(IsShiftKeyDown()) .. “|” .. “AMOD=” .. tostring(IsModifierKeyDown()) .. “|” .. “MOUSEBUTTON=” .. GetMouseButtonClicked() self:SetAttribute(‘localmods’, mods) local iteration = self:GetAttribute(‘iteration’) or 1 local step = self:GetAttribute(‘step’) step = tonumber(step) iteration = tonumber(iteration) if self:GetAttribute(‘stepped’) then self:SetAttribute(‘stepped’, false) else for k,v in pairs(spelllist[iteration][step]) do if k == “macrotext” then self:SetAttribute(“macro”, nil ) self:SetAttribute(“unit”, nil ) elseif k == “macro” then self:SetAttribute(“macrotext”, nil ) self:SetAttribute(“unit”, nil ) elseif k == “Icon” then – skip end self:SetAttribute(k, v ) end self:SetAttribute(‘stepped’, true) if step < #spelllist[iteration] then step = step % #spelllist[iteration] + 1 else iteration = iteration % maxsequences + 1 step = 1 end self:SetAttribute(‘step’, step) self:SetAttribute(‘iteration’, iteration) self:CallMethod(‘UpdateIcon’) end ]:43: in function <[string " local mods = “RALT=” .. tostring(IsRigh…"]:1> [tail call]: ? [C]: ? [Blizzard_RestrictedAddOnEnvironment/RestrictedExecution.lua]:481: in function <…d_RestrictedAddOnEnvironment/RestrictedExecution.lua:444> [tail call]: ? [Blizzard_RestrictedAddOnEnvironment/SecureHandlers.lua]:276: in function <…izzard_RestrictedAddOnEnvironment/SecureHandlers.lua:272> [tail call]: ? Locals: message=“GSE/API/Storage.lua:1175: attempt to index field ‘?’ (a nil value)”