Elfyau's Midnight v0.2 Unholy Death Knight **Updated 25-May-26**

NOTE I have created a plugin for all of my Death Knight sequences, they are available at both Curseforge and Wago. Just search for ‘Elfyau’ or ‘GSE’

This is my first max-level release of the sequence, built so you can jump straight into endgame and start spreading plagues without setup friction. There’s still some tidying to do, but the core flow is there, and it should feel smooth as wounds burst and your undead army goes to work.

From testing, it’s already putting out solid damage and behaving well in real fights. I’ll keep refining it, but for now it should feel steady, chaotic, and very Unholy :grinning_face_with_smiling_eyes:

TALENTS:-

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SEQUENCE:-

Elfyau’s Midnight v0.2 Unholy Death Knight

!GSE3!3VbLcts2FK3Tx8LTD2i7wgcokUSJluVOZ8KQFCWZlF2LjiV5PBmIvLJogQBLgNZj5a667Bd0Oo616aLb/kF/oNNdv8PTTRcFRSlRXLtOZ9pMUi5ICMAFzjkXuDrPrQhPCcP+vPEUxwHuE+AXNQd7MeMXtkkgBCp0llCx0WjDVwlQD/jlrqk9OzR2n50XHinzxhHgkZbEmF/Un0LMA0b511f7DdpPAiJerHpZ01nYx+La0jyRzvlmXm9QAfE5JlrJENMIzDDd13Bls3YAEWCR9XR+yQscn4IACuEUHVM2xHF4cuwD9k828x7mgi+xpYPeEFMKJKCnJwihGDiIL7J4hErFLaVUzSGaEJJFouMRZWO6UwMuwcgg1PamYgi5Vxe6Ofz5zZ2yfbwFR2RI7EPUFnEwghwyo8CHMPByy36dBWS+pPbdv0atXK1Wt9eZvW6gqhaqhdzqs1KoUlEr6h1peZk4ZcXjpzfBI2T+Dh8GA3EjOYuQv2QEvZqT1cJKoVIqVnKoXFHLxfsJXi0JfvsPCD6OCJ5CnMt2zt0Dq6RsqTlUVMqVUmU7bZRK5bJslGW/TMgd4+tw11isXaqtW27S9/eyQMe3oi5vqdvqG83HDxtvt/RZGVsD/ODq3bzTGZH331q1b8f7wTuG98Or/1mlzGh9tKJ1/t/R+ruSdAesRduwGYuW9e+B3RYQ1RK6GN47gHNpVWA/DlgciOn8Ra1x8glfOyjrOy5PjQRcLG2+1rTyHZXiHnTNzGmJABPTxn0glgEDnBCxa0s1DiMfC/BbSkHZKqhFtVBUi8p23QGBDSzwj/U6kEgCGR0OhYj4Tj4PZDB9hJN82sktFxO5Nr+s78XBaUAxed7IutogOqf6eF9r0/jM9cfYdjvVFrW/ZM1mZ6B1w55z1tNmijNzXGPmWDNt9cycrqVxxwlFL5zIYYu3ZkEv7B2ckVrYCkU00a2xozlhz7I0uYyh7RrAvTiIUrqPa1oihiyumRInTppW21z6yE8//v3AwTTBJPtTSzVh9LquD8Eb8STcPS/ueAMM0K8WXJMOWOyBdJmRlKEfEJnXayMVo/NbalTRQ3QgfViM2ABJA4e0iHmMTCMOsNmuN2ruzkNUZ8RHgiEeAfWRZtsoTmjgoX02TgNpZuAyX4f8ZOEHYyZwCmtz09Vss+W25TqpiqPOk6PJaDqYVPW+heuMmtrQfpKpGPa6SijfuBtOpHTLR/5wFjrOeC/tN+QcKSdnvaOjriIjLLurzbTxthRcZiJMJ2mrs7FhG5CiljcsAH618vBrtv6lgb+otSPwGsYnf+junv7Zexu//my0cAjrvn5xXJv6nm2butvYa/0J

This package consists of 1 elements.

Sequences

  • EA_UDK_v0.2

CHANGES:-
TALENTS: Moderate talent changes.
SEQUENCE: Major changes to the sequence.
MACROS: None.

Your feedback is the secret ingredient that transforms great macros into legendary ones! Every click, comment, and suggestion is a building block for future awesomeness.
Let’s work together to create macros that elevate your gameplay to the next level. Help me make them smoother, stronger, and faster! Let’s unlock the full potential of your character together!

P.S. You can find me on Patreon and other social links at: Links - Elfyau

2 Likes

a suggestion: after importing this, if your ghoul is out, dismiss him, then run the sequence. the game might scream at you to get rid of pet, if you dont.

1 Like

is their a way to make army of the dead bound to a key to use?

Remove the spell from the sequence and then Place Army of the Dead on any manual key your like

Still learning the no-macro versions of things with GSE… How can we add a Modifier like Shift, Ctrl or Alt? I like to be able to hold Alt to trigger Mind Freeze (Interrupt) while the sequence is doing it’s thing. Makes for a nice swap target, interrupt swiftness to intense battles.

you will need to add that yourself, least til Elf gets around to this spec again.

I’m ok with that, I’m kinda asking how to do that. I used to just edit the macro, but now things are all inside GSE and I don’t wanna mess up the sequence by doing it wrong. I don’t expect Elf to add it if others aren’t wanting it.

Updated the talents, all updates in the original post.

I am loving this, and all is pretty much working as it should be. I keep getting an error that I must “dismiss my current pet”, and when I do, the whole thing works again. I made a short macro to do this. This may be down to me or the fact I use a Mac :slight_smile:

1 Like

I will check it out and fix it if I can

Fixed issue with dismiss current pet first message, all fixes in the original post.

Thank you - will test it today :slight_smile:

1 Like

omgosh thank you for this…im also trying to figure out how to remove army of the dead but its like in so many blocks and my small square brain is scared of ruining your masterpiece! Kinda played around and just deleted everything that said army and its still working fine i guess. Maybe lost a little dps not sure 10 minutes at training dummy not great example. still thank you so much

Hi!

The sequence hangs up in the middle of the fight…

I think its the same problem. Every time the spell name changes it hooks on another spell name…

Can we fix these? Or no GSE macro for Unholy again?^^

Without knowing what said spells are, I wouldn’t even know where to start, as it is working fine for me.

You got no sequence lock when youre in an instance ?
For me the macro works fine for the first two pulls, then it hooks up and only cast auto attack. Then i have to reload and the same happens.
It only happens to unholy for me. So idk..

It doesn’t lock for me, no. I would have to be able to recreate the issue in order to solve it.

I have the same issue, with sequence locking

Can confirm it indeed does auto attack randomly and gives the no valid targets within range message quite often.i know it hasn’t been updated yet just providing feedback as I plan to main Unholy this xpac and like to continue using this one.

1 Like

So I’m noticing that it fires off and works at about the same potency as the baked in SBA.

I didn’t get any errors though, no problem summoning, and it seems to match the damage output in order of spells and what should be doing the most damage. Looking forward to your future updates.

1 Like