Elfyau's TWW v0.5 Blood Death Knight **Updated 13-Jan-26**

NOTE I have created a plugin for all of my Death Knight sequences, they are available at both Curseforge and Wago. Just search for ‘Elfyau’ or ‘GSE’

I’m excited to release version 0.5 of my Blood Death Knight macro, and this update is all about survivability and control. I’ve spent time refining how runes and runic power flow together, tightening defensive cooldown timing, and making the rotation feel more dependable when incoming damage ramps up. :drop_of_blood::crossed_swords:

Thanks to the feedback you’ve shared, I was able to smooth out some awkward moments and improve how the macro responds during high-pressure situations. The goal with this version was simple: help you feel like an immovable wall, confidently sustaining yourself while standing toe-to-toe with anything the game throws at you. :shield:

Please give it a run in your next dungeon or raid and let me know how it feels. Your insights continue to shape these updates, and together we’ll keep refining this until Blood feels as powerful and resilient as it should. :skull::fire:

TALENTS:-

CoPAclESCN5uIs3wGGVadXqL3xYGjZYmZMzwMzYmpZGDzMzMGAAAAY8AzMzMzY2mZmxAAAMzMjBAAAMzy2YYMjZpxy2ywkthhFAmBbA

SEQUENCE:-

Elfyau’s TWW v0.5 Blood Death Knight

!GSE3!zZXNTttAEMdL21PVB2irHvwAKYm/UrtSpZrYcQw2QSQFEkTRxhkSw3pt1mvAuZRe+gZ9ACBSK1Xq23HpqesYaKoCohUq9WV2R7Oe//5md+fYjlGGI9QfOyuIBqiHITmse8inUXLoWhhCIKwWpYTNOC3YTYH4kBwtWMbmnLmwuVeZVcdn0R9ObMNnQUSSj+OGQxjQPYQN0WRZDFaYh5htPqwvQwyIFZ61T2WG6AAYEAgzYZ1EQ0TDjfU+oP7Go7KPEpacJRXW38QYZUBLJPKHiBDAARlsCIJAIQH22o/CHmKCIOqqpEul3Ioat4osVdWSIItVSdZ/2ivcMvfryvhMXfYH6q5XJb1URLWap9U1RS7W/rqmVIRuCEpV1dQpatMspwDenPH+re1CrWhKjlTXde3aPaiqJMsn/3WNr2D2eebkjrEVaoqrNCXy/rmud7emS9QVTVFKgiTqWiXnpVck7TcuhZIH/yr95bt/eHL3V/JyZRO36UZRfHaC7rstBnE9JZPI5jLsAU1giQYRDVg2vjhfXjlNrjjxF4kFkQu7SZjyd+rmiyedBQgvOaSXBphddIGjem3y+1PLRT3AtglbKMXMWQW0Y6QUJYcLLkf2Nu4jBv1FqSJVK2JFFKuKLmkNDxgyEUNfGw3AMVe7szpkLE5elcu9IJrNHWXAWxlK7TbCXALP58IA+dmxUzhawNYGtWjJ8LHVqi2qqZPI+7a9gvpru6580LG3u52w6432vVEnjLu2OfJGnm3wr6MZ+XjUkcJueMAdfLI9N7GZ1Ol42934IJOy/R02HNaNcK5nLJiQ+DSIcyZrz5s0GAQEYeG84QmFIj5ndSNlw4jWrYn2ebtlrfDy8mVPH39Z9hBJES7e5ZxqRE7Psc2YOYdW3jCFF4LJKzHsUV5DoOYiCmG6odZbMfiO+eR7rd2sPbs38+192yJbEfWBFyTmTHsB5ifpdFLm+VrTda1a22ku/gA=

This package consists of 1 elements.

Sequences

  • EA_BDK_v0.5

CHANGES:-
TALENTS: Changed Hero set and other limited talent changes.

SEQUENCE: Major overhaul of the sequence.

MACROS: All macros removed.

Your feedback is the secret ingredient that transforms great macros into legendary ones! Every click, comment, and suggestion is a building block for future awesomeness.

Let’s work together to create macros that elevate your gameplay to the next level. Help me make them smoother, stronger, and faster! Let’s unlock the full potential of your character together!

P.S. You can find me on Patreon and other social links at: Links - Elfyau

3 Likes

Hi Elfyau
Thank you for your work.
When activating the plugin, an error occurs:

Message: Interface/AddOns/GSE3-Elfyau_DeathKnight/loaded.lua:48: attempt to call field 'ReplaceMacro' (a nil value)
Time: Sat Aug  3 07:24:33 2024
Count: 1
Stack: Interface/AddOns/GSE3-Elfyau_DeathKnight/loaded.lua:48: attempt to call field 'ReplaceMacro' (a nil value)
[string "@Interface/AddOns/GSE3-Elfyau_DeathKnight/loaded.lua"]:48: in function <Interface/AddOns/GSE3-Elfyau_DeathKnight/loaded.lua:43>
[string "=[C]"]: ?
[string "@Interface/AddOns/GSE/Lib/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:19: in function <.../GSE/Lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[string "@Interface/AddOns/GSE/Lib/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:54: in function `SendMessage'
[string "@Interface/AddOns/GSE_Utils/Options.lua"]:1259: in function <Interface/AddOns/GSE_Utils/Options.lua:1258>
[string "=[C]"]: ?
[string "@Interface/AddOns/GSE/Lib/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua"]:45: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:43>
[string "@Interface/AddOns/GSE/Lib/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua"]:836: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:658>
[string "=[C]"]: ?
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/AceGUI-3.0.lua"]:66: in function <Interface/AddOns/GSE/Lib/AceGUI-3.0/AceGUI-3.0.lua:64>
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/AceGUI-3.0.lua"]:300: in function `Fire'
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/widgets/AceGUIWidget-Button.lua"]:22: in function <...s/GSE/Lib/AceGUI-3.0/widgets/AceGUIWidget-Button.lua:19>

Locals: event = "Reload"
arg = "GSE3-Elfyau_DeathKnight"
(for state) = <table> {
 EA_BDK = <table> {
 }
}
(for control) = "EA_BDK"
k = "EA_BDK"
v = <table> {
 Macro = "de0xhaakv0PGsdtrogLAzuINPunneUMi2gr(gfX4GIZjQoOszHOYdjLjsrDrs1gjQ(ivAKivNejRuQ6LGmtbDtuStG6NK0qvvhfQwkfEQOmvcUQkSva(kszSs4Sc1APQ2RI6VuKoSkTyu6XkmzIYLr0MH0NLkJMs60QYQLuVwkZMQCBi2TK8BHmCaDCqTCQ45Ky6e66kz7OQVlW4bY5fP1lrpBplmNb8M6fDLnlmNb468USEKkZcZIZzm3HtKYSWS4CMUhjczLOw0QsCgS9Cwgj8ISAqQmlmNPVzkNzO5mzUl)UlTg0yla)zY4dJLsPmvTzvwTaIlgKB52DYE9fyVYL9V9Iq(SQbwXXXzBncx14bpBomeoIdVRhovCNdUkWwl(HIkbPIh34DS9CWXlBTpNIR5Xcl5xPRPeU9FH4GhB4lEqOFvlnfNZMYxlWXri4oX9vp8qlbaD6Pu3LPOL(dq41ZObXRvsY1j5Jd3ZOy))nJoE(eBkfeohBHpTJAP9MnTpuFpovObo4EsrRHgIWCw)d5w)qDaXBM1dNKqd3ovSaKEWh)SLI3WGeTLqtMkGrhKKbmRzmCnCadgCjd4d3eHW1sokcVniwr(CEvhRydOZ7sGyUpf9fjU)cyP8NQOSKMlhIgo4xDNHniaeuLjw0X2XGaeshPwxh9fjU)282AinYZh0tMsoLhVlrEKijVlrExr(wWHmtewkX5qwR4LNt5X7M2s08xSuFi)k)qqdyyBqyRlcBWiHAhL43IvCcdljW7fXfdoaD04aHxBsTxUbmwEpQrYGzpahbf5zdIENzmCObSu(tvu8UeiM7trFrI7VTEBSoddDkO0Sa55uEmHCMKZLgJbwQaIiH3LaXCVQG6NMkmrpmfYZ27yXsTBcIZILANJC3ibjnC3aclKMvlCFiitQbUHFkHcc)wSIty(dsXAWCD4x5SSiQsgyHiuqFmkr7i8UPTen)7d29st4ucy9XIL6d5xjI(yuI2rUoOx37GqYaleHc6JrjAh SpecID = 250
 ClassID = 6
}
localsuccess = true
uncompressedVersion = <table> {
 type = "COLLECTION"
 payload = <table> {
 }
}
(*temporary) = nil
(*temporary) = 6
(*temporary) = "EA_BDK"
(*temporary) = nil
(*temporary) = "attempt to call field 'ReplaceMacro' (a nil value)"
ModName = "GSE3-Elfyau_DeathKnight"
Sequences = <table> {
 EA_BDK = <table> {
 }
}
GSE = <table> {
 modules = <table> {
 }
 MediaPath = "Interface\Addons\GSE\Media"
 inArena = false
 GUIRecordFrame = <table> {
 }
 inDungeon = false
 UsedSequences = <table> {
 }
 UnsavedOptions = <table> {
 }
 TranslatorAvailable = true
 TranslatorLanguageTables = <table> {
 }
 name = "GSE"
 GUIImportFrame = <table> {
 }
 PrintAvailable = true
 L = <table> {
 }
 SequencesExec = <table> {
 }
 defaultModuleState = true
 GameMode = 11
 Utils = true
 ProfileStop = 70181680.004400
 AdditionalLanguagesAvailable = false
 inHeroic = false
 GUICompressFrame = <table> {
 }
 GUICacheFrame = <table> {
 }
 GUITransmissionFrame = <table> {
 }
 currentZone = "Танарис"
 WagoAnalytics = <table> {
 }
 inRaid = false
 MacroPreviewFrame = <table> {
 }
 BooleanVariables = <table> {
 }
 OutputQueue = <table> {
 }
 CurrentGCD = 1.500000
 DebugOutput = ""
 Static = <table> {
 }
 PVPFlag = false
 P

I get the same issue

it works fine to me at the moment

i get same error on all my alts using elfyau plugins . is there no new dependencies needed to run gse3 and plugins . ive tried on a fresh install no addons just gse3 and elfyau plugins still same error. is there nothing some of us need apart from what gse3 installs. many thanks

Hello Elv, i have now tested your macro at 250ms and I have noticed that my character very often stands there for 1 second and does nothing. I think that the rune management is not yet so good in the sequence. :slight_smile:

1 Like

How can a macro be pressed with the mouse button like before?

Click by mouse like the previous version

Do you mean manually clicked?

Click by mouse like the previous version

It will be a clickable icon like the previous version

For that, you would need to use the Actionbar Override option instead of the Keybinding. GSE has no ability (thanks to Blizz) to be able to provide a drag-drop option

Thank you from the heart

1 Like

Sorry I couldn’t be more help - Timothy is trying his best despite Blizz tying his hands

Any way this could be called from a macro? Like this?

/click [harm,nochanneling] EA_BDK

@KusoTrevor Why? Any problems with other spells binds on key ?

@KusoTrevor I do not believe it will work with the format I have my sequences in but if you try it let us know if it works. Cheers!

The macro has been updated and is available in the original post and via both the Wago and Curseforge app. Let me know what you think, Cheers!

1 Like

New Macro works perfect :smiley:

1 Like

Hello everyone!
Thank you for your macro! its very good for me (casual af xD). i have one question? can you do that here with San Layn Talents?

I will look into it with the next update. But I make no promises.

1 Like

The macro has been updated and is available in the original post and via both the Wago and Curseforge app. Let me know what you think, Cheers!