Elfyau's TWW v0.5 Vengeance Demon Hunter **Updated 14-Jan-26**

NOTE I have created a plugin for all of my Demon Hunter sequences, they are available at both Curseforge and Wago. Just search for ‘Elfyau’ or ‘GSE’

I’m pushing out version 0.5 of my Vengeance Demon Hunter macro, and this one is all about staying aggressive without losing control. I’ve refined the flow between damage, mitigation, and self-healing so the rotation feels sturdier under pressure while still hitting hard. :drop_of_blood::shield:

This update smooths out defensive timing, improves consistency during heavy pulls, and helps keep resources flowing when things get messy. A lot of these tweaks came from real-world testing and your feedback, and the result is a macro that feels more reliable when you’re right in the thick of it.

Take it for a spin in dungeons or raids and see how it feels. Let me know what works, what doesn’t, and where it can be pushed further—your input is what keeps this evolving into the strongest version possible. :smiling_face_with_horns::fire:

TALENTS:-

CUkAVVFIvriGAPx6R1rEiLo2cCAmZMzMjhZmMzMMDzMbjxMsNDzMMjxY2mZmtHYmhZwAAAAwsNzysMzMzyysMNNDmZgF

SEQUENCE:-

Elfyau’s TWW v0.5 Vengeance Demon Hunter

!GSE3!xZbdbts2FMfnbLsJ9gIddqEHcGuJ/qidYcNUS7KUSE4Qu27qLOho+dhmIpEaSaVRbpbd9TXaZMCwAXu65X6UbXUa5mbdsLa6IXl4yPPjn4ekXvUSnEUMT2+8EeYETyIQV06AQ87ElW9HEAOVXZZSWfEG8H0KNATxcs82n40s99m5/qB5s/b+8bpnhpIwKl78ZMksATvO7a5FRD7r9HfXoxL4OY5MZA1Vv3MICWC5cjv6riYxn4MECnGmHVO2wDw+OZ4Cnp5s10IspHYcs+mOWJCZrH6TRDgDXqUsXGBKISJ0fqLVG412q/llPrpsNtpNA9Vv3n2g3NzslBe/ecnXa5QX/4gi1pL/ZyRN4yBAfhWyeIKlpqE6anfqVQ0ZSG83qut2CbnMWUh29QE4m+0O0hWfXn+I9I35tEnR2b8gLfhWIat389Q7utFSutUf6p1Wsxy6xPaeUqyFNqXYI0MvY/1cKTRh/yfNnaIhvdHstP6WTKtrYev6A6hTBvi4APj6LQDetD4dGeU5S6E+eX/r2wzwaQFA39UhKC6N4jDcud/rPKwsbZbPWOIPJCROSpfd7gEnjBOZ3bxO1KCWihJSmWXNp5CM+vZbuTXeoNKfOGvArb9g7a4eOUlwdODRSUoi+fpdfOl0l9Pf2j6eQNSzYIbTSHpPAJ+ZKcfias9X4j5OpljCtI901NINo2HoqGMgNwCJLSzxr64LUaJoz54spEzETq02IexBbqhBNMtw2hviSCGoeD7McZi98laGAcijb7uPz8zRyPHOOemZBxetQ4PbxGco7JrxOLgMThfjWBWBdRlMTi8C0VeV4PTiKYrHsXSfxovxc1N9z0X/MhPK8TJTRb9vxeO5s2eBCDlJciGOvtjnZE4ojrTi3ddWGKotHTOVC8Ydewm82xvYI+BCDbv32S+HAaYpjlb3Ui4lo7eFVhWrj2Mo/z5YuRpHnbyq3dfMaMpxuCDaIeBz4NsD13OGO/c1h3HNozPgSx5JzkBb778zSCD0rHtbdne43/38o8pvPwxtOmM8BLVbiRJ8QiKVZrfLHNjt7vu+8vT2+38A

This package consists of 1 elements.

Sequences

  • EA_VDH_v0.5

CHANGES:-
TALENTS: No changes.
SEQUENCE: Significant changes to the sequence.
MACROS: All macros removed.

Your feedback is the secret ingredient that transforms great macros into legendary ones! Every click, comment, and suggestion is a building block for future awesomeness.

Let’s work together to create macros that elevate your gameplay to the next level. Help me make them smoother, stronger, and faster! Let’s unlock the full potential of your character together!

P.S. You can find me on Patreon and other social links at: https://bio.link/elfyau

4 Likes

Playing with it. Seems Demon spike is not firing. Sigils either.
Had to manually import from here. CurseForge install didn’t work for some reason.

Did you make sure you got the talent string imported?

Make sure GSE is up to date

1 Like

Always liked yours gonna check this out now

1 Like

Yes, they were imported and I can manually fire them.

Yes, every day now since the pre-patch

Hi Sir, thanks for creating such a wonderful macro. I have the same issue. it seems that sigil of flame and sigil of spite is not being used. any idea?

1 Like

I think I got it working. This is my edit of Elfyau’s VDH macro. I only added a couple of things plus I have a Infernal Strike @ player in there also.

dKe0kaWjLsYOiQsDkIQKzbPAxkLWVOkgMsvhtPyzuHNbv10uexdkBtrY3Okv14uY5ukvRJQuLbsvsheQSqQs5HuLyIevUiQuBeQs9rLk1iHQ4KkvyLksntIQ6MOc7KO8tIQyOqvYsvQKNIyQkQRQuI2kQeFLQuPZQukTwur9wK0DrI9k5VOsAWi1HfwScpM0KPCzvTzWNPsnAQOtJQwTsj1Rrfz2sPBtKDt43s1WLIJdPy5Q8Ciz6OCDQKTRurFxPumEQsfNNQA9qknFr7hIRn1CjBtr4ghx5IC4HRCB8mU6OK5OMlchHEDu1CjBtnxeCkJVlqvZLSn1CrKc96fjvamlcasfaZIaGubWSiaWdlo3plVx8s(5Lhcnvr3zCsuOAFyuqMovamlca8ObkwEi0PcWAngMLkayyQIHrv0vNHq8T8c3uYdHovawRXWmh7NS3XM8YRim)MVisHE9Im738fbNY47IIvYCuZLSn1CrKc96fjvamlcasfaZIaGubWSiaWdlo3plVx8s(5Lhcnvr3zCsuOAFyuqMovamlca8ObkwEi0PcWAngMLkayyQIHrv0vNHq8T8c3uYdHovawRXWmhBCSFnjV8kcZV5lIuOxViZ(nFrWPm(UOyLmh1CrKc96fjvamlcasfaZIaGubWSiaWdlo3plVx8s(5Lhcnvr3zCsuOAFyuqMovamlca8ObkgQhnUEH(5HqNkayyMPAQaGHPkggvrxDgcX3YlCtjV8qOtfG1AmmlvawRXWSnlSnoWpV8qhHovawRXWSubyTgdZWFYKf22ZlVIW8B(Iif61lYSFZxeCkJVlkwjd)AUisHE9IKkaMfbaPcGzraqQaywea4HfN7NL3lEj)8YdHMQO7mojkuTpmkitNkaMfbaE0afd1JgxVq)8qOtfammZunvaWWufdJQORodH4B5fUPKxEi0PcWAngMLkaR1yygE)TJ2W(8YdDe6ubyTgdZsfG1AmmBhss92GX3fi04CDrE5HocDQaSwJHzPcWAngMj3l1fi0KgEo9OYlVIm738fbNY47IIW8B(Iif61lwjBsnxePqVErsfaZIaGubWSiaivamlca8WIZ9ZY7fVKFE5Hqtv0DgNefQ2hgfKPtfaZIaapAGIH6rJRxOFEi0PcagMzQMkayyQIHr1RnTH)FOl6QZqi(wEHBk5LhcDQaSwJHzPcWAngM5y)eSTpvE5HocDQaSwJHzPcWAngMH)KjRPCKxEfH538frk0RxKz)MVi4ugFxuSsgwnxePqVErsfaZIaGubWSiaivamlca8WIZ9ZY7fVKFE5Hqtv0DgNefQ2hgfKPtfaZIaapAGIH6rJRxOFEi0PcagMzQMkayyQIHr1RnTH)FOl6QZqi(wEHBk5LhcDQaSwJHzPcWAngMH)KjRPCKxEOJqNkaR1yywQaSwJHz4pzYAkS8YRiZ(nFrWPm(UOim)MVisHE9IvYMQMlIuOxViPcGzraqQayweaKkaMfbaEyX5(z59IxYpV8qOPk6oJtIcv7dJcY0PcGzraGhnqXq9OX1l0ppe6ubadZmvtfammvXWOk6QZqi(wEHBk5LhcDQaSwJHzPcWAngMr6UArO9s7h78Zlp0rOtfG1AmmlvawRXWmsd)XZqO9wxAKxEfH538frk0RxKz)MVi4ugFxuSsM3VMlIuOxViPcGzraqQayweaKkaMfbaEyX5(z59IxYpV8qOPk6oJtIcv7dJcY0PcGzraGhnqXq9OX1l0ppe6ubadZmvtfammvXWO61M2W)p0fD1zieFlVWnL8YdHovawRXWSubyTgdZWF773mf(5Lh6i0PcWAngMLkaR1yyMJ9tW2(u5Lxry(nFrKc96fz2V5lcoLX3ffRiZ(nFrKFV3uKD9nFWkzokcH9n4TlHY47IISRFN)H6XRJVF8m)IvYWVMlzBQ5Iif61lsQaywea4XfQppe6ubadtvmmQETPn8)dDrxDgcX3YlCJU2LgbJsEi0PcWAngMHqVb)8qMovamlca84c1NhcDQaGHPkggvV20g()HUORodH4B5fUrx7sJGrjpe6ubyTgdZqO3mjVIm738fbNY47IIW8B(Iif61lwrM9B(Ii)EVPi76B(GvYCuec7BWBxcLX3ffH8OX1ly8rBXkwr2Hy4IVLXL44Jr7JQMlIx6sJGvERyfRyfr(bk2w2yb7TI4yVJj7x7NSzVJPCmPiE3p4eoxxGQMlwr44zHCblQ5IGNVTPLxWPI4KXAq5984zW33IwEbN88TGF4QiZr7lyOQ5Ii)3DO(1CrMJ2xWipRiEzl5eoULt(YJ35XNWnEHxo21cpBZudNDcoCBlhOLJT2jN5eNL48UrlpN392kXzjzCS1CEI34aTCGwFoqlkzOLdoKB34WHdhoC4WXbA5qoCfrUhLE8nm(UOiYZX7MxeTi0KhnUEH(i0Zr7lyi0KNvSIveCUyo7xriT9TX6UrOL3CB8me6oGqZDl4hU2kui0Cro8iVkYUjCZL)qX3fLm8DSFsr4ieUI2Diy)TZxW47IYBfbpFBtr25(TaFeAUnEgcDxGqZDl4hU2kui0Cro8ueUfq)03lDPMGfd(wEMF5TIi3dHRwwjBtrinVUd5kzyRnfzwE8sjBZM973VViYcPViCJJRCro8WvUnEgxDuSIvSQa
3 Likes

Nice. Seems to be working

1 Like

Hi guys! Can someone explain to me how to make a macro that shows the next spell to come out of the gse macro? I followed the steps from WowUp addon info but doesn’t work.

I am fraid it will only work with certain sequences depending on how they are coded - your best bet is to use this Weak Aura:

2 Likes

This is just the 1 button mode right or is there anything like the shift, ctrl, alt that will need to be pushed? If so where can i see that in the sequence?

It is at this point pure one button no mods

The macro has been updated and is available in the original post and via both the Wago and Curseforge app. Let me know what you think, Cheers!

1 Like

Can someone explain what the 3 macros are for? I’m a bit confused because they don’t have the sequence in them and I usually see macros for the action bars that have the /click sequence_name or sequences I bind to keys…

In my opinion, every macro you have ever created is a legendary one! Thank you for your continued hard work and selfless dedication over the years.

2 Likes

The 3 macros are sequences called upon by my sequence.

Oh thanks, had my Darkmoon buff active on my DH so I didn’t wanna use its duration by importing and trying to understand what’s going on. :innocent:

1 Like

Are there any Spells we have to cast? I assume CC, but what about major cooldowns like Meta etc?