Enhancement 5.4

Before I post these… they’re made for me personally… just figured i’d taken some stuff from here before, so i’ll give what I have.

    Single target
#showtooltip Stormstrike
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Feral Spirit
/castsequence [combat] reset=0.3 0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,Lava Lash
/castsequence [combat] reset=0.3 0,Stormstrike
/castsequence [combat] reset=5/target Searing Totem,Unleash Elements,Flame Shock,Earth Shock,Earth Shock,Earth Shock
/cast [combat] Ascendance
/cast [combat] Elemental Mastery
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
    AoE
#showtooltip fire nova
/console Sound_EnableSFX 0
/castsequence reset=0.3 0,0,Fire Nova
/castsequence reset=0.3 0,Lava Lash
/castsequence reset=0.3 Chain Lightning
/castsequence reset=15 Magma Totem, Flame Shock, Flame Shock, Flame Shock, Flame Shock, Flame Shock
/cast [combat] Ascendance
/cast [combat] Elemental Mastery
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Let me know what you think. Thanks.

They seem pretty good, but, if I may add a suggestion is that you might want to put searing totem on a mod castsequence. It’s probably on my side but it kept spamming searing totem before its duration was up :). One other thing i noticed is that my dps on a dummy was under 100k and I think thats mostly because my enhan spec is set up for PvP so i’m pretty much spc’d, geared, gemmed for pvp and i think that i’ve played this toon since vanilla i’m used to button mashing all the abilities lol.

Not bashing in any way :smiley: just thought to give a little feedback. Shammy’s have been broken for so long, I don’t see very many enhan shammy macros other than farming/lvlng :smiley:

Ah ye, just remove then /target bit from the searing totem line, also I should add lightning bolt needs to be cast seperately. Thanks for the input :slight_smile:

Well? Did you?

Maybe i’m retarded, but i can’t get the AoW one to fire off Flame Shock

Hi folks, first post. Is there any reason this isn’t working:

#showtooltip Lava Lash
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Lightning Bolt
/castsequence [combat] reset=0.3 0,0,0,Flame Shock
/castsequence [combat] reset=0.3 0,0,Primal Strike
/castsequence [combat] reset=0.3 0,Lava Lash
/castsequence [combat] reset=5/target Flame Shock, Lava Lash, Primal Strike, Searing Totem,Flame Shock,Earth Shock,Earth Shock,Earth Shock
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

It will not Lava Lash, Primal Strike, OR Flame Shock. It seems to drop the totem, and then attack…

Thanks in advance.

Huh. Nevermind. Seems it was an error with AHK and not with my scripting. :stuck_out_tongue:

Trying to do 10 man SoO with my shammy. What would be the best single target macro?

Sorry for not updating, but i’ve changed my macro’s since… they’re basically the same, but work better, imo… I’m using 3 macro’s for All cd’s, single, aoe. And then you’ll have to use lightning bolt/Chain lightning seperately.

You’ll need to use the all cd’s macro for the full duration of fire elemental before switching back to the other 2 macro’s. I personally use single target macro for upto 3 mobs, then aoe macro for 4 or more mobs.

Single

#showtooltip Stormstrike
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Feral Spirit
/castsequence [combat] reset=0.3 0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,Lava Lash
/castsequence [combat] reset=0.3 0,Stormstrike
/castsequence [combat] reset=5/target Searing Totem,Flame Shock,Fire Nova,Earth Shock,Earth Shock,Earth Shock
/cast [combat] Shamanistic Rage
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

AoE

#showtooltip fire nova
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,0,Fire Nova
/castsequence [combat] reset=0.3 0,0,0,0,Feral Spirit
/castsequence [combat] reset=0.3 0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,Lava Lash
/castsequence [combat] reset=0.3 0,Stormstrike
/castsequence reset=15 Magma Totem, Flame Shock, Flame Shock, Flame Shock, Flame Shock, Flame Shock
/cast [combat] Shamanistic Rage
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

All CD’s

#showtooltip Fire Elemental Totem
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,0,Feral Spirit
/castsequence [combat] reset=0.3 0,0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,0,Lava Lash
/castsequence [combat] reset=0.3 0,0,Stormstrike
/castsequence [combat] reset=0.3 0,Fire Elemental Totem
/castsequence [combat] reset=5/target Flame Shock,Fire Nova,Earth Shock,Earth Shock,Earth Shock
/cast [combat] Shamanistic Rage
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Okay, those macro’s above are kinda screwed… same principle basically, just had too many castseqeunces before… these work fine:

Single:

#showtooltip Stormstrike
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Feral Spirit
/castsequence [combat] reset=0.3 0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,Lava Lash
/castsequence [combat] reset=0.3 0,Stormstrike
/castsequence [combat] reset=5/target Searing Totem,Flame Shock,Fire Nova,Earth Shock,Earth Shock,Earth Shock
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Aoe:

#showtooltip fire nova
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Fire Nova
/castsequence [combat] reset=0.3 0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,Lava Lash
/castsequence [combat] reset=0.3 0,Stormstrike
/castsequence reset=15 Magma Totem, Flame Shock, Flame Shock, Flame Shock, Flame Shock, Flame Shock
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Fire Ele:

#showtooltip Fire Elemental Totem
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,0,Lava Lash
/castsequence [combat] reset=0.3 0,0,Stormstrike
/castsequence [combat] reset=0.3 0,Fire Elemental Totem
/castsequence [combat] reset=5/target Flame Shock,Fire Nova,Earth Shock,Earth Shock,Earth Shock,Flame Shock,Fire Nova,Earth Shock,Earth Shock,Earth Shock,Feral Spirit
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

How do u fit all of that into a macro? i cant seem to make it all fit with the 255 characters

Hello Jace Estacio, you have to install an addon to extend the characters limit.
You can find more information here: Macro Toolkit , new SDM replacement and much more - User Interface Add-ons - WoW Lazy Macros

[quote quote=11112]Okay, those macro’s above are kinda screwed… same principle basically, just had too many castseqeunces before… these work fine:

Single:

#showtooltip Stormstrike
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Feral Spirit
/castsequence [combat] reset=0.3 0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,Lava Lash
/castsequence [combat] reset=0.3 0,Stormstrike
/castsequence [combat] reset=5/target Searing Totem,Flame Shock,Fire Nova,Earth Shock,Earth Shock,Earth Shock
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Aoe:

#showtooltip fire nova
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Fire Nova
/castsequence [combat] reset=0.3 0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,Lava Lash
/castsequence [combat] reset=0.3 0,Stormstrike
/castsequence reset=15 Magma Totem, Flame Shock, Flame Shock, Flame Shock, Flame Shock, Flame Shock
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Fire Ele:

#showtooltip Fire Elemental Totem
/console Sound_EnableSFX 0
/castsequence [combat] reset=0.3 0,0,0,0,Unleash Elements
/castsequence [combat] reset=0.3 0,0,0,Lava Lash
/castsequence [combat] reset=0.3 0,0,Stormstrike
/castsequence [combat] reset=0.3 0,Fire Elemental Totem
/castsequence [combat] reset=5/target Flame Shock,Fire Nova,Earth Shock,Earth Shock,Earth Shock,Flame Shock,Fire Nova,Earth Shock,Earth Shock,Earth Shock,Feral Spirit
/cast [combat] Astral Shift
/cast [combat] Ascendance
/cast [combat] Ancestral Swiftness
/cast [combat] Stormlash Totem
/cast [combat] Ancestral Guidance
/cast [combat] Astral Shift
/use [combat] 13
/use [combat] 14
/startattack
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

[/quote]

Great macro but im getting a strange problem with it it works 100% on bosses but anytime i switch targets no shocks will go off every thing els will fire but no shocks till i click off the target and re-target it or i swtich to another target any ideas?

Also this happens will all 3 macros

I’m only level 60 but this is what I’m using for the moment. It seems to work decent enough (I think)

#showtooltip Stormstrike
/castsequence reset=0.3 0,0,0,0,Lightning Bolt
/stopcasting
/castsequence reset=0.3 0,0,0,Fire Nova
/castsequence reset=0.3 0,0,Lava Lash
/castsequence reset=0.3 0,Stormstrike
/castsequence reset=5 Flame Shock,Earth Shock,Earth Shock
/use [combat] 13
/use [combat] 14
/startattack

If it’s a one-button Enhancement macro that you are looking for, try this link: Enhancement Shaman (MoP – 5.4.2). Handles totems nicely, while generating good DPS output. :wink:

Is there something that I am missing about Enhancement Shamans? I am only lvl 32 with my shaman, but I see that in your castsequence “Earth Shock” is repeated one right after another and right after “Flame Shock” too. I have noticed that ‘Earth Shock’ seems to share CD with ‘Flame Shock’ AND ‘Earth Shock’ has a 6 sec CD. So how is this working for you with a reset=5 ??? Please enlighten me!