Explosive shot pulling the world?

Not sure if anyone else is running into this issue. Since 11.1 launched spamming macro even 1/2 second after combat with a group will auto/tab target to a new group and start attacking, leading to “hunter pulls”… After running some tests, best I can surmise is that when macros/clicking/touching/slightly looking at explosive shot seems to tab target to new and exciting adventures.

Wanting to see if anyone has had issue with “hunter pulls” post 11.1 and if there’s a good workaround/solution for it.

Further testing showed that it might be able to worked around by just adding the conditional [harm] into explosive shot. I’ll keep testing to see if that seems to fix the issue for Marks and Surv… Tried with BM and something else (along with Explosive shot) seems to auto-tab to mobs.