Been tooling around on the forums for a tiny bit, have tried the three final talents in depth and more or less for me the Claws of Shirvallah works. Blootalons seems to require more management than I want and the casting addon for the macros does not fire off most of the time or worse locks the macro - forcing manual triggering and that gets annoying very quickly in hectic fights. Lunar looks fun but never seems to put out much more dps than claws, so I gain cleanse, heal [anytime] and a base 5% damage buff from Claws over the moonfire.
Anyhows my dirty macro is this; For me it spikes at 20-22k and settles into an average 13-15k keeps the dots up mostly and keeps tiger’s fury proced. For some reason Faerie Fire breaks this quick [Faerie Swarm too] so I trigger them manually. I prowl manually before boss pulls, lazy about it otherwise. And during SoO I found the wild charge to be a manual only use also. Especially when fighting bosses like Garrosh [the big roller balls].
#showtooltip shred
/targetenemy [noharm,dead]
/castsequence reset=target Rake,Shred,Shred,Shred,Ferocious Bite,Rake,Shred,Shred,Shred,Rip,Shred
/startattack
/cast [combat]Tiger’s Fury
/cast [combat]Berserk
/cast [combat] Survival Instincts
I have a separate cast now button for Ferocious Bite and Rip if they don’t proc when I want or need to be reapplied. Usually no need though.
Talents; 3,1,1,1,3,2,3
Played around with Incarnation a few times and while its good on boss dps, its horrid on everything else. Soul does switch nicely between fluid fights.
Glyphs; Cat Form, Ferocious Bite and Savagery
I know this is simple but for me it works, would like to get more dps out though
Nantosuelta - Cenarion Circle