First Timer Demon Build

So I was wondering how to maximize demon build so I was getting pretty good numbers off this on a dummy let me know how to tweek

I use this to build and spend fury got some more Chaos strikes in there cause I noticed I was capping on fury on a previous version I just pause when I get eyebeam up so it will channel properly


Sequences['DH_Demon_1'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="Dèmön@Greymane",
  SpecID=577,
  Talents = "3323333",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      LoopLimit=2,
      KeyPress={
        "/TargetEnemy [noharm][dead]",
      },
      PreMacro={
        "/cast [combat] Blur",
      },
        "/cast Demon's Bite",
        "/cast Demon's Bite",
        "/cast Chaos Strike",
        "/cast Annihilation",
        "/cast Death Sweep",
        "/cast Blade Dance",
        "/cast Throw Glaive",
        "/cast [combat] Eye Beam",
        "/cast Chaos Strike",
        "/cast Chaos Strike",
        "/cast Chaos Strike",
      PostMacro={
        "/TargetEnemy [noharm][dead]",
      },
      KeyRelease={
      },
    },
  },
}

Got this to spend some AOE abilities they don’t hurt to use single target I get like 1 mil when using as actuall aoe just need to pause when you see EyeBeam come up


Sequences['DH_Demon_2_'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="Nano",
  SpecID=577,
  Talents = "3,3,2,3,3,3,3,",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      LoopLimit=2,
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/use [mod:shift] Throw Glaive",
      },
      PreMacro={
        "/cast Blur",
        "/cast Darkness",
      },
        "/castsequence Nemesis",
        "/castsequence Fury of the Illidari",
        "/castsequence Eye Beam",
        "/castsequence Death Sweep",
        "/castsequence Blade Dance",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

Here is my Skada Damage fore a fight unbuffed and did not use metamorphosis
currently I am:

865 Ilvl
26.931 Agility
34% crit
12% haste
19% mastery

15:13 [Dèmön]: Skada: Damage for Imprisoned Forgefiend (27): 14:41 (4 Min 56 Sec):
15:13 [Dèmön]: 1. Dèmön 77131592 (262352, 100.0%)

Only used the AOE one when nemesis and Fury of the Ilidari came off cooldown

I fixed the post for you for ease of others to import :slight_smile:

what does the loop 2 do in this macro?

It should loop through the macro 2 times before it resets I’m actually not sure if it is doing so maybe a more experienced user can assist with that.

It should:

Cast Blur
Run through the sequence
Run through the sequence again without blur
Cast Blur

The issue with blur though is it’s on a cooldown so it doesn’t fit having it in a loop scenario as it cannot be cast again until the cooldown is finished

I suppose a better way to explain the use of it would be if you added say Throw Glaive to it instead which has a 10 second recharge but you don’t want to fire it off every 10 seconds. In this simple example you want to fire it off every 20 seconds instead.

Your macro is 5 seconds long so it would fire off Throw Glaive after a loop count of 2 (10 seconds)so you could increase loop limit to 4 instead so once your main sequence has fired off 4 times it will then include Throw Glaive again, or that’s how it should work, in theory.

  • Is there a function that can be added to prevent Eye Beam clipping?
  • Metamorphosis is managed manually, yes?
  • Is there a reason Nemesis is not included in Demon_1?

@ Donny Rokk sorry I don’t know that much about GSE so I’m kinda just stabbing in the dark also Metamorphosis is manually managed as it has you do a leap as for nemesis I forgot to add it in on demon_1