Hi all,
Thank you all for being patient with me on these, I really appreciate it.
UPDATED 10/19/15
Talents: 2,1,2,1,3,3,3
Glyphs: Glyph of Unending Rage, Bloodthirsty, Bull Rush.
Single Target:
Sequences['FwsT'] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
]],
'/cast Charge',
'/cast !Execute',
'/castsequence [nochanneling] reset=30 !Storm Bolt',
'/castsequence [nochanneling] reset=45 !Siegebreaker',
'/castsequence [nochanneling] Bloodthirst,Wild Strike,Bloodthirst,Raging Blow,Wild Strike,Raging Blow',
'/castsequence [nochanneling] Berserker Rage,Blood Fury,Recklessness',
'/cast [nochanneling] Bloodthirst',
'/cast [nochanneling] !Raging Blow',
'/cast [nochanneling] !Wild Strike',
'/cast [nochanneling] Bloodthirst',
'/cast [nochanneling] !Wild Strike',
'/cast [nochanneling] !Execute',
'/cast [nochanneling] Bladestorm',
'/cast [nochanneling] !Storm Bolt',
'/cast [nochanneling] !Siegebreaker',
PostMacro = [[
/startattack
/script UIErrorsFrame:Hide();
/console Sound_EnableSFX 1
]],
}
Multi-Target:
Sequences['FwAoE'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/console Sound_EnableSFX 0
]],
'/cast [nochanneling] Charge',
'/cast [nochanneling] !Execute',
'/cast [nochanneling] Bloodthirst',
'/cast [nochanneling] Wild Strike',
'/cast [nochanneling] Bloodthirst',
'/cast [nochanneling] !Victory Rush',
'/cast [nochanneling] Raging Blow',
'/cast [nochanneling] Wild Strike',
'/cast [nochanneling] Siegebreaker',
'/cast [nochanneling] Bloodthirst',
'/cast [nochanneling] !Victory Rush',
'/cast [nochanneling] Raging Blow',
'/cast [nochanneling] Bloodthirst',
'/cast [nochanneling] !Victory Rush',
'/castsequence [nochanneling] reset=30 Berserker Rage',
'/castsequence [nochanneling] reset=180 Recklessness',
'/castsequence [nochanneling] [combat] reset=60 Bladestorm',
PostMacro = [[
/startattack
/use [combat] !13
/use [combat] !14
/console Sound_EnableSFX 1
]],
}
Still playing with this but still updated and fun…
Beef