Game freezes up on dead

No idea where to post this, but here we go.

Only on hunter, the game freezes up when i die.
For like 2-3 secs.

It doesnt matter what spec i take or what macro
i use, when i die, i freeze. Every time.

When i disable the addon, its gone, so its
gse2 for sure. Im using the lastest version.

Anyone a idea how to fix this?

Even happens when pet dies… its getting annoying tbh.

Dont know whats causing it, but i got all addons off BUT

GSE2 so it cant be anything else.

Anyone?

The more people there are in the bg, 40 man vs 10 man, the worse
it is. The longer it hangs.

How can this just be on ONE char, and not on any of the others.

What version of GSE are you using?

[quote quote=43953]What version of GSE are you using?
[/quote]

2.0.14

I would not think it is the addon. I would do a pc clean and defrag to fix most issues.

nah bro, its the addon.

  • i only freeze when i have it enabled
  • i only freeze on hunter, not on any other char
  • even freeze when pet dies

i dont know what that has to do with my pc.

I cleaned my pc two weeks ago. I got 0 issues on
any of my other 14 alts… only on hunter.

Debug mode isnt showing anything, so dont know what to do
to fix this crap.

extra clean and defrag. Still same crap.

Bump cause its making me nuts

Ok I never had any issue on any alt before. But I have not tried hunter, so I will now get a hunter macro and try it

im using

Sequences['DB_TotahhhhlMM'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="Sniperwulf@Uther",
  SpecID=254,
  Talents = "3113131",
  Default=1,
  Icon='Ability_Hunter_FocusedAim',
  MacroVersions = {
    [1] = {
     Combat=true,
      Trinket1=false,
      Trinket2=false,
      Head=false,
      Neck=false,
      Belt=false,
      Ring1=false,
      Ring2=false,
      StepFunction = [[Sequential]],
      KeyPress={
      },
      PreMacro={
        "/petattack [@target,exists]",
      },
        "/cast [mod,nochanneling] Aimed Shot; Trueshot",
        "/cast [mod,nochanneling] Aimed Shot; Sidewinders",
        "/cast [nochanneling] Marked Shot",
        "/cast Concussive shot, Scorpid sting",
        "/cast [nochanneling] Aimed shot",
        "/cast [nochanneling] Aimed shot",
        "/cast [nochanneling] Volley",
        "/cast [@player, nochanneling] Tar Trap",
        "/cast [nochanneling] Windburst",
      PostMacro={
        "/use [combat]13",
        "/use [combat]14",
      },
      KeyRelease={
      },
    },
  },
}

and i only pvp, so thats where the problem exists

I just tried the BM macro and there was no issue.
I tried that macro also and I have no issue.
Maybe it is something in the macro for the saved variables that is affecting just that character?

and how do i clear that?

How many macros do you have installed? Uninstall the addon and then reinstall it again. Then re import the macros? Seeing there is something just affecting that character and using what you are, I have no issue.

aight, gonna try that, just posting most impo ones iuse here so i dont have
to search again

Sequences['DH_Havoc_NoVRT'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="Failtrail@Azuremyst",
  SpecID=577,
  Talents = "2213311",
  Default=1,
  Icon='ability_demonhunter_specdps',
  MacroVersions = {
    [1] = {
      StepFunction = [[Sequential]],
      KeyPress={
        "/cast [nochanneling] Blur",
        "/cast [nochanneling] Nemesis",
      },
      PreMacro={
      },
        "/cast [nochanneling] Chaos Blades",
        "/cast [nochanneling] Felblade",
        "/cast [nochanneling] Blade Dance",
        "/cast !Eye Beam",
        "/cast [nochanneling] Chaos Strike",
        "/cast [nochanneling] Throw Glaive",
        "/cast [nochanneling] Fel Barrage",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

Sequences['Oblit'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="John metz",
  SpecID=251,
  Talents = "2213221",
  Help = "Obliteration Raid Build. with a focus of single target with a bit of cleave damage",
  Default=1,
  Icon='INV_MISC_QUESTIONMARK',
  MacroVersions = {
    [1] = {
      StepFunction = [[Sequential]],
      KeyPress={
        "/cast [combat] Pillar of Frost",
        "/cast [combat] Obliteration",
        "/cast [mod:alt] Howling Blast",
      },
      PreMacro={
      },
        "/castsequence  reset=combat  Howling Blast, Frost Strike, Remorseless Winter, Frost Strike, Obliterate",
        "/castsequence  reset=combat  Howling Blast, Obliterate, Frost Strike, Frost Strike, Obliterate, Obliterate",
        "/castsequence  reset=combat  Howling Blast, Frost Strike, Obliterate",
        "/cast [combat] Frost Strike",
        "/cast [combat] Obliterate",
        "/cast [combat] Empower Rune Weapon",
      PostMacro={
      },
      KeyRelease={
        "/targetenemy [noharm][dead]",
      },
    },
  },
}

Sequences['PeaceMutilate'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="Shankatsu",
  SpecID=259,
  Talents = "2113111",
  Default=1,
  Icon='Ability_Rogue_DeadlyBrew',
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [nocombat,nostealth] Stealth",
        "/cast [stealth] Rupture",
        "/cast [mod:alt] Shadowstep",
      },
      PreMacro={
      },
        "/cast [combat] Garrote",
        "/castsequence [nomod] reset=6/combat/target  Mutilate, Mutilate, Mutilate, Mutilate",
        "/cast [combat] Vendetta",
        "/cast [combat] Kingsbane",
      PostMacro={
        "/use [combat] 13",
        "/use [combat] 14",
      },
      KeyRelease={
      },
    },
  },
}

Sequences['ChuckFrost'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="Chuckfinley@Shattered Hand",
  SpecID=64,
  Talents = "3131123",
  Default=1,
  Icon='Spell_Frost_FrostBolt02',
  MacroVersions = {
    [1] = {
      StepFunction = [[Sequential]],
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [combat] Ice Floes",
        "/cast [combat] Icy Veins",
        "/cast [nopet][target=pet, dead] Summon Water Elemental",
        "/cast [mod:alt] Ice Lance",
      },
      PreMacro={
      },
        "/cast Ice Barrier",
        "/cast Frozen Orb",
        "/cast [combat] Ice Nova",
        "/cast Comet Storm",
        "/cast Ebonbolt",
        "/cast Frostbolt",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

Sequences['WWMSingle'] = {
-- This Sequence was exported from GSE 2.0.14.
  Author="Judson@Silvermoon",
  SpecID=269,
  Talents = "2233132",
  Default=1,
  Icon='INV_MISC_QUESTIONMARK',
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
      },
      PreMacro={
      },
        "/use Fists of Fury",
        "/cast [nochanneling] Strike of the Windlord",
        "/cast [nochanneling] Whirling Dragon Punch",
        "/cast [nochanneling] Tiger Palm",
        "/cast [nochanneling] Rising Sun Kick",
        "/cast [nochanneling, talent:1/1] Chi Burst; [nochanneling, talent:1/3] Chi Wave",
        "/cast [nochanneling] Blackout Kick",
        "/cast [nochanneling] Tiger Palm",
      PostMacro={
      },
      KeyRelease={
        "/startattack",
        "/use Touch of Death",
      },
    },
  },
}

lol seems like your problem is a trolled Macro!. if it’s only your hunter lazy macro that’s freezing up delete it and put either a new one or delete all your hunter macros and put them back on.

reinstalled the addon

seems the problem is fixed now.

I think it was a macro i edited, but gave it a new name.

So there where two same macros inthere, but different name.
kinda weird, but i think that is the thing that bugged.

Cant think of something else tbh.

Thanks for the help and trying it out.