Gnome ww 6.0.3

still messing with this a little, thought id post it for feedback as i hardly play my monk.
Ill test them out in lfr later and refine.

2,1,2,3,3,2,3

Single

Sequences['WWST'] = {
StepFunction = [[
	limit = limit or 1
	if step == limit then
		limit = limit % #macros + 1
		step = 1
	else
		step = step % #macros + 1
	end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
]],
	'/castsequence reset=10 [combat,nochanneling] Fists of Fury,Tigereye Brew',
	'/castsequence reset=10 [combat,nochanneling] Chi Wave,Tiger Palm,Rising Sun Kick,Blackout Kick,Jab,Blackout Kick,Jab,Blackout Kick',
	'/cast [combat,nochanneling] Jab',
	'/cast [combat,nochanneling] Energizing Brew',
PostMacro = [[
/cast [combat,nochanneling] Serenity
/cast [combat,nochanneling] Invoke Xuen, the White Tiger
/cast [combat,nochanneling] Touch of Death
/use [combat,nochanneling] 13
/use [combat,nochanneling] 14
/run UIErrorsFrame:Clear()
]],
}

AoE
Keybind storm, earth and fire, place them, spam, if they are spread too far apart to hit 3 with spinning crane kick use the single target macro.

Sequences['WWAoE'] = {
StepFunction = [[
	limit = limit or 1
	if step == limit then
		limit = limit % #macros + 1
		step = 1
	else
		step = step % #macros + 1
	end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
]],
	'/castsequence reset=10 [combat,nochanneling] Chi Wave,Tiger Palm,Rising Sun Kick,Fists of Fury,Blackout Kick,Chi Wave,Tiger Palm,Rising Sun Kick,Blackout Kick,Tigereye Brew',
	'/cast [combat,nochanneling] Spinning Crane Kick',
	'/cast [combat,nochanneling] Energizing Brew',
PostMacro = [[
/cast [combat,nochanneling] Serenity
/cast [combat,nochanneling] Invoke Xuen, the White Tiger
/cast [combat,nochanneling] Touch of Death
/use [combat,nochanneling] 13
/use [combat,nochanneling] 14
/run UIErrorsFrame:Clear()
]],
}

what speed(milliseconds) r u using this at?

Nice macros… but aoe macro only use Spinning Crane Kick and dont make rotation but its very good thx

.250 with synapse

It should use the rotation. You need to be sure your hitting at least 3 enemy’s or spinning crane kick will not generate combo points. If that happens just toss out seaf and use the single.

how do u get aoe and single target into the sequencer please im new to this the single target worked wonders then when i tried to get the aoe into it it seemed to mess it up :frowning:

[quote quote=21976]still messing with this a little, thought id post it for feedback as i hardly play my monk. Ill test them out in lfr later and refine.
2,1,2,3,3,2,3
Single

Sequences['WWST'] = {
StepFunction = [[
	limit = limit or 1
	if step == limit then
		limit = limit % #macros + 1
		step = 1
	else
		step = step % #macros + 1
	end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
]],
	'/castsequence reset=10 [combat,nochanneling] Fists of Fury,Tigereye Brew',
	'/castsequence reset=10 [combat,nochanneling] Chi Wave,Tiger Palm,Rising Sun Kick,Blackout Kick,Jab,Blackout Kick,Jab,Blackout Kick',
	'/cast [combat,nochanneling] Jab',
	'/cast [combat,nochanneling] Energizing Brew',
PostMacro = [[
/cast [combat,nochanneling] Serenity
/cast [combat,nochanneling] Invoke Xuen, the White Tiger
/cast [combat,nochanneling] Touch of Death
/use [combat,nochanneling] 13
/use [combat,nochanneling] 14
/run UIErrorsFrame:Clear()
]],
}
```AoE Keybind storm, earth and fire, place them, spam, if they are spread too far apart to hit 3 with spinning crane kick use the single target macro.

Sequences[‘WWAoE’] = {
StepFunction = [[
limit = limit or 1
if step == limit then
limit = limit % #macros + 1
step = 1
else
step = step % #macros + 1
end
]],
PreMacro = [[
/targetenemy [noharm][dead]
/startattack
]],
‘/castsequence reset=10 [combat,nochanneling] Chi Wave,Tiger Palm,Rising Sun Kick,Fists of Fury,Blackout Kick,Chi Wave,Tiger Palm,Rising Sun Kick,Blackout Kick,Tigereye Brew’,
‘/cast [combat,nochanneling] Spinning Crane Kick’,
‘/cast [combat,nochanneling] Energizing Brew’,
PostMacro = [[
/cast [combat,nochanneling] Serenity
/cast [combat,nochanneling] Invoke Xuen, the White Tiger
/cast [combat,nochanneling] Touch of Death
/use [combat,nochanneling] 13
/use [combat,nochanneling] 14
/run UIErrorsFrame:Clear()
]],
}