Guardian 7.1.5 in the works

Working on my first macro here and looking for some input from some user here.
Few questions to start with…I have my own preferences but would like to get some different perspectives.

  1. Should the macro activate the following?
    a. Rage of the Sleeper
    b. Survival Instincts
    c. Use of potions
    With the new GSE2 version of having the possibility of multiple versions of a single macro…ie. general version, raid, mythic etc… What do you feel would be the biggest differences?

Again thanks for any input you may share and I will be posting my macro very soon.

Jampaw aka Roob

Sequences[‘JamPaw_Guardian’] = {
Author=“Healdatazz@Blackhand”,
SpecID=104,
Talents = “3331321”,
Default=1,
Raid=1,
MacroVersions = {
[1] = {
StepFunction = “Sequential”,
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast [@player, nostance:1] Bear Form”,
“/cast Rage of the Sleeper”,
“/use Potion of Prolonged Power”,
“/cast Wild Charge”,
},
PreMacro={
},
“/cast Trash”,
“/cast Mangle”,
“/cast Thrash”,
“/castsequence Swipe, Swipe, Moonfire”,
“/cast Mangle”,
PostMacro={
},
KeyRelease={
“/cast Frenzied Regeneration”,
“/cast Ironfur”,
“/cast Barkskin”,
},
},
},
}

I like to use potions and Cooldowns myself as they are very situational. The 1 im using at the moment rarely fires Thrash so im looking for another, I’ll check it out :slight_smile:

yea I found that has been an issue I am updating the above to my newest which keeps Bloody Paws active almost constantly

`Sequences[‘JamPaw_Guardian’] = {
Author=“Healdatazz@Blackhand”,
SpecID=104,
Talents = “3331321”,
Default=1,
Raid=1,
MacroVersions = {
[1] = {
StepFunction = “Sequential”,
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast [@player, nostance:1] Bear Form”,
“/cast Rage of the Sleeper”,
“/use Potion of Prolonged Power”,
“/cast Wild Charge”,
},
PreMacro={
},
“/cast Trash”,
“/cast Mangle”,
“/cast Thrash”,
“/castsequence Swipe, Swipe, Moonfire”,
“/cast Mangle”,
PostMacro={
},
KeyRelease={
“/cast Frenzied Regeneration”,
“/cast Ironfur”,
“/cast Barkskin”,
},
},
},
}

I personally almost always remove big CD abilities/artifact stuff from a macro when I use it anyway, but I think you should make it how you enjoy it and folks can adjust if they need.

Other than"Frenzied Regeneration," all rage using CD’s need to be handled by the player…IMO :slight_smile: thx for the work.

cant seem to get this to import. keep getting an error

I re-created the macro using GSE 2.0.8 (This all James’ work).

This should be able to be imported now:

Sequences['JamPaw_Guardian'] = {
  Author="Healdatazz@Blackhand",  
  SpecID=104,
  Talents = "3331321",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = [[Sequential]],
      KeyPress={
        "/targetenemy  [noharm][dead]",
        "/cast [@player, nostance:1] Bear Form",
        "/cast Rage of the Sleeper",
        "/use Potion of Prolonged Power",
        "/cast Wild Charge",
      },
      PreMacro={
      },
        "/cast Trash",
        "/cast Mangle",
        "/cast Thrash",
        "/castsequence Swipe, Swipe, Moonfire",
        "/cast Mangle",
      PostMacro={
      },
      KeyRelease={
        "/cast Frenzied Regeneration",
        "/cast Ironfur",
        "/cast Barkskin",
      },
    },
  },
}

Thanks