Help to create the rotation for warrior arms

Greetings,

I don’t know if I’m posting in the right place so I apologize in advance if I’m doing something wrong, but I wanted to improve my DPS in cataclysm I’m playing warr and I was trying to create a sequence to use.
I’m a player trying to improve and I see that this addon is very useful, so without knowing much I would like to ask you for help, I don’t know if it’s possible.

At the moment it looks like this:

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But I feel that it’s not flowing well, I see that the skills change even without actually hitting the target among others so I wanted some help to improve some points, which I don’t know if it’s possible.

1º - change the skill icon only when it hits the target.
2º - A skill can only be used if the previous one has hit the target even if it has enough rage for the skill to be used.
3rd - Is it possible to set it so that the skill only goes back into rotation when its CD runs out?
4º - Add trinkets and buffs as part of the rotation.

Sincerely

So, what it sounds like you are looking for is not entirely what GSE does.

1º - change the skill icon only when it hits the target.

  • GSE cycles through what skills you have in the rotation.

2º - A skill can only be used if the previous one has hit the target even if it has enough rage for the skill to be used.

  • You can do something like this with /castsequnce reset=10 Mortal Stike, Heroic Strike and it will use those skills in the order as long as it’s able to be used. So every 10 seconds it will try and do Mortal Strike followed by Heroic Strike.

3rd - Is it possible to set it so that the skill only goes back into rotation when its CD runs out?

  • For this you need to see what the cooldown count is, for example, if the cooldown is 30sec, then you would want to do /castsequence reset=30 spell name

4º - Add trinkets and buffs as part of the rotation.

  • At the bottom of the macro editing area you will see a ‘Use’ area, it will display Head, Neck, Belt, Ring 1, Ring 2, Trinket 1, and Trinket 2. You just need to enable them by clicking the box next to them and once the box is marked yellow, it will cast that item when it’s off cooldown.

For a buff, you’d need to do the same as the cooldown sequence, for example in my DK macro I use
/castsequence [combat] reset=120 Horn of Winter, so after 120sec from the spell being used it will use Horn of Winter when in combat.

I hope this helps