{
[“Variables”] = {
[“KeyRelease”] = {
[1] = “/startattack”,
[2] = “/cast Execute”
},
[“KeyPress”] = {
[1] = “/targetenemy [noharm][dead]”,
[2] = “/cast [nocombat] Battle Stance”,
[3] = “/cast [combat,nomod,stance:1] Bloodrage”,
[4] = “/cast [combat,nomod,stance:3] Berserker Rage”,
[5] = “/castsequence [combat,mod:ctrl] reset=combat/target Battle Shout, null”
}
},
[“Actions”] = {
[1] = {
[1] = “KeyPress”,
[2] = “/cast Execute”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[2] = {
[1] = “KeyPress”,
[2] = “/cast Execute”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[3] = {
[1] = “KeyPress”,
[2] = “/cast [mod:alt] Execute”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[4] = {
[1] = “KeyPress”,
[2] = “/cast [combat] Berserker Stance”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[5] = {
[1] = “KeyPress”,
[2] = “/cast [mod:alt] Whirlwind”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[6] = {
[1] = “KeyPress”,
[2] = “/cast Bloodthirst”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[7] = {
[1] = “KeyPress”,
[2] = “/cast [nomod] Whirlwind”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[8] = {
[1] = “KeyPress”,
[2] = “/cast [nomod] Heroic Strike”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[9] = {
[1] = “KeyPress”,
[2] = “/cast [mod:alt] Cleave”,
[3] = “KeyRelease”,
[“Type”] = “Action”
},
[10] = {
[1] = “KeyPress”,
[2] = “/cast Execute”,
[3] = “KeyRelease”,
[“Type”] = “Action”