HOLY PALADIN – HERALD OF THE SUN – M+ / RAID – BETA
After working on the Lightsmith macros I’ve also been testing a separate Herald of the Sun setup.
This originally started as a raid setup, but I decided to try it in Mythic+ and the first run was surprisingly good.
FIRST M+ TEST
+10 Murder Row
+2 timed
0 deaths
More importantly, it felt noticeably easier and less stressful to heal than my Lightsmith setup.
The first log showed:
Holy Shock – 14.5 casts/min
Flash of Light – 8.3 casts/min
Eternal Flame – 6.6 casts/min
Light of Dawn – 2.6 casts/min
Divine Toll – 0.6 casts/min
Eternal Flame had around 95% uptime.
This is still early testing, so I’m not claiming Herald is better than Lightsmith yet. I’m going to start pushing it into +12/+13 and see how it performs.
There are three macros:
MAIN
Normal healing and the macro I spend most of my time running.
BURST
For heavy group/raid damage.
This includes Beacon of Virtue + Divine Toll to give much stronger immediate recovery when the group drops.
DPS
For safe periods where little healing is required.
I still keep the major cooldowns manual:
Wings – MANUAL
Aura Mastery – MANUAL
Holy Light – MANUAL
MAIN IMPORT
!GSE3!7ZPPbtNAEMaJxJU7RRx84FgRK0gIuFBjG2LkJKgO5VBV6WR37N1mvevun6buKT3yGNAeeR3eJA/AOm2FEEiVKiEuXEaz0uj7zXw787VqoBUK6CXfA81hLtCsyhEQrcxKpAJrlDZWTtoeL/DYoSRovhxHxWz4Icpnu1GWzEZRNr7knxAWkdNgVmwPteFKmvOLKiK2yz5f0GnbYHn1pNbnWHeQq3j6pk/A2GB/p1bOoDpBvc1QNNtSUQR6sP/LY6cR0KI+CFKLWoII3gqo8RbC6zsRhkq0QcEUWdwiH99J3jduWKDKIOcVs//co8fXBAa6vlEK3jtadUvw398/IjbKHSKBpfz7P9hkcu64sD+PFXOYo6gSLMEJu8g94WNDwSKVg3DwPHwZvhiEz8IwZCO0kICFb3TslX6/4TJylild7fo6ymVZNEiy5GF09K5Ir09668F9Mp3Ej+71vj9hCTddC3StRyAdiEz6Tk/8qvjCtU1lqTTBWNWNZ8654LZd06Ef8ZB1UXC5ON1i1jbmVb+/VEsBZ+3GJ/OUqPpmoB6LGZKFcfXhxtCjeJLnaTzNJuMf
BURST IMPORT
!GSE3!5ZTBbtNAEIaJxJU75eQDx4pYQULAhTi2IZGcBsVuOFRVOtkde7de75rddVJzSq99C2iPvA5vkgfATkEICSmShcSBy2hWGs03/7/S/yUroRYK6B1fgOawEmi26RSIVmYrQoEFSuurStoej/FjhZKg+ay9eDl+70XLuTcJlqPTeZzc8Q8IuVdpMFu2QG24kub6NvOIbbubW5rUJab3T2qbHouWcl+vwj4BY52zYaEqg2qN+pihKI+logj0/Oy3x7AUUKM+d0YIRElHpc6Ca1vhAciwEyTgay7RSZQQB/b7nfa/FWBYqyHiGbMHEKNOiNCiliBaVHHIpDedCGMlaidmiuT/g0fdCPvbWxEBbOS//YW/YFE5kauKC/srNjCCFYoswBQqYfOoIZyWFCxSOXAHL9xX7suB+9x1XTZFCwFY+EpPmk1/SJPUqyxTOps3g5TLNC6RTILH3uW7OPwRLkePHpJk5j950Pv2lAXctDfQnZ6CrEBMZHPquomuZnBnQ5kqTdBXRdlAV1xwW+/ouNF4wdoquMyvjpi1pXnd72/URsCnem+UeUZU8VNRj/kMSW6q4mLv6KU/i6LQTyazk+8=
DPS IMPORT
!GSE3!7ZTNjtMwEMepuK3EneWUA8cV/RIIymVDkjbpph9qyrJStaqmybQxcexgO1vCqdx4DeheeRzepA+A027ZlUCqhEDiwM2e0cxv/Lf9/9LJoKAcomvvHASBGUW5avcgFFyufIdiikxZPGeq4gX4LkcWovw8NIOpOzT96cj07Kk9DK7PfJDqdRaBwqjfqDWe1Z43mvUXjVqz6Z6jkIQz+XE99NgsJ1TdojpmqMrcp7WTltCLt9WQIggFYoHKmEQI0eVRdbdFhmlhTBjH90QqeTmJkWY6K1VZoBSEyVE11IMYkxhEesL4ttwIYoI0MvjcUDEaI7KIFfJc2uMiw/ZuAFvp9W6E/STeTauE8SVrBTqGkfEGIePs5DSjUKDQre+GXxqTHwmX08J4ldMliOQAaPgbR/7FKbfEIObhIV7/z/C6ebQoX8cB2r9zof91/rs6Oz7MkHZsnENOlaf/RGLmAuTK7aECGxR8dV0NpoQlF8exUplsVatLvqTwodh2kE9Cnro2kaU5RJu2mauYi85Il0eEdTuBc+Mlxw/uj3rAcqAeUyiutDw6uhk7bM5FiBZPM42bEUpUsbFL6KndhxR/Mi7XijFMZJ6eXdVbzXm9/nTWqPk2Zsgi7XUE5XrvhncM8tYKV+0gw9CzH5rWeGA9ulf59ngvQGUrTdca+L5jjb1B/zs=
HOW I USE THEM
Normal healing:
MAIN
Heavy group damage / players dropping:
BURST
Once everyone is stable:
Back to MAIN
Safe period:
DPS
For predictable big damage I can also pre-cast Holy Light manually before moving into BURST.
This is currently a BETA and has only had limited M+ testing, so I’d really appreciate other people giving it a go before I make any major changes.
If you test it, please let me know:
• Key level
• Haste %
• How MAIN feels
• How BURST feels when the whole group drops
• Mana
• Whether Divine Toll is firing correctly
• Raid or M+
• Any logs if possible
I’m particularly interested in feedback from people who have also tried the Lightsmith version.
The first +10 was significantly less stressful for me personally, so I’m interested to see whether that continues as I push it into +12/+13.
Big thanks again to everyone who’s been testing the macros and providing logs and feedback.