Just wondering how to make it so when you use a mod key it halts everything else and forces it to use skill you have assigned on mod. Have boomy macro im using and when i use mod key sometimes it doesnt trigger for alittle bit
[nomod] on every spell except the modifier spells
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can you show me an example
/cast [nomod] Spell u want to activate without mod
/cast [mod:shift] Spell u want to activate with mod