Looking for a 2212112 build macro

This is the go to dire frenzy build… any help would be appreciated

I think this is a mistake, but this macro should work perfectly:


Sequences['NoModsBM'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Gweenn@Bleeding Hollow",
  SpecID=253,
  Talents = "3131132",
  Help = [[Talents - 3131132]],
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [nopet,nodead] Call Pet 1; [@pet,dead] Heart of the Phoenix",
        "/cast [combat,pet:Spirit Beast,@player] Spirit Mend",
        "/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
        "/cast [combat] Bestial Wrath",
        "/cast [combat] Blood Fury",
        "/cast [combat] Aspect of the Wild",
      },
      PreMacro={
      },
        "/castsequence  reset=0.5  Dire Beast, Titan's Thunder",
        "/castsequence  reset=0.5  Dire Beast, Titan's Thunder",
        "/castsequence Kill Command, Cobra Shot",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

what’s the mistake? looking for all the help I can get! been using kevins macros with decent success so far

/castsequence reset=0.5

does that even work? i dont think it will reset after 0.5 seconds.

[quote quote=55599]/castsequence reset=0.5

does that even work? i dont think it will reset after 0.5 seconds.[/quote]

Of course it works :slight_smile:

It wouldn’t be in the macro otherwise.

I honestly today have been a lot of time, to test the 2 specs Zoo and frenzy and I must say that at least as far as I am concerned about the DPS of the spec frenzy and clearly superior.
The spec build is simpler than for itself to be handled as it has no particular need for rotation, while the frenzy needs to be able to always have active pet Frenzy possibly with 2 3 fixed stacks.
I have tried several combinations of testers with all the legendary, but the result does not change me.
I am item livel 935, and I will try to delve into the test when I take gear of Antorus tier 21 4 pieces trinket Reliq etc.

What build and macro do you guys recommend right now?

Play the one you like the most, in the end it is a personal choice the how to play. Unless you’re in a top guild that points to first kill servers or world rankings. Many play zoo builds because of the simplicity it has basic.

Sequences[‘GweenBM’] = {
– This Sequence was exported from GSE 2.2.03.
Author=“Gweenn@Bleeding Hollow”,
SpecID=253,
Talents = “3131132”,
Help = [[Press CTRL to activate AOE Mode. Release CTRL for Single Target Mode.
Press/Hold CTRL for AOE
Press ALT to Heal/Rez pet.
Press SHIFT to Utilize CC/Stuns/Interrupts
Talents - 3131132]],
Default=1,
MacroVersions = {
[1] = {
StepFunction = “Priority”,
KeyPress={
“/targetenemy [noharm][dead]”,
“/cast [nopet,nodead] Call Pet 1; [@pet,dead] Heart of the Phoenix”,
“/cast [combat,pet:Spirit Beast,@player] Spirit Mend”,
“/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection”,
“/cast [combat] Bestial Wrath”,
“/cast [nomod:shift, combat] Blood Fury”,
“/cast [nomod:shift, combat] Aspect of the Wild”,
“/cast [mod:shift] Counter Shot”,
“/cast [mod:shift] Intimidation”,
“/cast [mod:shift, @cursor] Binding Shot”,
},
PreMacro={
},
“/cast Dire Beast”,
“/castsequence [nomod:ctrl] Kill Command, Cobra Shot”,
“/cast [mod:ctrl] Multi-Shot; [mod:alt] Revive Pet; A Murder of Crows”,
"/cast Cobra Shot
PostMacro={
},
KeyRelease={
},
},
},
}

Gween could you please tell me kindly if the modified version so it shoots better focus in general? Your macro sometimes suffers from stop rotation losing 2 3 seconds while it could shoot 1-2 Cobra shot in more

I don’t know what macro you are using, but I think Dire Frenzy is a mistake because most fights are not pure single target. While DF is better on single target fights, as soon as you introduce adds, Stomp is vastly superior DPS.

Gween

I’d be curious how you are testing this, because I have the exact opposite results in my testing. I am assuming, correct me if I am wrong, that you are measuring your DPS against a single target dummy.

No offense intended, but this is nonsense. There is no difference in the rotation between using DF or Stomp. In fact, you can use the same macro interchangeably for both.

This comments underscores my point even further. Your first claim that DF is simpler, then state it is more complex because you have to manage haste stacks. Unfortunately, managing haste stakcs via a macro is not practical, which is a point against DF and for Stomp.

There is some truth to this, but I really don’t buy into it because I cannot see how DF is any more ‘fun’ than Stomp. Personal choice to me is that which results in superior performance, which for me means I will be using Stomp.

Again, there is no difference in simplicity or complexity between DF or Stomp, it is identical in game play.

Gween

Which macro/build do you recommend right now, I’m up to suggestions

The macro and talents I posted in this thread are what I recommend. More than that, I am happy to explain why what I recommend works better than other options.

Gween

I love hearing others ideas and what works great, been doing good damage lately but just looking for a great build and macro for the antorus raid!

Updated macro for this build:

Duplicate line provides additional priority for Dire Frenzy.


Sequences['NoModsBM'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Gweenn@Bleeding Hollow",
  SpecID=253,
  Talents = "3131132",
  Help = [[Talents - 3131132]],
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [nopet,nodead] Call Pet 1; [@pet,dead] Heart of the Phoenix",
        "/cast [combat,pet:Spirit Beast,@player] Spirit Mend",
        "/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
        "/cast [combat] Bestial Wrath",
        "/cast [combat] Blood Fury",
        "/cast [combat] Aspect of the Wild",
      },
      PreMacro={
      },
        "/castsequence  reset=0.5  Dire Beast, Titan's Thunder",
        "/castsequence  reset=0.5  Dire Beast, Titan's Thunder",
        "/castsequence Kill Command, Cobra Shot",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

Hey Gween,

Love your macros been using them off and on for awhile now. In this latest macro you used /castsequence reset=0.5. Operationally how does that function? The reset part…I know how to use a castsequence.

Thnaks

It makes it so that if Titan’s Thunder (which is NOT on the GCD) is available, it will be cast immediately after Dire Beast or Dire Frenzy (which you are using). If it isn’t available, the line resets instead.

Gween

Hi, I am old man, realy lazy and using old build 2212112 with:

agility 41700
crit 6900
haste 9300
mastery 15000
versatility 2000
T20 4-set + waist, ring(Apex) legendaries
trinkets: +mastery, +haste(cradle)
relics: slithering serpent 68, jaws of thunder 67, furious swipes 67

No diferencies - raid, m+, world quests.

I am using a4tech mouse with 2 autofire (on/off) macros on side butons (single, aoe), moving with WASD, no binding, using only interupt, turtle, cheeteh,disengage, exhilar and mend pet on mouse click.

For tuning I am using ask mr.robot optimizer on Goroth and Sassz´ine.

Sequences[‘BM_single’] = {
– This Sequence was exported from GSE 2.2.03.
Author=“Frostblade”,
SpecID=253,
Talents = “2,2,1,2,1,1,2”,
Help = [[GSE 2 by Frostblade]],
Default=1,
Icon=‘ability_hunter_bestialdiscipline’,
MacroVersions = {
[1] = {
StepFunction = “Priority”,
KeyPress={
“/startattack”,
“/petattack [@target,harm]”,
“/cast [@pet,dead] Heart of the Phoenix”,
“/petautocastoff [group] Growl”,
“/petautocaston [nogroup] Growl”,
“/cast [combat,pet:Spirit Beast,@player] Spirit Mend”,
“/cast [combat] Bestial Wrath”,
“/cast [combat] Blood Fury”,
“/cast [combat] Titan’s Thunder”,
“/cast [combat] Aspect of the Wild”,
},
PreMacro={
},
“/cast [nochanneling] Dire Beast”,
“/cast [nochanneling] Kill Command”,
“/cast [combat] A Murder of Crows”,
“/castsequence [nochanneling] reset=combat/reset Kill Command, Cobra Shot”,
PostMacro={
},
KeyRelease={
“/startattack”,
},
},
},
}

Sequences[‘BM_AoE’] = {
– This Sequence was exported from GSE 2.2.03.
Author=“Frostblade”,
SpecID=253,
Talents = “2,2,1,2,1,1,2”,
Help = [[GSE 2 by Frostblade]],
Default=1,
Icon=‘ability_hunter_bestialdiscipline’,
MacroVersions = {
[1] = {
StepFunction = “Priority”,
KeyPress={
“/startattack”,
“/petattack [@target,harm]”,
“/cast [@pet,dead] Heart of the Phoenix”,
“/petautocastoff [group] Growl”,
“/petautocaston [nogroup] Growl”,
“/cast Aspect of the Wild”,
},
PreMacro={
},
“/cast [nochanneling] Bestial Wrath”,
“/cast [nochanneling] Kill Command”,
“/cast [nochanneling] Dire Beast”,
“/cast [nochanneling] Multi-Shot”,
“/cast [nochanneling] Titan’s Thunder”,
“/cast [nochanneling] Kill Command”,
“/cast [nochanneling] Dire Beast”,
“/cast [nochanneling] Bestial Wrath”,
“/cast [nochanneling] Dire Beast”,
PostMacro={
},
KeyRelease={
“/startattack”,
},
},
},
}

gonna try 3131132 build and this macro and see how it works for me…

I’d personally us Stomp instead of Dire Frenzy, but either way this macro works and it is what I am using:


Sequences['GweenBM'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Gweenn@Bleeding Hollow",
  SpecID=253,
  Talents = "3131132",
  Help = [[Press CTRL to activate AOE Mode.  Release CTRL for Single Target Mode.
Press/Hold CTRL for AOE
Press ALT to Heal/Rez pet.
Press SHIFT to Utilize CC/Stuns/Interrupts
Talents - 3131132]],
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [nopet,nodead] Call Pet 1; [@pet,dead] Heart of the Phoenix",
        "/cast [combat,pet:Spirit Beast,@player] Spirit Mend",
        "/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
        "/cast [combat] Bestial Wrath",
        "/cast [nomod:shift, combat] Blood Fury",
        "/cast [nomod:shift, combat] Aspect of the Wild",
        "/cast [mod:shift] Counter Shot",
        "/cast [mod:shift] Intimidation",
        "/cast [mod:shift, @cursor] Binding Shot",
      },
      PreMacro={
        "/cast !Volley",
        "/cast Lightforged Augment Rune",
        "/cast Repurposed Fel Focuser",
      },
        "/castsequence [mod:alt] Revive Pet;  reset=0.5  Dire Beast, Titan's Thunder",
        "/castsequence [mod:ctrl] Multi-Shot; [nomod:ctrl] Kill Command, Cobra Shot",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}