Sequences[‘RetST’] = {
– This Sequence was exported from GSE 2.2.08.
Author=“FlashGreer”,
SpecID=70,
Talents = “1,2,1,2,3,3,2”,
Help = [[Talents: 1212332]],
Default=1,
PVP=2,
MacroVersions = {
[1] = {
StepFunction = “Priority”,
KeyPress={
“/targetenemy [noharm][dead]”,
},
PreMacro={
},
“/castsequence reset=target Judgment, Templar’s Verdict, Templar’s Verdict, Templar’s Verdict”,
“/cast Zeal”,
“/cast Blade of Justice”,
“/cast [combat] Wake of Ashes”,
“/cast Justicar’s Vengeance”,
PostMacro={
},
KeyRelease={
“/cast [combat] Crusade”,
“/cast [combat] Shield of Vengeance”,
},
},
[2] = {
StepFunction = “Priority”,
KeyPress={
“/targetenemy [noharm][dead]”,
},
PreMacro={
},
“/castsequence reset=target Judgment, Templar’s Verdict, Templar’s Verdict, Templar’s Verdict”,
“/cast Hand of Hindrance”,
“/cast Hammer of Justice”,
“/cast Zeal”,
“/cast Blade of Justice”,
“/cast [combat] Wake of Ashes”,
“/cast Justicar’s Vengeance”,
PostMacro={
},
KeyRelease={
“/cast [combat] Crusade”,
“/cast [combat] Shield of Vengeance”,
},
},
},
}