Ok this works well. A few notes though
** Serpent Sting does get refreshed but at the last possible second. In heavy moving fights you would have to re-apply Serpent Sting manually. My suggestion is to move up in the macro lines.
** Aimed Shot does go off but not instantly after it procs. My suggestion is to move it up a few.
** Also Dire Beast is considered a DPS loss because of the 3 second cast delay of it. On fights where adds come out a certain point in time (Like Elegon’s orbs of power) Dire Beast is considered a waste and will hurt your DPS.
** I’m not a fan of Stampede in a macro. I usually save this to go off with Heroism / Bloodlust usually.
I have made edits to your macro and with those edits I get about 65,000 DPS with Item Level 494 (PvE).
/castsequence reset=target Serpent Sting, null
/cast Aimed Shot!
/castsequence reset=combat Steady Shot, Steady Shot, Arcane Shot
/castsequence reset=0.9 0,0,0,0,0,Kill Shot
/castsequence reset=0.9 0,0,0,0,Stampede
/castsequence reset=0.9 0,0,0,A Murder of Crows
/castsequence reset=0.9 0,Glaive Toss
/cast Chimera Shot
/cast Rapid Fire
/use 13
[quote quote=6089]/castsequence reset=target Serpent Sting, null
/castsequence reset=combat Steady Shot, Steady Shot, Arcane Shot
/cast Aimed Shot!
/castsequence reset=0.9 0,0,0,0,0,Kill Shot
/castsequence reset=0.9 0,0,0,0,Stampede
/castsequence reset=0.9 0,0,0,A Murder of Crows
/castsequence reset=0.9 0,0,Dire Beast
/castsequence reset=0.9 0,Glaive Toss
/cast Chimera Shot
/cast Rapid Fire
/use 13[/quote]