Sequences['EnhSingle'] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
'/cast Unleash Elements',
'/castsequence reset=combat Searing Totem,Healing Stream Totem',
'/castsequence reset=target Flame Shock,Frost Shock,Frost Shock,Frost Shock',
'/castsequence reset=target Flame Shock,Lava Lash,Lava Lash,Lava Lash,Lava Lash,Lava Lash,Lava Lash',
'/cast Liquid Magma',
'/castsequence reset=combat Stormstrike,Lightning Bolt',
PostMacro = [[
/cast [combat]Berserking
/cast [combat]Feral Spirit
/cast [combat]Ascendance
/cast [combat]Ancestral Guidance
/startattack
/script UIErrorsFrame:Clear()
]],
}
AoE
Sequences['Joyful'] = {
PreMacro = [[
/targetenemy [noharm][dead]
]],
'/cast Unleash Elements',
'/castsequence reset=combat Magma Totem,Healing Stream Totem',
'/castsequence reset=target Flame Shock,Fire Nova,Frost Shock,Fire Nova,Frost Shock,Fire Nova,Frost Shock,Fire Nova',
'/castsequence reset=target Flame Shock,Lava Lash,Lava Lash,Lava Lash,Lava Lash,Lava Lash,Lava Lash',
'/cast Liquid Magma',
'/castsequence reset=combat Stormstrike,Chain Lightning',
PostMacro = [[
/cast [combat]Berserking
/cast [combat]Feral Spirit
/cast [combat]Ascendance
/cast [combat]Ancestral Guidance
/startattack
/script UIErrorsFrame:Clear()
]],
}
Talents
1113223
All macros tested by me. Some code stolen from users of these boards, most notably Beef Wellington, and modified for my own use. Hope they work out for you.