Sequences['RetOne'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/console Sound_EnableSFX 0
/castsequence reset=combat/6 Seal of Truth,null
]],
'/castsequence reset=combat Divine Storm,Final Verdict,Divine Storm',
'/cast Hammer of Wrath',
'/cast Execution Sentence',
'/cast Exorcism',
'/castsequence reset=combat Divine Storm,Final Verdict,Divine Storm',
'/castsequence reset=15 Judgment,Judgment,Judgment,judgment,Flash of Light',
'/cast Crusader Strike',
PostMacro = [[
/cast [combat]Divine Protection
/cast [combat]Avenging Wrath
/cast [combat]Arcane Torrent
/use [combat]13
/use [combat]14
/run UIErrorsFrame:Hide()
/console Sound_EnableSFX 1
]],
}
AOE for 5 or more targets:
Sequences['DstormRet'] = {
PreMacro = [[
/targetenemy [noharm][dead]
/console Sound_EnableSFX 0
/castsequence reset=combat/6 Seal of Righteousness,null
]],
'/castsequence reset=combat Final Verdict,Divine Storm',
'/cast Hammer of Wrath',
'/cast Execution Sentence',
'/cast Exorcism',
'/castsequence reset=combat Judgment,Judgment,judgment,Judgment,Flash of Light',
'/cast Hammer of the Righteous',
PostMacro = [[
/cast [combat]Avenging Wrath
/cast [combat]Arcane Torrent
/cast [combat]Divine Protection
/use [combat]13
/use [combat]14
/run UIErrorsFrame:Hide()
/console Sound_EnableSFX 1
]],
}
Talents
1112333
All macros tested by me. Some code stolen from users of these boards, most notably Beef Wellington, and modified for my own use. Hope they work out for you.