ALT: Death and Decay cast at @player for reliable ground placement
CTRL: Dancing Rune Weapon kept on a manual modifier
SHIFT: Death Strike available on demand for emergencies
Defensive cooldowns are intentionally kept manual and not baked into the macro. This allows better control over damage spikes and prevents defensives from being wasted during low-pressure moments.
Hey, thanks heaps for trying it out and tweaking it
I’m glad it’s been easy to use and working well for you.
I really appreciate the support and kind words. I’ll keep improving it.
I’d love to see what you’ve modified too.
Thanks heaps for testing and sharing that, and thank you for your input. Hitting +12 already with stable health and around 70k damage on big pulls is really encouraging, especially at 150 ilvl. Sounds like it’s in a good spot for a tank. I’ll keep working on it and see how it scales further
@Toto_Leo that’s great to hear a +14 dungeon is solid.
May I ask what you’ve modified in the macro, and are you using the same talents?
Thanks heaps for your input, really appreciate it
@Toto_Leo Thanks heaps for jumping on it so quickly
No big changes on my end. just trying to reduce Death’s Caress procs. Appreciate the support, keen to hear what you think once you’ve finished testing.
So I prefer the previous one that I kept; better survivability, more resistant, and DPS compared to this one. Since I’ve only been playing for 3 days, I’ve gone from 2.3k RIO to this currently.
Death’s Caress: Lowered priority so it no longer interferes with melee flow and only casts when cursoring over a valid target (ranged pull/filler use).
Heart Strike: Removed restrictive reset logic, improving Runic Power generation and helping Reaper’s Mark proc more reliably.