MM M+ ST/AOE Piercing Shot or trick shot.

Since I wasn’t able to find a decent working macro for Marksman especially in M+ for both Single Target and AOE, without going back to “Loganlee@Turalyon” macro. I edited his macro and added some of gweens coding. to set up mod key shift for both countershot and binding shot @cursor.

This is not my work at all this is “Loganlee@Turalyon” & “Gweenn@Bleeding Hollow” work reimagined and combined for Marksman M+ St/AOE using either piercing shot or trick shot and always using volley. With shift mod for countershot and @cursor binding shot.

Give them the credit.

AHK is set at 55ms on my system and seems to be working well.

Sequences['ST-MM_Mplus'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Credit goes to Loganlee@Turalyon & Gweenn@Bleeding Hollow",
  SpecID=254,
  Talents = "1131132",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [combat] Trueshot",
        "/cast [target=focus, exists, nodead], [target=pet, exists, nodead] Misdirection",
        "/cast [mod:shift] Counter Shot",
        "/cast [mod:shift, @cursor] Binding Shot",
      },
      PreMacro={
        "/cast !Volley",
        "/cast Lightforged Augment Rune",
        "/cast Repurposed Fel Focuser",
      },
        "/cast [nochanneling] Piercing Shot",
        "/cast [nochanneling] Marked Shot",
        "/cast [nochanneling] Windburst",
        "/castsequence [nochanneling] Aimed Shot, Aimed Shot, Arcane Shot, Marked Shot",
        "/cast [nochanneling] Arcane Shot",
        "/cast [nochanneling] Marked Shot",
        "/cast [nochanneling] Arcane Shot",
        "/cast [nochanneling] Windburst",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

AOE

Sequences['AOE-MM_Mplus'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Credit goes to Loganlee@Turalyon & Gweenn@Bleeding Hollow",
  SpecID=254,
  Talents = "1131132",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [combat] Trueshot",
        "/cast [target=focus, exists, nodead], [target=pet, exists, nodead] Misdirection",
        "/cast [mod:shift] Counter Shot",
        "/cast [mod:shift, @cursor] Binding Shot",
      },
      PreMacro={
        "/cast !Volley",
        "/cast Lightforged Augment Rune",
        "/cast Repurposed Fel Focuser",
      },
        "/cast [nochanneling] Piercing Shot",
        "/cast [nochanneling] Marked Shot",
        "/cast [nochanneling] Windburst",
        "/castsequence [nochanneling] Aimed Shot, Aimed Shot, Multi-Shot, Marked Shot",
        "/cast [nochanneling] Multi-Shot",
        "/cast [nochanneling] Marked Shot",
        "/cast [nochanneling] Multi-Shot",
        "/cast [nochanneling] Windburst",
        "/cast [nochanneling] Bursting Shot",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

This is what I am working on for Single Target in raids.

Once again this is NOT MY WORK AT ALL this is “Loganlee@Turalyon” & “Gweenn@Bleeding Hollow” work reimagined.

The below will work with Volley also, but for maximum ST I did add AMOC.

Sequences['ST-MM-Raid'] = {
-- This Sequence was exported from GSE 2.2.03.
  Author="Credit goes to Loganlee@Turalyon & Gweenn@Bleeding Hollow",
  SpecID=254,
  Talents = "1131113",
  Default=1,
  MacroVersions = {
    [1] = {
      StepFunction = "Priority",
      KeyPress={
        "/targetenemy [noharm][dead]",
        "/cast [combat] Trueshot",
        "/cast [target=focus, exists, nodead], [target=pet, exists, nodead] Misdirection",
        "/cast [mod:shift] Counter Shot",
        "/cast [mod:shift, @cursor] Binding Shot",
      },
      PreMacro={
        "/cast !Volley",
        "/cast Lightforged Augment Rune",
        "/cast Repurposed Fel Focuser",
      },
        "/cast [nochanneling] A Murder of Crows",
        "/cast [nochanneling] Marked Shot",
        "/cast [nochanneling] Windburst",
        "/castsequence [nochanneling] Aimed Shot, Aimed Shot, Arcane Shot, Marked Shot",
        "/cast [nochanneling] Arcane Shot",
        "/cast [nochanneling] Marked Shot",
        "/cast [nochanneling] Arcane Shot",
        "/cast [nochanneling] Windburst",
      PostMacro={
      },
      KeyRelease={
      },
    },
  },
}

Thanks for your post. I will try it. Could you please post your stat and result too?

Looks good

Hello Lonestar

IS they M+ usable in Raids?
and
Is the Raid 1 usable M+

Jimmy

[quote quote=57821]Hello Lonestar
IS they M+ usable in Raids? and Is the Raid 1 usable M+
Jimmy[/quote]

yes you can use the macros how you see fit, they are not coded for specific functions in groups they are all individual macros and if you want to use the raid one in M+ go ahead…I find the M+ one for me does now damage with my current setup at 55ms ahk setting. but the raid one with mods might work better for you.

I run BM for most bosses in mythic raid right now due to manuverability and utility, but there are still a few bosses that MM works better for like Eonar and Portal Keeper(pets still seem to bug if you do portals) that I am using the MM raid macro for.

Hey, Lonestar, I’m not sure if you still use the particular macros or not, but I wanted to let you know I used these in conjunction with the Bracers and Class ring legendaries to beat the Marksmanship Mage Tower challenge last time it was up. So thank you, and I appreciate your efforts! If you have somehow edited these to make them more efficient or whatnot, please do say so, otherwise I’ve been using them as-is.

You use explosive shot?

Talents = “1131132”?

[quote quote=58202]You use explosive shot?
Talents = “1131132”?[/quote]

You can use explosive shot with this macro, but you will have to cast it by itself on its own key when u want it to fire.

The macro works best with Patient Sniper.
I do use explosive shot with the macro during M+s for big trash packs. The macro will work with Any Tier 1 talents. Will work with Lock and Load &/or True Aim (if you using the ring). Any tier 3 talent. Works with Patient Sniper(and explosive shot if you cast it separatly) works with binding shot on a mod key or shift with countershot also on shift, Works with Murder of Crows or Volley, and works with Piercing shot for the M+ macros(which will also work with trick shot) and the raid macro is setup for only trick shot.

But i think performance wise Piercing shot just works better in the macro’s than trick shot does especially in M+ with alot of targets just try and tab target to the furthest one away;)

Hope this helps. I am going to revisit these macros in the next few weeks to see if I can tweak them to perform better, but been busy with RL issue lately and haven’t had the change yet.

any updates bud