Hey guys,
I’m working on nice logic there for both SINGLE and AOE but I’m struggling with getting macro to work at all.
Could someone take a look why it’s firing Windburst and Trueshot? What am I missing?
MACRO:
Sequences['PVE_Sing_DPS'] = {
-- This Sequence was exported from GSE 2.0.14.
Author="Icek",
SpecID=254,
Talents = "1,1,1,1,1,3,2",
Help = "Talents: 1111132",
Default=1,
Icon='Ability_Hunter_FocusedAim',
MacroVersions = {
[1] = {
StepFunction = [[Sequential]],
KeyPress={
"/targetenemy [noharm][dead]",
"/startattack",
"/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
"/cast Windburst",
"/cast [nochanneling] Trueshot",
},
PreMacro={
"/cast !Volley",
},
"/cast [nochanneling] Aimed Shot",
"/cast [nochanneling] Arcane Shot",
"/cast [nochanneling] Marked Shot",
"/castsequence Aimed Shot, Aimed Shot",
"/cast [nochanneling] Piercing Shot",
"/castsequence Arcane Shot, Arcane Shot",
"/cast [nochanneling] Marked Shot",
PostMacro={
},
KeyRelease={
},
},
},
}
DEBUG LOGS:
ZXY,2,Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,3,Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,4,Marked Shot,Not Able to Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,5,!Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,6,Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,7,Piercing Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,8,!Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,9,!Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,10,Marked Shot,Not Able to Cast,Resources Available,GCD In Cooldown,Casting Windburst
ZXY,2,Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,3,Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,4,Marked Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,5,!Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,6,Aimed Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,7,Piercing Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,8,!Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,9,!Arcane Shot,Able To Cast,Resources Available,GCD In Cooldown,Not actively casting anything else.
ZXY,10,Marked Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,2,Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,3,Arcane Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,4,Marked Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,5,!Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,6,Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,7,Piercing Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,8,!Arcane Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,9,!Arcane Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,10,Marked Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,2,Aimed Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,3,Arcane Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.
ZXY,4,Marked Shot,Able To Cast,Resources Available,GCD Free,Not actively casting anything else.