PLEASE Read below the GSE String as there is some confusion***
UPDATED
Fixed an issue with demolish not being cast after Colossus Smash in the mythic sequences. Please let me know any feedback or if the issue is still persisting. I tested in quite a few dungeons and it seemed good now. Grab new GSE string in post.
Hey everyone, Mob here with a full Arms Warrior package covering both Mythic+ and Raid. There are three sequences.
MOB_COL_ARMS_MYTH_ST
MOB_COL_ARMS_MYTH_AOE
MOB_ARMS_SLAYER_RAID
In Mythic the Myth AOE will be your main spam for big packs while the single target will be for Boss Fights.
The Raid is Slayer instead of Colossus and will be used as your sequence for Raids.
Mythic+ Colossus
How It Works
The Mythic+ sequence is built around the Colossus burst window. The opener fires Avatar, Colossus Smash, and Demolish together with trinkets popping at the same time to align your on-use effects with your biggest damage window.
It cycles Rend, Mortal Strike, Overpower, and Mortal Strike to keep your DoT rolling and your primary damage ability firing as often as possible. Execute, Sweeping Strikes, Overpower, and Slam fill the remaining blocks in priority order, with WoW naturally gating Execute until a Sudden Death proc is available.
**Shift Modifier:
Ravager** is on the Shift modifier on every block. Hold Shift during any pull to drop it at your feet for extra AoE pressure.
Mythic+ Talent Build
CcEAAAAAAAAAAAAAAAAAAAAAAgZmxsMzMzYGAAAghphxwMbLzMzMjZGzMAAAAAGbmB2iBsZGDLwAzwGNGsAMDGDmNz2gZGAwMzwA
Raid: Slayer Single Target
How It Works
The Raid sequence is built around the Slayer burst window. Avatar, Colossus Smash, and Bladestorm fire together in the opener with trinkets aligned to the pull. Another block will use Colossus Smash and Bladestorm cycling on their own cooldown without waiting for Avatar to reset. Mortal Strike, ececute and Heroic Strike, overpower, Rend will all be used with Slam as a filler.
There are no modifier keys on this sequence. Just press and let it run.
CcEAAAAAAAAAAAAAAAAAAAAAAAzMzsMzMzMDAAAghphxYmxyMzMzgxMDAAAAgZWmZAZMWWGYBMgZYCMD2AmxmZbMYGDwMDAzYYA
GSE Sequences
All sequences Mythic+ Colossus ST/AOE and Raid Slayer are packaged into one GSE string below.
!GSE3!5ZbPcpNAHMet9W/HB6iOBx6gY4BASDrjjCQkIZY0nYTWdjo1s4VfEyawILvUya19DY/amz6AV9/B9/DUu1tC0toGm06Y6ugFyO6QD9/f/vYDH+sBGro+sk8aWyh00L4L5KjWRFbokyOj6oIHmFb8CNPFRgfeRYAtIJ82m61yt9Iyumq72ek2d0y9q7aqJ403gAZqFCJypG9BSBwfk+OPddWi8dWXhRO9gSmEh8hVZc0cBlAbzWmUXVe9M+rouP01R1HYAwoYvCG3i/0+Cr29XRuQvbeUI2ySIkqRNVjKWYhQbtfz7VXSdw7oHieKxZLIL+UiAtyu5Xv7iA1yQv7KiJTcLPCKrCQ/SBKS40IgQF8KMscpirjCCQVF4OWzc5G/dBTFkrTCSflCXi7e/ZQkeJtBgl8eaPwAI05K+RbHeCMjfJzxAuAi994Y1poxQlLT0QrkJpUd1S85KfmilMK7P+atZxcuL/JCCu7BGNfMDHcWMWXlHmYeTizwCl9MCfco80aJF256tlobAkD0bjytGb4fPM6+T6VCGt7oUAhqEY7H9Y3Q8UOHDjcaeD9yXHruvTWD/dFmYCMK9rrIs/pJQkmQpYIg6U2gSEMUfdZ1cAPXwYPt531KA7Kay9kOsfzQftHr5XoEIuyw+2tqRPt+uL1sOnhI3rNp8qochdjBPa7sIhte1zvVRJJPn/xoNxGOkDvSI1MuGz3VK32wBiTy1g6FVVGQS1KpwGvryIPp/q1rcIAily4YGis3ttmWc5isxza/IPhzlR/VOgFYDW25XjFblWd3Fr5/M6v4wA8tqPhewALvOy4r1ql5FdkxT9IqVpSkaW+Az6lvgKQbPvxN2r8k3PN+ujXHT9+6i7fqpYnk9bkkf2aHxPH/td1vQ7cTt5uZ92e6ZM/dPrb9rNq9+Nn4pzVrF/KSbMn8xKXTbTifYWOHTxVqPBgPdAx1p9ruttWGlmrZEl+abtnx+h/Pvv6ZW1MUlaKkpGy+iUE3btahMwCv+S6u3HRLYN/qI4yB9WJvbzZTanMyRtqaDplYcm0+iA6h71hch4bOAFJYE0WW52P9RlUTL6pzIhTxOhnOGeLfV58oWjz7dLsl9V22XFzP10yIRrViNlrrPwE=
PLEASE READ:
I think there may be some confusion between the two builds, so I want to clarify what should actually be used/tested.
Slayer Raid is the raid/single-target build. This is the build where you should absolutely be judging ST performance.
Colossus Mythic+ is an AoE-focused Mythic+ build. It is built for dungeon pulls and overall AoE damage, so its single-target is naturally going to be much lower than the Slayer Raid build. That is expected. You should not be comparing the single-target damage of Colossus Mythic+ to the pure single-target raid build, because they are built for different purposes.
If you are testing Colossus Mythic+, please test it on AoE dummies and focus on the AoE button/sequence, since that is where most of the damage matters in Mythic+. I only included an ST button for Mythic bosses as a small adaptation of the AoE build, but it is not meant to compete with a true single-target raid spec.
Please give feedback as I would like to make them as best as possible.
If you like my creations, donations are always welcomed and appreciated! ![]()
If you enjoyed this sequence, check out my other builds:
- Unholy Death Knight — Rider of the Apocalypse
- Blood Death Knight — San’layn
- Havoc Demon Hunter — Fel-Scarred
- Vengeance Demon Hunter — Annihilator
- Guardian Druid — Elune’s Chosen
- Restoration Druid — Wildstalker & Keeper of the Grove
- Holy Paladin — Herald of the Sun
- Discipline Priest — Oracle
- Holy Priest — Archon
