Here is my 1st attempt at converting my current macros to the new GSE2 format. Hopefully I didn’t screw them up too much .
Sequences['BMS1'] = {
author="SirEwing",
SpecID=253,
Talents = "3212311",
Default=1,
MacroVersions = {
[1] = {
StepFunction = "Sequential",
KeyPress={
"/cast [@pet,dead]Heart of the Phoenix",
"/petautocastoff [group] Growl",
"/petautocaston [nogroup] Growl",
"/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
"/cast Bestial Wrath",
"/cast Titan's Thunder",
},
PreMacro={
},
"/cast A Murder of Crows",
"/cast Kill Command",
"/cast Dire Frenzy",
"/cast Cobra Shot",
"/cast Intimidation",
"/cast Kill Command",
"/cast Dire Frenzy",
"/cast Multi-Shot",
PostMacro={
},
KeyRelease={
"/cast Aspect of the Wild",
},
},
},
}
Sequences['RBMAoE'] = {
author="SirEwing",
SpecID=253,
Talents = "3212311",
Default=1,
MacroVersions = {
[1] = {
StepFunction = "Sequential",
KeyPress={
"/cast [@pet,dead]Heart of the Phoenix",
"/petautocastoff [group] Growl",
"/petautocaston [nogroup] Growl",
"/cast [target=focus, exists, nodead],[target=pet, exists, nodead] Misdirection",
"/cast Bestial Wrath",
"/cast Titan's Thunder",
},
PreMacro={
},
"/cast A Murder of Crows",
"/cast Kill Command",
"/cast Dire Frenzy",
"/cast Multi-Shot",
"/cast Intimidation",
"/cast Kill Command",
"/cast Dire Frenzy",
"/cast Multi-Shot",
PostMacro={
},
KeyRelease={
"/cast Aspect of the Wild",
},
},
},
}