I usually use Shield Charge as needed because when it fires it always seems to be when you don’t want to be in melee for an aoe attack.
ideally you wanna hold TR for just before you demolish, so it can be cast sequenced or just cast em both manually, i have Roar on alt mod then fire demolish manually
anyone have any parses for this?
i already posted this a few days ago but this was from normal raid. Top picture is dmg and second is healing.
Why can’t I see the soldier’s code in the sequence when I import it?
There is no prompt for the reason
Yep, it happened in S1 after Razor is my only choice…
Tks for your suggestion…
BTW, I wanna remove avatar ,changed it to manual, because i found, demolish can not sycn avatar… or if there is any version for avatar manually?
You can remove it by editing it from the block macro. I usually have a manual version for people but time has been pretty tight for me recently. I may get around to making that modification this week.
Hey orb, just want to know is there a way to increase the uptime of ignore pain? I just run some +9 and my ignore pain is somewhat 50-75%, but the shield block is always around 90%+.
Im using the version number 3.
Thank you
You’d be trading you DMG output from revenge for it. Yes it’s possible but you’d be doing about 20% less DPS. When I get time I can make a version that does that.
Thanks Orb. But nevertheless the macro is great, i have tried doing +10 on it yesterday with 641ilvl gear, with 2 set only.
Hopefully, you can make a version with high dps, high uptime in both shield block and IP. HAHAHAHA
Thank you!
would it be possible for the next update to make 1 charge 2 thunderclap. then CDs better for dungeon agro. now when you charge in you have to use cds first then it thunderclaps and ppl get agro fast
I can try when I have some time. Yes.
Orb great job , i updated to 2.9 i feel the 2.7 version worked better for me for some reason . is there a way to post it . if you still have it
I’ve been working on 3.0 and this is what I have so far:
I should have it posted in an hour or so. I’m still dungeon testing.
Nice cant wait to test it out too.
It’s up now. Please let me know how it works for you. Thunder clap should fire off first each pull and ignore pain should be in the high 90s. Shield block is of course still at 95-100%.
I have the same feeling, i overwrite 2.7 and its gone now ![]()
I posted 3.0 this morning that should fix the issues of Ignore Pain uptime and putting thunder clap first. I’m about to level a warrior from 70 to test this out more but so far it felt good.
I’m actively working on this and hope to have something out by the morning.
How do you choose the different Versions?


