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This macro set aims to provide a good balance of damage between ST and AOE builds. I also designed it use a normal macro to activate the gse macro sets.
update 9/3/25: Here’s my update for patch 11.2
Important:
go to GSE options - TroubleShooting - turn off ActionButtonUseKeyDown, otherwise gse macro won’t fire off using this macro set.
troubleshooting
LUA ERROR NIL VALUE- That means you don’t know all of the spells that I added within GSE.
Make sure you’re using all the same talents I have shared and the error should go away (passive talents don’t matter as much)
If Leveling, download bug sack and bug grabber addons so you don’t get spammed with popups. Once you learn all the required spells, the error should go away. Alternatively, you can also go to GSE-MACRO_NAME - tab:‘1’ - disable all spell blocks containing a spell you don’t know - save. You can always go back into gse and reenable them when those spells are learned.
This is made for the English version of WoW. If you are using a different language, you will have to manually translate the spells to the language of WoW you are using.
I’m trying out the macro and it seems to work fine. What ms are you running this at?
Gonna do a few trial runs and report the results here
Edit: Did a few runs on the triple dummys, using the aoe macro. all runs are exactly the same, timewise and positionwise. Damage is low because of my shitty gear, fresh ilvl 476 from MoP remix I’m sure it’ll be great once i gear/level.
Conclusion s it seems to woork best up to 150ms.
I removed /targetenemy [noharm][dead] as i like to target mobs myself.
Its not firing Hunter’s Mark for some reason, sometimes it will fire it 1x at the first target but not at the new target. Been trying this on dummy’s and swapping between them for over 5 minutes.
The challenging part of using hunters mark in the macro is it has a 20 second cooldown when used in combat. As a result, the best compromise I could think of is to place the spell after the /click command. If I were to place that line before the /click command, yes it will always try to fire first before casting the rest of the spells, but it will effectively block you from being able to cast other spells while it’s on cooldown if you change targets too fast. Hmm… if you don’t mind using modifiers, I suppose there is another solution that could work better:
#showtooltip
/cast [nopet] Call Pet 1
/cleartarget [dead]
/targetenemy [noharm][dead]
/cast [mod:ctrl] Hunter's Mark
/click SCG_SV_ST
/cast Mend Pet
If you’re the same spec as this and don’t know all the spells within the macro yet, go into the macro and disable any spell block you don’t know yet and press save. You can reenable them later when you learn those spells. If it happens when you spec to something else, you can disable the whole macro until your ready to spec back into survival.
I plan to start leveling my hunter once my druid hits 80 (just 2 levels away now). Once that happens and I can also get my hunter to 80, I’ll be able to run some more sims to see which hero talents can get me the best dps. In the meantime, I’d recommend checking out Icy-veins or wowhead as those sites give some good insight on the different hero talents. Also, thanks. I’m glad you like my macro.
yeah i used Maxroll m+ talents, did adjust the macro abit to keep the big cooldown out of it for manual use. I think i did adjust a raptor strike in the AOE version. Did aswell put /petattack in the macro not in the gse.
Here is left boss damage and right heroic dungeon overal.