SimulationCraft Output and GSE

I used SimulationCraft and the output is below. How can I make that into a GSE Macro?

auto_attack
focused_azerite_beam
use_item_razdunks_big_red_button
obliterate
howling_blast
obliterate
obliterate
howling_blast
obliterate
empower_rune_weapon
pillar_of_frost
breath_of_sindragosa
blood_fury
remorseless_winter
howling_blast
obliterate
obliterate
horn_of_winter
obliterate
obliterate
obliterate
howling_blast
obliterate
chains_of_ice
obliterate
howling_blast
obliterate
howling_blast
obliterate
obliterate
remorseless_winter
obliterate
howling_blast
obliterate
obliterate
howling_blast
frost_strike
frost_strike
obliterate
frost_strike
frost_strike
obliterate
howling_blast
obliterate
frost_strike
remorseless_winter
howling_blast
frost_strike
obliterate
pillar_of_frost
howling_blast
obliterate
frost_strike
obliterate
frost_strike
horn_of_winter
obliterate
howling_blast
obliterate
chains_of_ice
howling_blast
frost_strike
frost_strike
remorseless_winter
frost_strike
obliterate
obliterate
frost_strike
frost_strike
frost_strike
obliterate
obliterate
frost_strike
focused_azerite_beam
obliterate
frost_strike
remorseless_winter
frost_strike
obliterate
frost_strike
obliterate
howling_blast
frost_strike
pillar_of_frost
obliterate
frost_strike
obliterate
frost_strike
horn_of_winter
frost_strike
remorseless_winter
obliterate
chains_of_ice
frost_strike
obliterate
use_item_razdunks_big_red_button
frost_strike
obliterate
howling_blast
frost_strike
obliterate
frost_strike
obliterate
howling_blast
obliterate
howling_blast
frost_strike
remorseless_winter
frost_strike
obliterate
howling_blast
obliterate
obliterate
obliterate
empower_rune_weapon
pillar_of_frost
breath_of_sindragosa
blood_fury
remorseless_winter
obliterate
howling_blast
obliterate
obliterate
obliterate
horn_of_winter
obliterate
obliterate
howling_blast
chains_of_ice
obliterate
howling_blast
obliterate
obliterate
obliterate
remorseless_winter
obliterate
obliterate
howling_blast
focused_azerite_beam
obliterate
howling_blast
obliterate
obliterate
howling_blast
frost_strike
frost_strike
obliterate
frost_strike
obliterate
frost_strike
obliterate
frost_strike
howling_blast
remorseless_winter
pillar_of_frost
obliterate
howling_blast
frost_strike
obliterate
howling_blast
obliterate
frost_strike
frost_strike
horn_of_winter
obliterate
chains_of_ice
howling_blast
obliterate
frost_strike
frost_strike
remorseless_winter
obliterate
howling_blast
obliterate
frost_strike
obliterate
frost_strike
frost_strike
frost_strike
obliterate
howling_blast
obliterate
frost_strike
frost_strike
obliterate
frost_strike
obliterate
chains_of_ice

Hi,

GSE work in a different way, the sequence you posted is the optimal usage of skills simulated by simcraft for a longer period of time. You need to break down the spells into a sequence and also some spells does not work in GSE at all, because of channel interrupt of spells.

Try some of the existings macros and finetune them, that will work easier and better.

Is there anyone using a good set of macros for current Frost? Breath macro and off-cd macro that works very good in raids and m+?

OK Ralgar, starting off you have the right idea looking up your sim rotation.
NOW you could type out that list as is and add /cast before each ability name. like someone here in this group used to do.

but what you usualy do is to look at the list and try and identify any patterns of ability use and focus on that for a macro, however this will not work so well with some classes due to resource management. and sadly Death Knights are one of these.
But for the sake of things ill use your list as an example.

so the first pattern i see jump out is around is this :
empower_rune_weapon
pillar_of_frost
breath_of_sindragosa
blood_fury
remorseless_winter

which i would turn into
/castsequence [mod: shift] Empower Rune Weapon, Pillar if Frost, Breath of Sindragosa, Blood Fury, Remoseless winter.

from there i would then make another line of just /cast [mod: shift] Obliterate
then make the out of breath components of the macro have /cast [nomod]
so how this would work when you use it is using the macro without a mod will be the standard rotation, holding down shift while using the macro will trigger breath, and holding down shift for the duration of breath will ensure it casts nothing but obliterates while it’s going.

now this is just to point you in a direction, im not going to do it all for you as i have already done something similar :stuck_out_tongue: if you don’t want to use mods you just make one for breath and one without

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