<table class="crayon-table"><tbody><tr class="crayon-row"><td class="crayon-nums " data-settings="show">
<span class="crayon-v">Sequences</span><span class="crayon-sy">[</span><span class="crayon-s">'Executionarms'</span><span class="crayon-sy">]</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-sy">{</span>
<span class="crayon-c">-- This Sequence was exported from GSE 2.1.04.</span>
<span class="crayon-h"> </span><span class="crayon-v">Author</span><span class="crayon-o">=</span><span class="crayon-s">"Unknown Author"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">SpecID</span><span class="crayon-o">=</span><span class="crayon-cn">71</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">Talents</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-s">"3322322"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-st">Default</span><span class="crayon-o">=</span><span class="crayon-cn">1</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">MacroVersions</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-sy">{</span>
<span class="crayon-h"> </span><span class="crayon-sy">[</span><span class="crayon-cn">1</span><span class="crayon-sy">]</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-sy">{</span>
<span class="crayon-h"> </span><span class="crayon-v">Combat</span><span class="crayon-o">=</span><span class="crayon-r">true</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">Trinket1</span><span class="crayon-o">=</span><span class="crayon-r">false</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">Trinket2</span><span class="crayon-o">=</span><span class="crayon-r">false</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">Head</span><span class="crayon-o">=</span><span class="crayon-r">false</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">Neck</span><span class="crayon-o">=</span><span class="crayon-r">false</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">Belt</span><span class="crayon-o">=</span><span class="crayon-r">false</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">Ring1</span><span class="crayon-o">=</span><span class="crayon-r">false</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">Ring2</span><span class="crayon-o">=</span><span class="crayon-r">false</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">StepFunction</span><span class="crayon-h"> </span><span class="crayon-o">=</span><span class="crayon-h"> </span><span class="crayon-s">"Priority"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">KeyPress</span><span class="crayon-o">=</span><span class="crayon-sy">{</span>
<span class="crayon-h"> </span><span class="crayon-s">"/targetenemy [noharm][dead]"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [mod:alt] Battle Cry"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/castsequence [mod:shift] reset=2 Cleave, Whirlwind"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-sy">}</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">PreMacro</span><span class="crayon-o">=</span><span class="crayon-sy">{</span>
<span class="crayon-h"> </span><span class="crayon-sy">}</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Execute"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Colossus Smash"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Mortal Strike"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Execute"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Colossus Smash"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Victory Rush"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/castsequence [nochanneling] reset=target Rend, Slam, Slam"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Mortal Strike"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Execute"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">PostMacro</span><span class="crayon-o">=</span><span class="crayon-sy">{</span>
<span class="crayon-h"> </span><span class="crayon-sy">}</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-v">KeyRelease</span><span class="crayon-o">=</span><span class="crayon-sy">{</span>
<span class="crayon-h"> </span><span class="crayon-s">"/cast [nochanneling] Charge"</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-sy">}</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-sy">}</span><span class="crayon-sy">,</span>
<span class="crayon-h"> </span><span class="crayon-sy">}</span><span class="crayon-sy">,</span>
<span class="crayon-sy">}</span>